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path: root/src/gallium/drivers/nv50/nv50_miptree.c
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2013-09-11Move nv30, nv50 and nvc0 to nouveau.Johannes Obermayr1-498/+0
2013-09-06gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR fl...Axel Davy1-0/+3
2013-08-16nv50: separate video logic from noallocIlia Mirkin1-2/+4
2013-07-18nv50: H.264/MPEG2 decoding support via VP2, available on NV84-NV96, NVA0Ilia Mirkin1-0/+27
2013-04-23mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke1-4/+4
2013-04-23mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke1-1/+1
2013-04-03nvc0: place staging textures in GART and map them directlyChristoph Bumiller1-3/+3
2013-04-03nv50: account for pesky prefetch in size calculation of linear texturesChristoph Bumiller1-1/+6
2013-04-03nvc0: add some driver statistics queriesChristoph Bumiller1-0/+4
2013-03-12nv50,nvc0: copy writable flag on surface creationChristoph Bumiller1-0/+1
2013-01-12nv50/nvc0: Build codegen in nv50.Johannes Obermayr1-2/+30
2012-12-12gallium: remove pipe_surface::usageMarek Olšák1-1/+0
2012-10-11gallium: unify transfer functionsMarek Olšák1-2/+0
2012-10-09nouveau: use pre-calculated stride for resource_get_handleMarcin Slusarz1-2/+1
2012-07-28nv50: fix depth/stencil multisample memory storage typesChristoph Bumiller1-6/+6
2012-05-29nouveau: unreference fences on resource destructionChristoph Bumiller1-0/+3
2012-04-14nouveau: switch to libdrm_nouveau-2.0Christoph Bumiller1-33/+36
2011-10-21nvc0: add support for linear and buffer textures and RTsChristoph Bumiller1-10/+0
2011-10-11gallium: rename ZS stencil type to UINT (v2)Dave Airlie1-3/+3
2011-08-30nv50: add support for linear textures and render targetsChristoph Bumiller1-0/+3
2011-08-30nv50: align pitch of linear surfaces correctlyChristoph Bumiller1-1/+2
2011-07-16nv50: fix bogus error message about 3d surfacesChristoph Bumiller1-1/+3
2011-07-14nv50,nvc0: add support for multi-sample resourcesChristoph Bumiller1-1/+0
2011-07-14nv50,nvc0: add correct storage type for Z32_FLOATChristoph Bumiller1-0/+3
2011-07-14nv50,nvc0: unify nvc0_miptree and nv50_miptree structsChristoph Bumiller1-121/+229
2011-05-06gallium/xorg st/nv50: add PIPE_BIND_CURSORMarcin Slusarz1-1/+9
2011-03-11gallium: kill is_resource_referencedMarek Olšák1-1/+0
2011-03-02nv50: fix tile size calculationsChristoph Bumiller1-1/+1
2011-03-02nv50: fix wrong miptree tile flags taken over from nvc0Christoph Bumiller1-3/+0
2011-02-28nv50: replace most of it with nvc0 driver ported to nv50Christoph Bumiller1-248/+236
2010-12-02gallium: support for array textures and related changesRoland Scheidegger1-23/+30
2010-09-02Merge remote branch 'origin/master' into nv50-compilerChristoph Bumiller1-1/+2
2010-08-20gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT tooLuca Barbieri1-1/+2
2010-07-24nv50: introduce the big formats tableChristoph Bumiller1-0/+3
2010-04-10nv50: plug in miptree resource vtblChristoph Bumiller1-1/+6
2010-04-10Squashed commit of the following:Keith Whitwell1-41/+89
2010-03-30gallium: adapt all code to the renamed depth/stencil formatsRoland Scheidegger1-2/+2
2010-03-09Squashed commit of gallium-no-texture-blanketKeith Whitwell1-1/+2
2010-03-08Merge commit 'origin/gallium-winsys-handle-rebased'Keith Whitwell1-1/+1
2010-03-05nouveau: s/TEXTURE_USAGE_PRIMARY/TEXTURE_USAGE_SCANOUTChristoph Bumiller1-1/+1
2010-03-01nouveau: Rename pipe formats.José Fonseca1-3/+3
2010-02-02gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca1-1/+1
2010-01-16nv50: fix tile flags for scanout tex usageChristoph Bumiller1-1/+12
2010-01-12nv50: fix 2 off by one memory leaks (nv50_miptree_level->image_offset)Marcin Slusarz1-2/+2
2009-12-17Move the remaining format pf_get_* functions to u_format.h.Michal Krol1-4/+5
2009-12-13nv50: add proper zslice offset in miptree_surfaceChristoph Bumiller1-6/+21
2009-12-12nv50: plug memory leak in miptree creation/destructionChristoph Bumiller1-0/+6
2009-12-02gallium: adapt nv drivers to interface cleanupsRoland Scheidegger1-6/+4
2009-11-26gallium: fix more statetrackers/drivers for not using texture width/height/de...Roland Scheidegger1-12/+9
2009-11-04nv50: add 3d texture tiling and mip-mappingChristoph Bumiller1-22/+41