index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
gallium
/
drivers
/
llvmpipe
/
lp_rast_priv.h
Age
Commit message (
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)
Author
Files
Lines
2024-04-11
llvmpipe: Don't emit certain debug code when TSAN is enabled
Gert Wollny
1
-1
/
+1
2024-03-22
treewide: Replace usage of macro DEBUG with MESA_DEBUG when possible
Yonggang Luo
1
-1
/
+1
2024-01-25
llvmpipe: fixed race condition in lp_rast_destroy that causes a crash on windows
Dario Mylonopoulos
1
-0
/
+3
2023-06-27
treewide: replace usage of boolean to bool
Yonggang Luo
1
-2
/
+2
2023-05-17
gallivm: refactor common resources out of contexts
Dave Airlie
1
-0
/
+1
2022-11-08
util: Move pipe_semaphore to u_thread.h and rename it to util_semaphore
Yonggang Luo
1
-2
/
+2
2022-10-25
llvmpipe: asst. clean-ups in lp_rast_priv.h
Brian Paul
1
-21
/
+19
2022-07-27
llvmpipe: make last_fence a screen/rast object not a context one.
Dave Airlie
1
-0
/
+2
2022-06-15
llvmpipe: asst. clean-ups in lp_rast_priv.h
Brian Paul
1
-130
/
+179
2021-07-21
llvmpipe: Add a linear rasterizer optimized for 2D rendering.
Jose Fonseca
1
-0
/
+14
2021-03-12
llvmpipe: add view index support to rasterizer
Dave Airlie
1
-2
/
+3
2020-05-06
llvmpipe: generate multisample triangle rasterizer functions (v2)
Dave Airlie
1
-0
/
+52
2020-05-06
llvmpipe: fixup multisample coverage masks for covered tiles
Dave Airlie
1
-1
/
+5
2020-05-06
llvmpipe: add new rast api to pass full 64-bit mask.
Dave Airlie
1
-1
/
+5
2020-05-06
llvmpipe: change mask input to fragment shader to 64-bit.
Dave Airlie
1
-1
/
+1
2020-05-06
llvmpipe: record sample info for color/depth buffers in scene
Dave Airlie
1
-1
/
+2
2020-05-06
llvmpipe: pass color and depth sample strides into fragment shader.
Dave Airlie
1
-1
/
+7
2019-11-14
util: Move gallium's PIPE_FORMAT utils to /util/format/
Eric Anholt
1
-1
/
+1
2018-05-23
llvmpipe: improve rasterization discard logic
Roland Scheidegger
1
-6
/
+0
2017-11-09
util: move pipe_barrier into src/util and rename to util_barrier
Nicolai Hähnle
1
-2
/
+2
2017-03-07
gallium/util: replace pipe_thread with thrd_t
Timothy Arceri
1
-1
/
+1
2015-07-21
gallium: replace INLINE with inline
Ilia Mirkin
1
-3
/
+3
2015-03-28
llvmpipe: simplify address calculation for 4x4 blocks
Roland Scheidegger
1
-72
/
+15
2014-05-31
llvmpipe: (trivial) drop "unswizzled" from some function names
Roland Scheidegger
1
-20
/
+22
2014-01-17
llvmpipe: handle NULL color buffer pointers
Brian Paul
1
-2
/
+9
2013-12-09
llvmpipe: clamp fragment shader depth write to the current viewport depth range.
Matthew McClure
1
-1
/
+4
2013-11-25
llvmpipe: support 8bit subpixel precision
Zack Rusin
1
-0
/
+27
2013-08-14
llvmpipe: fix pipeline statistics with a null ps
Zack Rusin
1
-1
/
+2
2013-06-26
llvmpipe: rework query logic
Roland Scheidegger
1
-5
/
+4
2013-06-19
llvmpipe: handle more queries
Roland Scheidegger
1
-1
/
+5
2013-06-07
llvmpipe: add support for layered rendering
Roland Scheidegger
1
-6
/
+14
2013-05-31
llvmpipe: reduce alignment requirement for resources from 64x64 to 4x4
Roland Scheidegger
1
-15
/
+22
2013-05-31
llvmpipe: Remove x/y from cmd_bin
Adam Jackson
1
-1
/
+1
2013-05-18
llvmpipe: get rid of unused tiled/linear logic
Roland Scheidegger
1
-1
/
+3
2013-05-03
llvmpipe: get rid of depth swizzling.
Roland Scheidegger
1
-39
/
+66
2013-02-28
llvmpipe: support rendering to buffer render targets.
Roland Scheidegger
1
-2
/
+2
2013-02-08
llvmpipe: refactoring of visibility counter handling
Roland Scheidegger
1
-3
/
+3
2012-12-03
llvmpipe: Implement PIPE_QUERY_TIMESTAMP and PIPE_QUERY_TIME_ELAPSED.
James Benton
1
-1
/
+2
2012-11-29
llvmpipe: Eliminate color buffer swizzling.
José Fonseca
1
-79
/
+2
2012-11-28
llvmpipe: Unswizzled rendering.
James Benton
1
-3
/
+78
2012-06-25
llvmpipe: fix the LP_NO_RAST debug option
Brian Paul
1
-0
/
+1
2011-10-05
llvmpipe: Ensure the 16x16 special rasterization path does not touch outside ...
José Fonseca
1
-0
/
+6
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
1
-2
/
+2
2010-11-30
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
1
-3
/
+6
2010-10-15
llvmpipe: slightly shrink the size of a binned triangle
Keith Whitwell
1
-3
/
+3
2010-10-15
llvmpipe: don't pass frontfacing as a float
Keith Whitwell
1
-1
/
+1
2010-10-15
llvmpipe: reintroduce SET_STATE binner command
Keith Whitwell
1
-1
/
+6
2010-10-08
llvmpipe: add rast_tri_4_16 for small lines and points
Keith Whitwell
1
-0
/
+4
2010-09-12
llvmpipe: introduce tri_3_4 for tiny triangles
Keith Whitwell
1
-1
/
+3
2010-09-07
llvmpipe: rasterization debugging helpers
Keith Whitwell
1
-0
/
+2
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