diff options
author | Ben Skeggs <darktama@iinet.net.au> | 2006-11-27 01:57:37 +0000 |
---|---|---|
committer | Ben Skeggs <darktama@iinet.net.au> | 2006-11-27 01:57:37 +0000 |
commit | 98818f159baeaeba45d656d612b64b2f22c63753 (patch) | |
tree | dcc4b50c7715665fa29e8f5915c3089de725db68 /src/mesa/drivers/dri/nouveau/nouveau_shader.h | |
parent | 2f411b0a8bf9af96d7ef582564d8e462abd0f28d (diff) |
- Add InitInstruction to hw shader backend, and remove SetUnusedSource.
- NV30FP/NV40VP: Clear any fields before we OR new values into them
- NV40VP: It seems that it might be possible to write a result reg at the
same time a temp is written. In InitInstruction, initialise OUT_DEST to
OUT_DEST_TEMP so result regs don't get clobbered by default.
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nouveau_shader.h')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nouveau_shader.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader.h b/src/mesa/drivers/dri/nouveau/nouveau_shader.h index fac8851a578..a1e7794487c 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_shader.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_shader.h @@ -256,6 +256,7 @@ struct _nvsFunc { struct _op_xlat*(*GetOPTXRec) (nvsFunc *, int merged); struct _op_xlat*(*GetOPTXFromSOP) (nvsOpcode, int *id); + void (*InitInstruction) (nvsFunc *); int (*SupportsOpcode) (nvsFunc *, nvsOpcode); void (*SetOpcode) (nvsFunc *, unsigned int opcode, int slot); @@ -265,7 +266,6 @@ struct _nvsFunc { void (*SetResult) (nvsFunc *, nvsRegister *, unsigned int mask, int slot); void (*SetSource) (nvsFunc *, nvsRegister *, int pos); - void (*SetUnusedSource) (nvsFunc *, int pos); void (*SetTexImageUnit) (nvsFunc *, int unit); void (*SetSaturate) (nvsFunc *); void (*SetLastInst) (nvsFunc *); |