index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
24.2
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
fjdegroo/lnl-giraffe-metrics
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
staging/24.2
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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/
src
/
glsl
/
hir_field_selection.cpp
Age
Commit message (
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Author
Files
Lines
2016-01-26
glsl: move to compiler/
Emil Velikov
1
-81
/
+0
2016-01-26
nir: move glsl_types.{cpp,h} to compiler
Emil Velikov
1
-1
/
+1
2015-12-08
glsl: Use has_420pack().
Matt Turner
1
-2
/
+1
2015-07-23
glsl: add ast/parser support for subroutine parsing storage (v3.2)
Dave Airlie
1
-39
/
+0
2014-06-10
glsl: Remove unused include from hir_field_selection.cpp
Thomas Helland
1
-1
/
+0
2013-10-28
glsl: Add check for unsized arrays to glsl types
Timothy Arceri
1
-1
/
+1
2013-07-27
glsl: Be consistent about '\n', '.', and capitalization in errors/warnings.
Paul Berry
1
-10
/
+10
2013-06-14
glsl: Allow swizzles on scalars.
Matt Turner
1
-1
/
+3
2013-06-14
glsl: Allow .length() method on vectors and matrices.
Matt Turner
1
-20
/
+38
2013-01-25
glsl: Allow dereferencing fields of an interface instance
Ian Romanick
1
-1
/
+2
2012-12-06
glsl: Enable GLSL ES 3.00 features inherited from desktop GLSL.
Paul Berry
1
-1
/
+1
2012-12-06
glsl: Make use of new _mesa_glsl_parse_state::check_version() function.
Paul Berry
1
-2
/
+1
2012-04-02
glsl: Use ir_rvalue to represent generic error_type values.
Kenneth Graunke
1
-1
/
+1
2011-02-21
Use C-style system headers in C++ code to avoid issues with std:: namespace
Ian Romanick
1
-2
/
+0
2011-02-03
glsl: Add using statements for standard library functions.
Vinson Lee
1
-0
/
+2
2010-08-24
glsl: Include main/core.h.
Chia-I Wu
1
-1
/
+0
2010-08-13
glsl2: Remove unnecessary use of 'struct' before type names
Ian Romanick
1
-1
/
+1
2010-08-02
glsl2: Give the path within src/mesa/ for headers instead of relying on -I.
Aras Pranckevicius
1
-1
/
+1
2010-07-20
glsl2: Add support for the .length() method on arrays.
Kenneth Graunke
1
-0
/
+22
2010-06-30
glsl2: Use _mesa_glsl_parse_state as the talloc parent, not glsl_shader.
Kenneth Graunke
1
-1
/
+1
2010-06-24
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
1
-0
/
+81