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path: root/src/mesa/drivers/dri/nouveau/nouveau_shader.h
AgeCommit message (Expand)AuthorFilesLines
2008-06-21replace __inline and __inline__ with INLINE macroBrian Paul1-3/+3
2007-03-20nouveau: fail translate if we use too many params somehowBen Skeggs1-0/+7
2007-03-20nouveau: NVSDBG macroBen Skeggs1-0/+6
2007-01-30nouveau: NV40 glClipPlane support.Ben Skeggs1-0/+1
2007-01-30nouveau: rework shader param handlingBen Skeggs1-0/+3
2007-01-30nouveau: maintain a map of which vtxprog input corresponds to which arrayBen Skeggs1-0/+1
2007-01-30nouveau: unhardcode some more NV30TCL_FP_CONTROL valuesBen Skeggs1-1/+2
2007-01-25nouveau: add result scaling to shader backend, use it in RSQ emul for NV40.Ben Skeggs1-0/+13
2007-01-23nouveau: allow for card-specific shader infos to be keptBen Skeggs1-31/+43
2007-01-23nouveau: start converting shaders into a tree format again..Ben Skeggs1-12/+48
2007-01-21nouveau: rename pass0_arb to pass0.Ben Skeggs1-2/+1
2007-01-21nouveau: kill off shader pass1.Ben Skeggs1-4/+0
2007-01-21nouveau: shader backend branching support for all cards that support it.Ben Skeggs1-0/+5
2006-12-27nouveau: Use bufferobj interface for fragment program uploadsBen Skeggs1-2/+2
2006-12-24nouveau: Kill some compile warnings.Ben Skeggs1-0/+3
2006-12-16Get nv10_swtcl.c working enough for glxgears on NV40.Ben Skeggs1-0/+3
2006-12-08Some work on buffer handling, most likely not entirely correct andBen Skeggs1-0/+2
2006-11-27- Add InitInstruction to hw shader backend, and remove SetUnusedSource.Ben Skeggs1-1/+1
2006-11-26Fix progs/fp/tri-xpdBen Skeggs1-1/+5
2006-11-25Incomplete shader stuff, should mostly work for NV40. Other cards, not soBen Skeggs1-0/+362
2006-09-24Kill all the current shader code.Ben Skeggs1-74/+0
2006-06-03Add start of vertex shader backend, will most likely not work correctly yetBen Skeggs1-0/+74