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-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/baseprimitive3d.hxx21
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx3
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/groupprimitive3d.hxx7
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/hatchtextureprimitive3d.hxx7
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx13
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx7
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/polygonprimitive3d.hxx9
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/polygontubeprimitive3d.hxx7
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/polypolygonprimitive3d.hxx7
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx7
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/sdrdecompositiontools3d.hxx23
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/sdrextrudelathetools3d.hxx19
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx7
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx7
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx7
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx7
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx7
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/shadowprimitive3d.hxx7
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx15
-rw-r--r--drawinglayer/inc/drawinglayer/primitive3d/transformprimitive3d.hxx7
20 files changed, 143 insertions, 51 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/baseprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/baseprimitive3d.hxx
index f3b5c418f12c..02c7eb598329 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/baseprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/baseprimitive3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_BASEPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_BASEPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <cppuhelper/compbase1.hxx>
#include <boost/utility.hpp>
#include <com/sun/star/graphic/XPrimitive3D.hpp>
@@ -82,7 +85,7 @@ namespace drawinglayer
That's all for 3D!
*/
- class BasePrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC BasePrimitive3D
: private boost::noncopyable,
protected comphelper::OBaseMutex,
public BasePrimitive3DImplBase
@@ -147,7 +150,7 @@ namespace drawinglayer
The description/functionality is identical with the 2D case in baseprimitive2d.hxx,
please see there for detailed information
*/
- class BufferedDecompositionPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC BufferedDecompositionPrimitive3D
: public BasePrimitive3D
{
private:
@@ -190,24 +193,24 @@ namespace drawinglayer
namespace primitive3d
{
/// get B3DRange from a given Primitive3DReference
- basegfx::B3DRange getB3DRangeFromPrimitive3DReference(const Primitive3DReference& rCandidate, const geometry::ViewInformation3D& aViewInformation);
+ basegfx::B3DRange DRAWINGLAYER_DLLPUBLIC getB3DRangeFromPrimitive3DReference(const Primitive3DReference& rCandidate, const geometry::ViewInformation3D& aViewInformation);
/// get range3D from a given Primitive3DSequence
- basegfx::B3DRange getB3DRangeFromPrimitive3DSequence(const Primitive3DSequence& rCandidate, const geometry::ViewInformation3D& aViewInformation);
+ basegfx::B3DRange DRAWINGLAYER_DLLPUBLIC getB3DRangeFromPrimitive3DSequence(const Primitive3DSequence& rCandidate, const geometry::ViewInformation3D& aViewInformation);
/** compare two Primitive2DReferences for equality, including trying to get implementations (BasePrimitive2D)
and using compare operator
*/
- bool arePrimitive3DReferencesEqual(const Primitive3DReference& rA, const Primitive3DReference& rB);
+ bool DRAWINGLAYER_DLLPUBLIC arePrimitive3DReferencesEqual(const Primitive3DReference& rA, const Primitive3DReference& rB);
/// compare two Primitive3DReferences for equality, uses arePrimitive3DReferencesEqual internally
- bool arePrimitive3DSequencesEqual(const Primitive3DSequence& rA, const Primitive3DSequence& rB);
+ bool DRAWINGLAYER_DLLPUBLIC arePrimitive3DSequencesEqual(const Primitive3DSequence& rA, const Primitive3DSequence& rB);
/// concatenate sequence
- void appendPrimitive3DSequenceToPrimitive3DSequence(Primitive3DSequence& rDest, const Primitive3DSequence& rSource);
+ void DRAWINGLAYER_DLLPUBLIC appendPrimitive3DSequenceToPrimitive3DSequence(Primitive3DSequence& rDest, const Primitive3DSequence& rSource);
/// concatenate single Primitive3D
- void appendPrimitive3DReferenceToPrimitive3DSequence(Primitive3DSequence& rDest, const Primitive3DReference& rSource);
+ void DRAWINGLAYER_DLLPUBLIC appendPrimitive3DReferenceToPrimitive3DSequence(Primitive3DSequence& rDest, const Primitive3DReference& rSource);
} // end of namespace primitive3d
} // end of namespace drawinglayer
@@ -218,3 +221,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx
index 71db55657b3b..0255cf3ddb3b 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -63,3 +64,5 @@
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/groupprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/groupprimitive3d.hxx
index a61c36b8bd8a..0c93b4295071 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/groupprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/groupprimitive3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_GROUPPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_GROUPPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -55,7 +58,7 @@ namespace drawinglayer
- HatchTexturePrimitive3D (for 3D hatch fill)
- TransformPrimitive3D (for a transformation stack)
*/
- class GroupPrimitive3D : public BasePrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC GroupPrimitive3D : public BasePrimitive3D
{
private:
/// the children. Declared private since this shall never be changed at all after construction
@@ -86,3 +89,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/hatchtextureprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/hatchtextureprimitive3d.hxx
index b986c12adad3..586a590d3d74 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/hatchtextureprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/hatchtextureprimitive3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_HATCHTEXTUREPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_HATCHTEXTUREPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/textureprimitive3d.hxx>
#include <drawinglayer/attribute/fillhatchattribute.hxx>
@@ -44,7 +47,7 @@ namespace drawinglayer
primitive has no default buffering, it is necessary here to add a local
buffering mechanism for the decomposition
*/
- class HatchTexturePrimitive3D : public TexturePrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC HatchTexturePrimitive3D : public TexturePrimitive3D
{
private:
/// the hatch definition
@@ -91,3 +94,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx
index 287bfcc689e4..bb9ab4f1352d 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/hiddengeometryprimitive3d.hxx
@@ -1,13 +1,8 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
- * $RCSfile: hittestprimitive3d.hxx,v $
- *
- * $Revision: 1.1.2.1 $
- *
- * last change: $Author: aw $ $Date: 2008/09/24 14:27:39 $
- *
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
@@ -36,6 +31,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_HIDDENGEOMETRYPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_HIDDENGEOMETRYPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/groupprimitive3d.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -54,7 +51,7 @@ namespace drawinglayer
// decomposes to nothing, so no one not knowing it will be influenced. Only
// helper processors for hit test (and maybe BoundRect extractors) will
// use it and it's children subcontent.
- class HiddenGeometryPrimitive3D : public GroupPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC HiddenGeometryPrimitive3D : public GroupPrimitive3D
{
public:
HiddenGeometryPrimitive3D(const Primitive3DSequence& rChildren);
@@ -79,3 +76,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx
index 12082a95bfc9..61e5123baf61 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_MODIFIEDCOLORPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_MODIFIEDCOLORPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/groupprimitive3d.hxx>
#include <basegfx/color/bcolormodifier.hxx>
@@ -44,7 +47,7 @@ namespace drawinglayer
visualisation. Please see the ModifiedColorPrimitive2D
description for more info.
*/
- class ModifiedColorPrimitive3D : public GroupPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC ModifiedColorPrimitive3D : public GroupPrimitive3D
{
private:
/// The ColorModifier to use
@@ -74,3 +77,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/polygonprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/polygonprimitive3d.hxx
index 23b318c520d2..bae55721ebdb 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/polygonprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/polygonprimitive3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
#include <basegfx/color/bcolor.hxx>
#include <basegfx/polygon/b3dpolygon.hxx>
@@ -48,7 +51,7 @@ namespace drawinglayer
This is one of the non-decomposable 3D primitives, so a renderer
should proccess it.
*/
- class PolygonHairlinePrimitive3D : public BasePrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC PolygonHairlinePrimitive3D : public BasePrimitive3D
{
private:
/// the hairline geometry
@@ -91,7 +94,7 @@ namespace drawinglayer
and stroke attributes. It will be decomposed dependent on the definition
to the needed primitives, e.g. filled Tubes for fat lines.
*/
- class PolygonStrokePrimitive3D : public BufferedDecompositionPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC PolygonStrokePrimitive3D : public BufferedDecompositionPrimitive3D
{
private:
/// the line geometry
@@ -139,3 +142,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/polygontubeprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/polygontubeprimitive3d.hxx
index 76fb7b99c909..4666f3d61b1d 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/polygontubeprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/polygontubeprimitive3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONTUBEPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONTUBEPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/polygonprimitive3d.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -51,7 +54,7 @@ namespace drawinglayer
3D objects needed for the line tubes and the edge roundings
in full 3D.
*/
- class PolygonTubePrimitive3D : public PolygonHairlinePrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC PolygonTubePrimitive3D : public PolygonHairlinePrimitive3D
{
private:
/// hold the last decompositon since it's expensive
@@ -109,3 +112,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/polypolygonprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/polypolygonprimitive3d.hxx
index fae21dd4b198..c9d6a650e9f3 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/polypolygonprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/polypolygonprimitive3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYPOLYGONPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYPOLYGONPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
#include <basegfx/polygon/b3dpolypolygon.hxx>
#include <drawinglayer/attribute/materialattribute3d.hxx>
@@ -46,7 +49,7 @@ namespace drawinglayer
It is assumed here that the PolyPolgon is a single plane in 3D.
*/
- class PolyPolygonMaterialPrimitive3D : public BasePrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC PolyPolygonMaterialPrimitive3D : public BasePrimitive3D
{
private:
/// the PolyPolygon geometry
@@ -88,3 +91,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx
index f1f680e11574..a63322b5e29a 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRCUBEPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRCUBEPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -42,7 +45,7 @@ namespace drawinglayer
The cube is implicitely in unit coordinates and the given transformation
defines it's geometry in space.
*/
- class SdrCubePrimitive3D : public SdrPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC SdrCubePrimitive3D : public SdrPrimitive3D
{
protected:
/// local decomposition.
@@ -74,3 +77,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrdecompositiontools3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrdecompositiontools3d.hxx
index 4ccd863de69f..512f1c5b6a91 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/sdrdecompositiontools3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/sdrdecompositiontools3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRDECOMPOSITIONTOOLS3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRDECOMPOSITIONTOOLS3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
#include <com/sun/star/drawing/TextureProjectionMode.hpp>
#include <vector>
@@ -57,25 +60,25 @@ namespace drawinglayer
namespace primitive3d
{
// #i98295#
- basegfx::B3DRange getRangeFrom3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill);
- void applyNormalsKindSphereTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill, const basegfx::B3DRange& rRange);
- void applyNormalsKindFlatTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill);
- void applyNormalsInvertTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill);
+ basegfx::B3DRange DRAWINGLAYER_DLLPUBLIC getRangeFrom3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill);
+ void DRAWINGLAYER_DLLPUBLIC applyNormalsKindSphereTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill, const basegfx::B3DRange& rRange);
+ void DRAWINGLAYER_DLLPUBLIC applyNormalsKindFlatTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill);
+ void DRAWINGLAYER_DLLPUBLIC applyNormalsInvertTo3DGeometry(::std::vector< basegfx::B3DPolyPolygon >& rFill);
// #i98314#
- void applyTextureTo3DGeometry(
+ void DRAWINGLAYER_DLLPUBLIC applyTextureTo3DGeometry(
::com::sun::star::drawing::TextureProjectionMode eModeX,
::com::sun::star::drawing::TextureProjectionMode eModeY,
::std::vector< basegfx::B3DPolyPolygon >& rFill,
const basegfx::B3DRange& rRange,
const basegfx::B2DVector& rTextureSize);
- Primitive3DSequence create3DPolyPolygonLinePrimitives(
+ Primitive3DSequence DRAWINGLAYER_DLLPUBLIC create3DPolyPolygonLinePrimitives(
const basegfx::B3DPolyPolygon& rUnitPolyPolygon,
const basegfx::B3DHomMatrix& rObjectTransform,
const attribute::SdrLineAttribute& rLine);
- Primitive3DSequence create3DPolyPolygonFillPrimitives(
+ Primitive3DSequence DRAWINGLAYER_DLLPUBLIC create3DPolyPolygonFillPrimitives(
const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector,
const basegfx::B3DHomMatrix& rObjectTransform,
const basegfx::B2DVector& rTextureSize,
@@ -83,12 +86,12 @@ namespace drawinglayer
const attribute::SdrFillAttribute& rFill,
const attribute::FillGradientAttribute& rFillGradient);
- Primitive3DSequence createShadowPrimitive3D(
+ Primitive3DSequence DRAWINGLAYER_DLLPUBLIC createShadowPrimitive3D(
const Primitive3DSequence& rSource,
const attribute::SdrShadowAttribute& rShadow,
bool bShadow3D);
- Primitive3DSequence createHiddenGeometryPrimitives3D(
+ Primitive3DSequence DRAWINGLAYER_DLLPUBLIC createHiddenGeometryPrimitives3D(
const ::std::vector< basegfx::B3DPolyPolygon >& r3DPolyPolygonVector,
const basegfx::B3DHomMatrix& rObjectTransform,
const basegfx::B2DVector& rTextureSize,
@@ -102,3 +105,5 @@ namespace drawinglayer
#endif //_DRAWINGLAYER_PRIMITIVE3D_SDRDECOMPOSITIONTOOLS3D_HXX
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrextrudelathetools3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrextrudelathetools3d.hxx
index 257c0029b475..bf72befcd0bc 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/sdrextrudelathetools3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/sdrextrudelathetools3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDELATHETOOLS3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDELATHETOOLS3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <basegfx/polygon/b3dpolypolygon.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <vector>
@@ -54,7 +57,7 @@ namespace drawinglayer
};
/// class to hold one Slice3D
- class Slice3D
+ class DRAWINGLAYER_DLLPUBLIC Slice3D
{
protected:
basegfx::B3DPolyPolygon maPolyPolygon;
@@ -88,7 +91,7 @@ namespace drawinglayer
typedef ::std::vector< Slice3D > Slice3DVector;
/// helpers for creation
- void createLatheSlices(
+ void DRAWINGLAYER_DLLPUBLIC createLatheSlices(
Slice3DVector& rSliceVector,
const basegfx::B2DPolyPolygon& rSource,
double fBackScale,
@@ -99,7 +102,7 @@ namespace drawinglayer
bool bCloseFront,
bool bCloseBack);
- void createExtrudeSlices(
+ void DRAWINGLAYER_DLLPUBLIC createExtrudeSlices(
Slice3DVector& rSliceVector,
const basegfx::B2DPolyPolygon& rSource,
double fBackScale,
@@ -110,10 +113,10 @@ namespace drawinglayer
bool bCloseBack);
/// helpers for geometry extraction
- basegfx::B3DPolyPolygon extractHorizontalLinesFromSlice(const Slice3DVector& rSliceVector, bool bCloseHorLines);
- basegfx::B3DPolyPolygon extractVerticalLinesFromSlice(const Slice3DVector& rSliceVector);
+ basegfx::B3DPolyPolygon DRAWINGLAYER_DLLPUBLIC extractHorizontalLinesFromSlice(const Slice3DVector& rSliceVector, bool bCloseHorLines);
+ basegfx::B3DPolyPolygon DRAWINGLAYER_DLLPUBLIC extractVerticalLinesFromSlice(const Slice3DVector& rSliceVector);
- void extractPlanesFromSlice(
+ void DRAWINGLAYER_DLLPUBLIC extractPlanesFromSlice(
::std::vector< basegfx::B3DPolyPolygon >& rFill,
const Slice3DVector& rSliceVector,
bool bCreateNormals,
@@ -126,7 +129,7 @@ namespace drawinglayer
bool bCreateTextureCoordinates,
const basegfx::B2DHomMatrix& rTexTransform);
- void createReducedOutlines(
+ void DRAWINGLAYER_DLLPUBLIC createReducedOutlines(
const geometry::ViewInformation3D& rViewInformation,
const basegfx::B3DHomMatrix& rObjectTransform,
const basegfx::B3DPolygon& rLoopA,
@@ -141,3 +144,5 @@ namespace drawinglayer
#endif //_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDELATHETOOLS3D_HXX
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx
index 254254a0055c..22ab9b358416 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDEPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDEPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
@@ -48,7 +51,7 @@ namespace drawinglayer
The decomposition will create all necessary 3D planes for visualisation.
*/
- class SdrExtrudePrimitive3D : public SdrPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC SdrExtrudePrimitive3D : public SdrPrimitive3D
{
private:
/// geometry helper for slices
@@ -134,3 +137,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx
index 28a483a5b5b2..aa21580d364f 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRLATHEPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRLATHEPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
@@ -48,7 +51,7 @@ namespace drawinglayer
The decomposition will create all necessary 3D planes for visualisation.
*/
- class SdrLathePrimitive3D : public SdrPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC SdrLathePrimitive3D : public SdrPrimitive3D
{
private:
/// geometry helper for slices
@@ -152,3 +155,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx
index 5c2a4e6b2575..450b6a7ec61a 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPOLYPOLYGONPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPOLYPOLYGONPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -46,7 +49,7 @@ namespace drawinglayer
The decomposition will include all needed 3D data for visualisation,
including FatLines and fill styles.
*/
- class SdrPolyPolygonPrimitive3D : public SdrPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC SdrPolyPolygonPrimitive3D : public SdrPrimitive3D
{
private:
/// the planar polyPolygon evtl with normals and texture coordinates
@@ -86,3 +89,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx
index fbef979d4b92..0f3b66fb6308 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/sdrprimitive3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
#include <basegfx/matrix/b3dhommatrix.hxx>
#include <basegfx/vector/b2dvector.hxx>
@@ -47,7 +50,7 @@ namespace drawinglayer
*/
namespace primitive3d
{
- class SdrPrimitive3D : public BufferedDecompositionPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC SdrPrimitive3D : public BufferedDecompositionPrimitive3D
{
private:
/// object surface attributes
@@ -93,3 +96,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx
index 510c29b4de07..919cbefd5a33 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/sdrprimitive3d.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -42,7 +45,7 @@ namespace drawinglayer
The sphere is implicitely in unit coordinates and the given transformation
defines it's geometry in space.
*/
- class SdrSpherePrimitive3D : public SdrPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC SdrSpherePrimitive3D : public SdrPrimitive3D
{
private:
/// additional geometry definitions
@@ -85,3 +88,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/shadowprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/shadowprimitive3d.hxx
index b519dd1b2931..d72e83493267 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/shadowprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/shadowprimitive3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SHADOWPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SHADOWPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/groupprimitive3d.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/color/bcolor.hxx>
@@ -48,7 +51,7 @@ namespace drawinglayer
combined with the scene and camera definition to create the correct
projected shadow 2D-Polygons.
*/
- class ShadowPrimitive3D : public GroupPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC ShadowPrimitive3D : public GroupPrimitive3D
{
protected:
/// 2D shadow definition
@@ -89,3 +92,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx
index a2e57da2cf1a..8c816733d36c 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/textureprimitive3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TEXTUREPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TEXTUREPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/groupprimitive3d.hxx>
#include <drawinglayer/attribute/fillbitmapattribute.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
@@ -46,7 +49,7 @@ namespace drawinglayer
3d geometry by embedding it. It is used as bae class for
extended texture definitions
*/
- class TexturePrimitive3D : public GroupPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC TexturePrimitive3D : public GroupPrimitive3D
{
private:
/// texture geometry definition
@@ -90,7 +93,7 @@ namespace drawinglayer
transparence texture definition. All 3D primitives
embedded here will be shown with the given transparency.
*/
- class UnifiedTransparenceTexturePrimitive3D : public TexturePrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC UnifiedTransparenceTexturePrimitive3D : public TexturePrimitive3D
{
private:
/// transparency definition
@@ -132,7 +135,7 @@ namespace drawinglayer
definition. All 3D primitives embedded here will be shown with the
defined gradient.
*/
- class GradientTexturePrimitive3D : public TexturePrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC GradientTexturePrimitive3D : public TexturePrimitive3D
{
private:
/// the gradient definition
@@ -171,7 +174,7 @@ namespace drawinglayer
definition. All 3D primitives embedded here will be shown with the
defined bitmap (maybe tiled if defined).
*/
- class BitmapTexturePrimitive3D : public TexturePrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC BitmapTexturePrimitive3D : public TexturePrimitive3D
{
private:
/// bitmap fill attribute
@@ -211,7 +214,7 @@ namespace drawinglayer
that gradient will be interpreted as luminance Transparence-Values. All 3D
primitives embedded here will be shown with the defined transparence.
*/
- class TransparenceTexturePrimitive3D : public GradientTexturePrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC TransparenceTexturePrimitive3D : public GradientTexturePrimitive3D
{
public:
/// constructor
@@ -235,3 +238,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/drawinglayer/inc/drawinglayer/primitive3d/transformprimitive3d.hxx b/drawinglayer/inc/drawinglayer/primitive3d/transformprimitive3d.hxx
index 903a01881ed4..d559fab5048c 100644
--- a/drawinglayer/inc/drawinglayer/primitive3d/transformprimitive3d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive3d/transformprimitive3d.hxx
@@ -1,3 +1,4 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
@@ -28,6 +29,8 @@
#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX
+#include <drawinglayer/drawinglayerdllapi.h>
+
#include <drawinglayer/primitive3d/groupprimitive3d.hxx>
#include <basegfx/matrix/b3dhommatrix.hxx>
@@ -46,7 +49,7 @@ namespace drawinglayer
Please see the description for TransformPrimitive2D since these
primitives are pretty similar.
*/
- class TransformPrimitive3D : public GroupPrimitive3D
+ class DRAWINGLAYER_DLLPUBLIC TransformPrimitive3D : public GroupPrimitive3D
{
private:
// the 3D transformation to apply
@@ -79,3 +82,5 @@ namespace drawinglayer
//////////////////////////////////////////////////////////////////////////////
// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */