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author | Jesse Natalie <jenatali@microsoft.com> | 2021-11-09 17:36:50 -0800 |
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committer | Marge Bot <emma+marge@anholt.net> | 2021-11-10 19:07:38 +0000 |
commit | 5451bb03c7b26704a5301613b11a180487b6241f (patch) | |
tree | f8e75437b3708174f8dab628fce6fd81fce1d96a /src/mesa | |
parent | 549924d53e359c04d7c14b12990178c86d3aad2d (diff) |
mesa/main: Fix use of alloca() without #include "c99_alloca.h"
Fixes: c216f193 ("mesa: use alloca in search_resource_hash")
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13735>
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/shader_query.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index 9121531f436..cba84c631d8 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -38,6 +38,7 @@ #include "compiler/glsl/program.h" #include "compiler/glsl/string_to_uint_map.h" #include "util/mesa-sha1.h" +#include "c99_alloca.h" static GLint program_resource_location(struct gl_program_resource *res, |