path: root/src/broadcom/compiler/v3d_compiler.h
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authorAlejandro PiƱeiro <>2020-11-02 23:37:54 +0100
committerMarge Bot <>2020-11-03 10:55:08 +0000
commit09b2bd1df935a0dc71bc4da75076341e4dbd85d6 (patch)
tree05714abaf2edeabc42d8beab791f6e71b41090d3 /src/broadcom/compiler/v3d_compiler.h
parent21ffacff8c70c35649679fd67f2ee770245751e4 (diff)
broadcom/compiler: remove v3d_fs_key depth_enabled field.
It is not used right now, so keeping it adds some noise/confusion. So far configuring Z test are done through the CFG_BITS. See v3dX(emit_state) at v3dx_emit.c for v3d, and pack_cfg_bits at v3dv_pipeline.c for v3dv. There flags like z_updates_enable and others are filled up. That key field seems like a leftover coming from using vc4 as reference, as that driver defines and uses a field with name name. Reviewed-by: Iago Toral Quiroga <> Part-of: <>
Diffstat (limited to 'src/broadcom/compiler/v3d_compiler.h')
1 files changed, 0 insertions, 1 deletions
diff --git a/src/broadcom/compiler/v3d_compiler.h b/src/broadcom/compiler/v3d_compiler.h
index 748035cfb94..8d78bb4f183 100644
--- a/src/broadcom/compiler/v3d_compiler.h
+++ b/src/broadcom/compiler/v3d_compiler.h
@@ -360,7 +360,6 @@ struct v3d_key {
struct v3d_fs_key {
struct v3d_key base;
- bool depth_enabled;
bool is_points;
bool is_lines;
bool line_smoothing;