diff options
author | Rhys Perry <pendingchaos02@gmail.com> | 2020-08-06 14:16:08 +0100 |
---|---|---|
committer | Eric Engestrom <eric@engestrom.ch> | 2020-08-19 22:28:29 +0200 |
commit | d4880d750092cf7bf86a3fae507de4cea5239f58 (patch) | |
tree | 57964003214a1697a8888e5fe9d310710229ab08 /src | |
parent | f9c5c668de33fe1a87ddbe50af7f847034a5d954 (diff) |
aco: set constant_data_offset correctly in the case of merged shaders
setup_nir() is done for all shaders before any of them are selected, so
constant_data_offset could be incorrect for the first shader.
Fixes incorrect geometry in Mafia III and Max Payne 3.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2768
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6205>
(cherry picked from commit 6e70508151823ce63e0976b4fa56e4d847a3c9b8)
Diffstat (limited to 'src')
-rw-r--r-- | src/amd/compiler/aco_instruction_selection_setup.cpp | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/src/amd/compiler/aco_instruction_selection_setup.cpp b/src/amd/compiler/aco_instruction_selection_setup.cpp index 28645017b77..c09c42d6a6a 100644 --- a/src/amd/compiler/aco_instruction_selection_setup.cpp +++ b/src/amd/compiler/aco_instruction_selection_setup.cpp @@ -605,6 +605,14 @@ void init_context(isel_context *ctx, nir_shader *shader) ctx->allocated.reset(allocated.release()); ctx->cf_info.nir_to_aco.reset(nir_to_aco.release()); + + /* align and copy constant data */ + while (ctx->program->constant_data.size() % 4u) + ctx->program->constant_data.push_back(0); + ctx->constant_data_offset = ctx->program->constant_data.size(); + ctx->program->constant_data.insert(ctx->program->constant_data.end(), + (uint8_t*)shader->constant_data, + (uint8_t*)shader->constant_data + shader->constant_data_size); } Pseudo_instruction *add_startpgm(struct isel_context *ctx) @@ -973,16 +981,6 @@ lower_bit_size_callback(const nir_alu_instr *alu, void *_) void setup_nir(isel_context *ctx, nir_shader *nir) { - Program *program = ctx->program; - - /* align and copy constant data */ - while (program->constant_data.size() % 4u) - program->constant_data.push_back(0); - ctx->constant_data_offset = program->constant_data.size(); - program->constant_data.insert(program->constant_data.end(), - (uint8_t*)nir->constant_data, - (uint8_t*)nir->constant_data + nir->constant_data_size); - /* the variable setup has to be done before lower_io / CSE */ setup_variables(ctx, nir); |