index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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compiler
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glsl
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builtin_variables.cpp
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Author
Files
Lines
2017-06-19
glsl: gl_Max{Vertex,Fragment}UniformComponents exist in all desktop GL versions
Iago Toral Quiroga
1
-7
/
+9
2017-06-08
glsl: Fix gl_shader_stage enum unsigned comparison
Rob Herring
1
-0
/
+4
2017-05-08
glsl: store the image format in glsl_struct_field
Samuel Pitoiset
1
-0
/
+1
2017-05-04
glsl: rename image_* qualifiers to memory_*
Samuel Pitoiset
1
-5
/
+5
2017-04-05
glsl: add gl_SubGroup*ARB builtins
Nicolai Hähnle
1
-0
/
+22
2017-02-27
glsl: add has_shader_image_load_store()
Samuel Pitoiset
1
-2
/
+1
2017-02-13
mesa: Add EXT_frag_depth bits and enable it on all drivers
Anuj Phogat
1
-0
/
+3
2017-02-09
glsl: Allow compatibility shaders with MESA_GL_VERSION_OVERRIDE=...
Matt Turner
1
-1
/
+1
2017-01-20
glsl: Move builtin_function related prototypes to a separate file
Ian Romanick
1
-0
/
+1
2017-01-06
glsl: Support gl_TessLevelInner/Outer[] as TES input variables.
Kenneth Graunke
1
-4
/
+11
2016-10-24
glsl: add matrix layout information to interface block types
Iago Toral Quiroga
1
-0
/
+1
2016-10-07
glsl: add gl_LocalGroupSizeARB as a system value
Samuel Pitoiset
1
-0
/
+6
2016-09-22
glsl: add OES_viewport_array enables and use them to expose gl_ViewportIndex
Ilia Mirkin
1
-3
/
+6
2016-09-20
mesa: Implement ARB_shader_viewport_layer_array for i965
Dylan Baker
1
-2
/
+12
2016-09-03
glsl: expose max atomic counter/buffer consts for tess in ES 3.2
Ilia Mirkin
1
-2
/
+2
2016-08-30
glsl: add gl_BoundingBox and associated varying slots
Ilia Mirkin
1
-0
/
+12
2016-08-30
glsl: Fix incorrect hard-coded location of the gl_SecondaryFragColorEXT built...
Francisco Jerez
1
-7
/
+2
2016-08-26
glsl: Allow gl_InvocationID and gl_Layer with GL_OES_geometry_shader
Ian Romanick
1
-2
/
+11
2016-08-26
mesa: Allow GL_EXT_geometry_shader and GL_EXT_geometry_point_size
Ian Romanick
1
-1
/
+2
2016-08-24
glsl: Define a gl_LastFragData built-in for older GLSL versions.
Francisco Jerez
1
-0
/
+10
2016-08-08
glsl: Expose gl_PointSize if OES/EXT_tessellation_point_size is enabled.
Kenneth Graunke
1
-1
/
+5
2016-08-07
glsl: Add a has_tessellation_shader() helper.
Kenneth Graunke
1
-4
/
+2
2016-07-17
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
Kenneth Graunke
1
-10
/
+10
2016-06-30
glsl: pass symbols rather than shader to _mesa_get_main_function_signature()
Timothy Arceri
1
-1
/
+1
2016-06-15
glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.
Kenneth Graunke
1
-1
/
+12
2016-06-14
glsl/builtin_variables: Populate MaxCombinedShaderStorageBlocks on GLSL 4.40
Eduardo Lima Mitev
1
-1
/
+1
2016-06-01
glsl: Add glsl LowerCsDerivedVariables option
Jordan Justen
1
-11
/
+18
2016-06-01
glsl: define some GLES3 constants in GLSL 4.1
Dave Airlie
1
-1
/
+1
2016-05-25
glsl: add GL_EXT_clip_cull_distance define, add helpers
Ilia Mirkin
1
-6
/
+4
2016-05-23
glsl: add EXT_clip_cull_distance support based on ARB_cull_distance
Ilia Mirkin
1
-4
/
+8
2016-05-14
glsl: Add arb_cull_distance support (v3)
Tobias Klausmann
1
-1
/
+10
2016-05-11
glsl: export accessor for builtin-uniform descriptors
Rob Clark
1
-9
/
+12
2016-04-03
glsl: add ARB_ES3_1_compatibility support
Ilia Mirkin
1
-7
/
+9
2016-03-30
glsl: add GL_OES_sample_variables support
Ilia Mirkin
1
-4
/
+11
2016-03-30
glsl: add gl_MaxSamples, new in GL 4.5 / GL ES 3.2
Ilia Mirkin
1
-0
/
+3
2016-03-31
glsl: add field to track if xfb_buffer is an explicit or implicit value
Timothy Arceri
1
-0
/
+1
2016-03-31
glsl: add xfb_* qualifiers to glsl_struct_field
Timothy Arceri
1
-0
/
+2
2016-03-31
glsl: add transform feedback built-in constants
Timothy Arceri
1
-0
/
+7
2016-03-05
glsl: add offset to glsl interface type
Timothy Arceri
1
-0
/
+1
2016-02-13
mesa: make compute maximums reflect driver-provided values
Ilia Mirkin
1
-5
/
+10
2016-01-29
glsl: always initialize image_* fields, copy them on interface init
Ilia Mirkin
1
-0
/
+5
2016-01-26
glsl: add GL_OES_geometry_point_size and conditionalize gl_PointSize
Ilia Mirkin
1
-1
/
+6
2016-01-26
glsl: move to compiler/
Emil Velikov
1
-0
/
+1394