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authorBrian Paul <brianp@vmware.com>2014-04-05 09:53:01 -0600
committerBrian Paul <brianp@vmware.com>2014-04-07 09:21:26 -0600
commit9eb45114fdffd2c0644b080ce70a6bca6a087ed7 (patch)
treeadb87b286a9a711e284f278b1547b0e4a454a9c6 /src
parentfaa8a8e8b2e71367ed747cf18697b3733b84557b (diff)
swrast: rename texture fetch functions (pt. 5)
sed commands: s/srgba8/A8B8G8R8_SRGB/g s/sargb8/B8G8R8A8_SRGB/g s/sabgr8/R8G8B8A8_SRGB/g s/sxbgr8/R8G8B8X8_SRGB/g s/sla8/L8A8_SRGB/g s/sl8/L_SRGB8/g s/srgb8/BGR_SRGB8/g Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'src')
-rw-r--r--src/mesa/swrast/s_texfetch.c42
-rw-r--r--src/mesa/swrast/s_texfetch_tmp.h28
2 files changed, 35 insertions, 35 deletions
diff --git a/src/mesa/swrast/s_texfetch.c b/src/mesa/swrast/s_texfetch.c
index cecdd5e3d01..54ef4641448 100644
--- a/src/mesa/swrast/s_texfetch.c
+++ b/src/mesa/swrast/s_texfetch.c
@@ -597,15 +597,15 @@ texfetch_funcs[] =
/* Packed sRGB formats */
{
MESA_FORMAT_A8B8G8R8_SRGB,
- fetch_texel_1d_srgba8,
- fetch_texel_2d_srgba8,
- fetch_texel_3d_srgba8
+ fetch_texel_1d_A8B8G8R8_SRGB,
+ fetch_texel_2d_A8B8G8R8_SRGB,
+ fetch_texel_3d_A8B8G8R8_SRGB
},
{
MESA_FORMAT_B8G8R8A8_SRGB,
- fetch_texel_1d_sargb8,
- fetch_texel_2d_sargb8,
- fetch_texel_3d_sargb8
+ fetch_texel_1d_B8G8R8A8_SRGB,
+ fetch_texel_2d_B8G8R8A8_SRGB,
+ fetch_texel_3d_B8G8R8A8_SRGB
},
{
MESA_FORMAT_B8G8R8X8_SRGB,
@@ -615,35 +615,35 @@ texfetch_funcs[] =
},
{
MESA_FORMAT_R8G8B8A8_SRGB,
- fetch_texel_1d_sabgr8,
- fetch_texel_2d_sabgr8,
- fetch_texel_3d_sabgr8
+ fetch_texel_1d_R8G8B8A8_SRGB,
+ fetch_texel_2d_R8G8B8A8_SRGB,
+ fetch_texel_3d_R8G8B8A8_SRGB
},
{
MESA_FORMAT_R8G8B8X8_SRGB,
- fetch_texel_1d_sxbgr8,
- fetch_texel_2d_sxbgr8,
- fetch_texel_3d_sxbgr8
+ fetch_texel_1d_R8G8B8X8_SRGB,
+ fetch_texel_2d_R8G8B8X8_SRGB,
+ fetch_texel_3d_R8G8B8X8_SRGB
},
{
MESA_FORMAT_L8A8_SRGB,
- fetch_texel_1d_sla8,
- fetch_texel_2d_sla8,
- fetch_texel_3d_sla8
+ fetch_texel_1d_L8A8_SRGB,
+ fetch_texel_2d_L8A8_SRGB,
+ fetch_texel_3d_L8A8_SRGB
},
/* Array sRGB formats */
{
MESA_FORMAT_L_SRGB8,
- fetch_texel_1d_sl8,
- fetch_texel_2d_sl8,
- fetch_texel_3d_sl8
+ fetch_texel_1d_L_SRGB8,
+ fetch_texel_2d_L_SRGB8,
+ fetch_texel_3d_L_SRGB8
},
{
MESA_FORMAT_BGR_SRGB8,
- fetch_texel_1d_srgb8,
- fetch_texel_2d_srgb8,
- fetch_texel_3d_srgb8
+ fetch_texel_1d_BGR_SRGB8,
+ fetch_texel_2d_BGR_SRGB8,
+ fetch_texel_3d_BGR_SRGB8
},
/* Packed float formats */
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h
index ea0d56a2c8a..651b5cb8aa0 100644
--- a/src/mesa/swrast/s_texfetch_tmp.h
+++ b/src/mesa/swrast/s_texfetch_tmp.h
@@ -975,9 +975,9 @@ static void FETCH(I_UNORM16)( const struct swrast_texture_image *texImage,
-/* Fetch texel from 1D, 2D or 3D srgb8 texture, return 4 GLfloats */
+/* Fetch texel from 1D, 2D or 3D BGR_SRGB8 texture, return 4 GLfloats */
/* Note: component order is same as for MESA_FORMAT_BGR_UNORM8 */
-static void FETCH(srgb8)(const struct swrast_texture_image *texImage,
+static void FETCH(BGR_SRGB8)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3);
@@ -989,8 +989,8 @@ static void FETCH(srgb8)(const struct swrast_texture_image *texImage,
-/* Fetch texel from 1D, 2D or 3D srgba8 texture, return 4 GLfloats */
-static void FETCH(srgba8)(const struct swrast_texture_image *texImage,
+/* Fetch texel from 1D, 2D or 3D A8B8G8R8_SRGB texture, return 4 GLfloats */
+static void FETCH(A8B8G8R8_SRGB)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@@ -1002,8 +1002,8 @@ static void FETCH(srgba8)(const struct swrast_texture_image *texImage,
-/* Fetch texel from 1D, 2D or 3D sargb8 texture, return 4 GLfloats */
-static void FETCH(sargb8)(const struct swrast_texture_image *texImage,
+/* Fetch texel from 1D, 2D or 3D B8G8R8A8_SRGB texture, return 4 GLfloats */
+static void FETCH(B8G8R8A8_SRGB)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@@ -1015,8 +1015,8 @@ static void FETCH(sargb8)(const struct swrast_texture_image *texImage,
-/* Fetch texel from 1D, 2D or 3D sabgr8 texture, return 4 GLfloats */
-static void FETCH(sabgr8)(const struct swrast_texture_image *texImage,
+/* Fetch texel from 1D, 2D or 3D R8G8B8A8_SRGB texture, return 4 GLfloats */
+static void FETCH(R8G8B8A8_SRGB)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@@ -1027,8 +1027,8 @@ static void FETCH(sabgr8)(const struct swrast_texture_image *texImage,
}
-/* Fetch texel from 1D, 2D or 3D sabgr8 texture, return 4 GLfloats */
-static void FETCH(sxbgr8)(const struct swrast_texture_image *texImage,
+/* Fetch texel from 1D, 2D or 3D R8G8B8A8_SRGB texture, return 4 GLfloats */
+static void FETCH(R8G8B8X8_SRGB)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@@ -1039,8 +1039,8 @@ static void FETCH(sxbgr8)(const struct swrast_texture_image *texImage,
}
-/* Fetch texel from 1D, 2D or 3D sl8 texture, return 4 GLfloats */
-static void FETCH(sl8)(const struct swrast_texture_image *texImage,
+/* Fetch texel from 1D, 2D or 3D L_SRGB8 texture, return 4 GLfloats */
+static void FETCH(L_SRGB8)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
@@ -1052,8 +1052,8 @@ static void FETCH(sl8)(const struct swrast_texture_image *texImage,
-/* Fetch texel from 1D, 2D or 3D sla8 texture, return 4 GLfloats */
-static void FETCH(sla8)(const struct swrast_texture_image *texImage,
+/* Fetch texel from 1D, 2D or 3D L8A8_SRGB texture, return 4 GLfloats */
+static void FETCH(L8A8_SRGB)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel )
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 2);