index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Commit message (
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Author
Files
Lines
2020-03-24
glthread: compile marshal_generated.c faster by breaking it up into 8 files
Marek Olšák
6
-25
/
+93
2020-03-24
glthread: declare marshal and unmarshal functions as non-static
Marek Olšák
2
-7
/
+11
2020-03-24
glthread: inline SET_func and add -O1 to build _mesa_create_marshal_table faster
Marek Olšák
1
-1
/
+9
2020-03-20
glthread: remove the marshal_fail XML attribute
Marek Olšák
3
-14
/
+0
2020-03-20
glthread: ignore vertex arrays with user pointers if they're disabled
Marek Olšák
8
-28
/
+37
2020-03-20
glthread: track which vertex array attribs are enabled
Marek Olšák
6
-13
/
+84
2020-03-20
glthread: rename non_vbo helper functions
Marek Olšák
7
-27
/
+27
2020-03-20
glthread: handle buffer unbinding via glDeleteBuffers
Marek Olšák
5
-29
/
+43
2020-03-20
glthread: rename marshal.h/c to glthread_marshal.h and glthread_shaderobj.c
Marek Olšák
7
-19
/
+9
2020-03-20
glthread: move buffer functions into glthread_bufferobj.c
Marek Olšák
4
-277
/
+303
2020-03-20
glthread: autogenerate prototypes for custom-marshalled functions
Marek Olšák
3
-64
/
+13
2020-03-20
glthread: simplify printing safe_mul in gl_marshal.py
Marek Olšák
1
-8
/
+8
2020-03-20
glthread: remove _mesa_post_marshal_hook, because it's not very useful
Marek Olšák
2
-16
/
+0
2020-03-19
driconf: enable glthread for "From The Depths"
Marek Olšák
1
-0
/
+4
2020-03-20
glthread: don't declare unmarshal functions as inline
Marek Olšák
1
-1
/
+1
2020-03-20
glthread: clean up debug_print_sync code
Marek Olšák
2
-24
/
+3
2020-03-20
glthread: remove debug_print_marshal function
Marek Olšák
3
-11
/
+0
2020-03-20
glthread: don't execute any custom VAO and BindBuffer code in the Core profile
Marek Olšák
9
-25
/
+27
2020-03-20
glthread: track VAOs created by CreateVertexArrays
Marek Olšák
1
-1
/
+2
2020-03-20
glthread: enable display lists
Marek Olšák
1
-1
/
+1
2020-03-20
glthread: align the batch buffer to 8 bytes for pointers and doubles again
Marek Olšák
1
-0
/
+5
2020-03-06
glthread: fall back if a param size is non-zero and a pointer param is NULL
Marek Olšák
1
-0
/
+1
2020-03-06
glthread: fix a crash with incorrect glShaderSource parameters
Marek Olšák
1
-1
/
+1
2020-03-06
glthread: add custom marshalling for glNamedBuffer(Sub)DataEXT
Marek Olšák
3
-10
/
+66
2020-03-06
glthread: merge glBufferSubData and glNamedBufferSubData into 1 set of functions
Marek Olšák
2
-78
/
+55
2020-03-06
glthread: merge glBufferData and glNamedBufferData into 1 set of functions
Marek Olšák
2
-101
/
+79
2020-03-06
glthread: replace custom glBindBuffer marshalling with generated one
Marek Olšák
3
-59
/
+5
2020-03-06
glthread: sync instead of disabling glthread for non-VBO pointers
Marek Olšák
9
-22
/
+34
2020-03-06
glthread: track for each VAO whether the user has set a user pointer
Marek Olšák
16
-68
/
+237
2020-03-06
glthread: add marshal_call_after and remove custom glFlush and glEnable code
Marek Olšák
6
-95
/
+15
2020-03-06
glthread: don't insert an empty line after (void) cmd;
Marek Olšák
1
-1
/
+1
2020-03-06
glthread: add support for glMemoryObjectParameteriv, glSemaphoreParameterui64v
Marek Olšák
2
-2
/
+23
2020-03-06
glthread: add support for glCallLists, glPatchParameterfv
Marek Olšák
3
-2
/
+39
2020-03-06
glthread: add support for glClearNamedFramebuffer, glMaterial, glPointParameter
Marek Olšák
4
-9
/
+51
2020-03-06
glthread: add support for glFog, glLight, glLightModel, glTexEnv, glTexGen
Marek Olšák
5
-21
/
+142
2020-03-06
glthread: add support for TexParameteri and SamplerParameteri functions
Marek Olšák
12
-33
/
+80
2020-03-06
glthread: replace custom ClearBuffer marshalling with generated one
Marek Olšák
3
-266
/
+22
2020-03-06
glthread: check the size of all variable params and clean up the code
Marek Olšák
1
-25
/
+16
2020-03-06
glthread: handle complex pointer parameters and support GL functions with str...
Marek Olšák
5
-18
/
+17
2020-03-06
glthread: add/update count and marshal fields for many GL functions
Marek Olšák
24
-132
/
+141
2020-03-06
glthread: add GL_DRAW_INDIRECT_BUFFER tracking and generator support
Marek Olšák
4
-1
/
+26
2020-03-06
glthread: don't increment variable_data if it's the last variable-size param
Marek Olšák
1
-8
/
+15
2020-03-06
glthread: don't insert _mesa_post_marshal_hook into every function
Marek Olšák
3
-12
/
+14
2020-03-06
glthread: simplify repeated function sequences in marshal_generated.c
Marek Olšák
4
-8
/
+20
2020-03-06
glthread: use int instead of size_t where it's OK
Marek Olšák
3
-4
/
+4
2020-03-06
glthread: reduce pointer dereferences in glthread_unmarshal_batch
Marek Olšák
1
-4
/
+6
2020-03-06
glthread: inline _mesa_unmarshal_dispatch_cmd and convert the switch to a table
Marek Olšák
5
-36
/
+15
2020-03-06
glthread: don't prefix variable_data with const
Marek Olšák
1
-2
/
+2
2020-03-06
glthread: don't generate the sync fallback if the call size is not variable
Marek Olšák
1
-11
/
+15
2019-11-22
drirc: Enable glthread for dolphin/citra/yuzu.
Markus Wick
1
-0
/
+11
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