index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
gallium
/
drivers
/
cell
/
spu
/
spu_main.c
Age
Commit message (
Expand
)
Author
Files
Lines
2011-11-29
gallium/cell: Remove the driver.
Kai Wasserbäch
1
-117
/
+0
2008-11-21
CELL: use variant-length fragment ops programs
Robert Ellison
1
-11
/
+4
2008-11-11
CELL: two-sided stencil fixes
Robert Ellison
1
-2
/
+4
2008-10-15
cell: simplify spu debug code
Brian Paul
1
-8
/
+1
2008-09-26
cell: move command processing code into new spu_command.c file
Brian Paul
1
-555
/
+3
2008-09-26
cell: move debug-related declarations
Brian Paul
1
-0
/
+6
2008-09-26
cell: move debug macros into new spu_debug.h
Brian Paul
1
-27
/
+3
2008-09-26
cell: move really_clear_tiles()
Brian Paul
1
-38
/
+0
2008-09-26
cell: align instruction buffers to 8-byte, not 32-byte boundary
Brian Paul
1
-2
/
+2
2008-09-26
cell: checkpoint: support for function calls in SPU shaders
Brian Paul
1
-0
/
+5
2008-09-19
cell: make sure the fragment ops and fragment shader code buffer is at a 32-b...
Brian Paul
1
-1
/
+3
2008-09-19
cell: issue warning to stderr when using fallback fragment ops
Brian Paul
1
-1
/
+9
2008-09-19
cell: the test for CELL_DEBUG_FRAGMENT_OP_FALLBACK in cmd_state_fragment_ops(...
Brian Paul
1
-1
/
+1
2008-09-17
CELL: fleshing out the blending fragment ops
Robert Ellison
1
-50
/
+65
2008-09-11
cell: initial support for fragment shader code generation.
Brian Paul
1
-1
/
+24
2008-09-11
cell: clean-up, comments
Brian Paul
1
-20
/
+32
2008-09-11
cell: asst. clean-up
Brian Paul
1
-17
/
+6
2008-09-11
cell: checkpoint: remove more of the old per-fragment code
Brian Paul
1
-104
/
+11
2008-09-11
cell: checkpoint commit of new per-fragment processing
Brian Paul
1
-4
/
+49
2008-09-11
cell: minor change to Z float/int conversion code (avoid switch)
Brian Paul
1
-0
/
+5
2008-09-05
cell: code clean-up, comments
Brian Paul
1
-28
/
+39
2008-09-04
cell: implement CELL_DEBUG env/options var
Brian Paul
1
-25
/
+46
2008-04-03
cell: minor texture improvements
Brian
1
-0
/
+2
2008-04-01
cell: more multi-texture fixes (mostly working now)
Brian
1
-3
/
+3
2008-04-01
cell: turn off some debug output
Brian
1
-1
/
+1
2008-04-01
cell: checkpoint: more multi-texture work
Brian
1
-1
/
+1
2008-04-01
cell: enable #define CACHE_STATS to print a cache report upon exit
Brian
1
-0
/
+2
2008-03-31
cell: more work for multi-texture support
Brian
1
-24
/
+31
2008-03-31
cell: initial work to support multi-texture
Brian
1
-9
/
+18
2008-03-27
gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
Brian
1
-2
/
+2
2008-03-26
cell: Implement code-gen for logic op
Ian Romanick
1
-0
/
+19
2008-03-21
cell: Remove unnecessary default_blend work-around
Ian Romanick
1
-21
/
+0
2008-03-20
cell: Use code-gen for alpha blend
Ian Romanick
1
-6
/
+44
2008-03-18
cell: Fix depth read / write for s8z24.
Ian Romanick
1
-0
/
+1
2008-03-18
cell: Minor changes to make stencil not crash
Ian Romanick
1
-3
/
+9
2008-03-17
cell: Don't segfault when unbinding alpha / stencil / depth test state
Ian Romanick
1
-7
/
+16
2008-03-17
cell: Initial code-gen for alpha / stencil / depth testing
Ian Romanick
1
-5
/
+20
2008-02-27
cell: Use unified data cache for textures too
Ian Romanick
1
-0
/
+2
2008-02-25
cell: Trivial compiler warning clean-ups.
Ian Romanick
1
-2
/
+3
2008-02-21
Cell: Initial pass at unified data cache
Ian Romanick
1
-0
/
+8
2008-02-19
Cell: emit vertex shaders and uniforms more intelligently
Ian Romanick
1
-0
/
+9
2008-02-15
Cell: Enable code gen for SPE attribute fetch
Ian Romanick
1
-1
/
+21
2008-02-15
Code reorganization: update build.
José Fonseca
1
-1
/
+1
2008-02-15
Code reorganization: move files into their places.
José Fonseca
1
-0
/
+567