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2010-09-04mesa/st: add missing _mesa_set_fetch_functions in st_get_tex_imageLuca Barbieri1-0/+2
2010-09-03mesa: fix up a commentBrian Paul1-1/+2
2010-09-03ir_to_mesa: Handle loops with loop controls setIan Romanick1-4/+44
2010-09-03r600c: add proper returns for some evergreen functionsAlex Deucher2-2/+8
2010-09-03r600c: emit DB_HTILE_DATA_BASE on evergreenAlex Deucher1-4/+11
2010-09-02mesa: Fix printf-like warning.Vinson Lee2-2/+2
2010-09-02mesa: Fix printf-like warnings.Vinson Lee6-16/+16
2010-09-02st/mesa: clamp gl_constants::MaxVarying against MAX_VARYINGBrian Paul1-0/+1
2010-09-02mesa: fix code generation for ir_unop_sqrtBrian Paul1-2/+3
2010-09-02mesa: fix some printf warnings with castsBrian Paul4-10/+10
2010-09-01ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a temp.Eric Anholt1-345/+291
2010-09-01ir_to_mesa: Add a little helper for emitting link failure messages.Eric Anholt1-24/+22
2010-09-01mesa: Fix many printf-like warnings.Eric Anholt4-12/+13
2010-09-01mesa: Add __printf__ attribute to printf-like functions to get warnings.Eric Anholt2-5/+10
2010-09-02mesa/st: remove check for buffer/elements = 0Dave Airlie1-3/+0
2010-09-01mesa: fix out of bounds memory read in mipmap gen codeBrian Paul1-5/+12
2010-09-01mesa: more prog_execute.c debug codeBrian Paul1-0/+7
2010-09-01i965: DP2 produces a scalar result like DP3, DP4, etc.Eric Anholt1-0/+1
2010-09-01mesa: initialize dummy framebuffer and renderbuffer mutexesVladimir Vukicevic1-0/+2
2010-09-01r600: cube mipmap levels are aligned to 8 faces only starting from r7xxAndre Maasikas1-3/+3
2010-08-31ir_to_mesa: When emitting a pixel kill, flag that we did so.Eric Anholt1-0/+3
2010-08-31ir_to_mesa: Sort the uniform list we're adding to Parameters[] order.Eric Anholt1-5/+41
2010-08-31ir_to_mesa: Fix struct/class confusionnobled1-1/+1
2010-08-31ir_to_mesa: Set up our instruction nodes with zeroed data.Eric Anholt1-0/+12
2010-08-31ir_to_mesa: use RSQ+MUL instead of RSQ+RCP for SQRTMarek Olšák1-1/+2
2010-08-31i965: fix depth test on sandybridgeZhenyu Wang3-3/+3
2010-08-30Add talloc to osmesa library dependenciesJon TURNEY1-2/+2
2010-08-30Fix inverted version checks in check_extra.Kenneth Graunke1-6/+12
2010-08-30i965: Clear the cached constant buffer entry in the VS at control flow.Eric Anholt1-1/+21
2010-08-30i965: Align the number of payload regs to 2 again in 16-wide mode.Eric Anholt1-1/+1
2010-08-30i965: Apply the rest of the old-libdrm guard patch.Cedric Vivier1-0/+13
2010-08-30i965: Add support for loops to the new FS backend.Eric Anholt1-4/+82
2010-08-30i965: Make brw_CONT and brw_BREAK take the pop count.Eric Anholt4-14/+10
2010-08-30i965: Add "discard" support to the new FS backend.Eric Anholt1-1/+19
2010-08-30i965: Fix the new implementation of ir_unop_sign to match brw_wm_emit.cEric Anholt1-5/+8
2010-08-30i965: Add support for texturing with bias to i965 FS backend.Eric Anholt2-17/+60
2010-08-30mesa: Return after assertion failure.José Fonseca1-1/+1
2010-08-30mesa: Fix _mesa_lookup_parameter_constant's return value.José Fonseca1-2/+4
2010-08-30st/mesa: set the MaxVarying GLSL constantMarek Olšák1-0/+7
2010-08-29evergreen : fix shader const allocation and instruction bugs.Richard Li6-20/+48
2010-08-29ir_to_mesa: Initialize variable in ir_to_mesa_visitor::visit.Vinson Lee1-1/+1
2010-08-28i965: Add initial support for texturing to the new FS backend.Eric Anholt1-15/+128
2010-08-28i965: Add disasm for gen5 sampler messages.Eric Anholt1-6/+19
2010-08-28i965: Move libdrm/C++ hack introduced in fa2deb3d to intel_context.hCedric Vivier1-5/+0
2010-08-28st/mesa: Include missing header in st_mesa_to_tgsi.c.Vinson Lee1-1/+2
2010-08-27i965: Set the pop count on BRK/CONT inside of an if statement in the FS.Eric Anholt1-4/+11
2010-08-27dri: Get prototype for _mesa_destroy_compiler().Eric Anholt1-0/+1
2010-08-27i965: Don't strip negate/abs flags when assigning uniform locations.Eric Anholt1-5/+5
2010-08-27i965: Add missing handling for BRW_OPCODE_SEL.Eric Anholt1-0/+4
2010-08-27i965: Mask out higher bits of the result of BRW_CMP producing a boolean.Eric Anholt1-0/+6