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authorChia-I Wu <olvaffe@gmail.com>2014-04-22 11:09:53 +0800
committerChia-I Wu <olvaffe@gmail.com>2014-04-27 10:06:20 +0800
commit7e9451dc4605446f3472ae332545297002d67cea (patch)
tree9c6feb016cfdba4f5dbe45901a5027b666c1154f /src/mesa
parente9d1b5c8aff79f749f8719ba842c3c010e0016c4 (diff)
mesa: refactor debug output get_msg
Move message fetching to debug_fetch_message and message deletion to debug_delete_messages. No functional change. Signed-off-by: Chia-I Wu <olv@lunarg.com> Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'src/mesa')
-rw-r--r--src/mesa/main/errors.c58
1 files changed, 47 insertions, 11 deletions
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
index d9bff7b2f44..5f90a9b0e59 100644
--- a/src/mesa/main/errors.c
+++ b/src/mesa/main/errors.c
@@ -182,6 +182,15 @@ enum {
};
static void
+debug_message_clear(struct gl_debug_msg *msg)
+{
+ if (msg->message != (char*)out_of_memory)
+ free(msg->message);
+ msg->message = NULL;
+ msg->length = 0;
+}
+
+static void
debug_message_store(struct gl_debug_msg *msg,
enum mesa_debug_source source,
enum mesa_debug_type type, GLuint id,
@@ -378,6 +387,37 @@ debug_log_message(struct gl_debug_state *debug,
debug->NumMessages++;
}
+/**
+ * Return the oldest debug message out of the log.
+ */
+static const struct gl_debug_msg *
+debug_fetch_message(const struct gl_debug_state *debug)
+{
+ return (debug->NumMessages) ? &debug->Log[debug->NextMsg] : NULL;
+}
+
+/**
+ * Delete the oldest debug messages out of the log.
+ */
+static void
+debug_delete_messages(struct gl_debug_state *debug, unsigned count)
+{
+ if (count > debug->NumMessages)
+ count = debug->NumMessages;
+
+ while (count--) {
+ struct gl_debug_msg *msg = &debug->Log[debug->NextMsg];
+
+ assert(msg->length > 0 && msg->length == debug->NextMsgLength);
+ debug_message_clear(msg);
+
+ debug->NumMessages--;
+ debug->NextMsg++;
+ debug->NextMsg %= MAX_DEBUG_LOGGED_MESSAGES;
+ debug->NextMsgLength = debug->Log[debug->NextMsg].length;
+ }
+}
+
/**
* Return debug state for the context. The debug state will be allocated
@@ -478,10 +518,14 @@ get_msg(struct gl_context *ctx, GLenum *source, GLenum *type,
GLuint *id, GLenum *severity, GLsizei bufSize, char *buf)
{
struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
- struct gl_debug_msg *msg;
+ const struct gl_debug_msg *msg;
GLsizei length;
- if (!debug || debug->NumMessages == 0)
+ if (!debug)
+ return 0;
+
+ msg = debug_fetch_message(debug);
+ if (!msg)
return 0;
msg = &debug->Log[debug->NextMsg];
@@ -513,15 +557,7 @@ get_msg(struct gl_context *ctx, GLenum *source, GLenum *type,
(void) strncpy(buf, msg->message, (size_t)length);
}
- if (msg->message != (char*)out_of_memory)
- free(msg->message);
- msg->message = NULL;
- msg->length = 0;
-
- debug->NumMessages--;
- debug->NextMsg++;
- debug->NextMsg %= MAX_DEBUG_LOGGED_MESSAGES;
- debug->NextMsgLength = debug->Log[debug->NextMsg].length;
+ debug_delete_messages(debug, 1);
return length;
}