index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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gallium
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auxiliary
/
draw
/
draw_private.h
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Commit message (
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Author
Files
Lines
2023-12-24
meson: always define {,DRAW_}LLVM_AVAILABLE one way or the other
Eric Engestrom
1
-1
/
+1
2023-08-14
gallium: move vertex stride to CSO
Mike Blumenkrantz
1
-0
/
+1
2023-06-27
treewide: Replace the usage of ubyte/ushort with uint8_t/uint16_t
Yonggang Luo
1
-1
/
+1
2023-06-27
treewide: replace usage of boolean to bool
Yonggang Luo
1
-30
/
+30
2023-06-26
draw: use unsigned instead of uint
Erik Faye-Lund
1
-26
/
+26
2023-06-26
draw: use enum for tgsi-semantic
Erik Faye-Lund
1
-2
/
+4
2023-06-08
draw: repack some members of context.
Dave Airlie
1
-8
/
+9
2023-06-08
draw: add a max stage define and use it in a few places
Dave Airlie
1
-8
/
+13
2023-06-08
draw: refactor resources to use arrays instead of explicit structs.
Dave Airlie
1
-9
/
+2
2023-06-08
gallium/tgsi/draw/softpipe: remodel shader const/buffer bindings.
Dave Airlie
1
-18
/
+14
2023-06-08
draw/tess: drop unused tgsi bits.
Dave Airlie
1
-18
/
+0
2023-06-06
draw: add mesh pipeline middle end.
Dave Airlie
1
-0
/
+1
2023-06-06
draw: move draw_vertex_info and draw_prim_info to public header.
Dave Airlie
1
-21
/
+2
2023-06-06
draw: add mesh shader infrastructure
Dave Airlie
1
-0
/
+7
2023-06-03
compiler: Rename shader_prim to mesa_prim and replace all usage of pipe_prim_...
Yonggang Luo
1
-2
/
+2
2023-05-25
aux: remove unused tgsi includes
Thomas H.P. Andersen
1
-2
/
+0
2023-05-23
gallivm/draw: refactor vertex header jit type out
Dave Airlie
1
-17
/
+2
2023-05-08
aux/draw: guard_band_points_xy -> guard_band_points_lines_xy
Mike Blumenkrantz
1
-2
/
+2
2023-04-24
draw: fix viewmask iterating
Mike Blumenkrantz
1
-0
/
+1
2022-11-14
draw,util: Refactor draw_overflow_uadd into util.
Jose Fonseca
1
-17
/
+0
2022-10-11
draw: asst. clean-ups in draw_private.h
Brian Paul
1
-14
/
+8
2022-06-16
draw: asst. clean-up in draw_private.h
Brian Paul
1
-47
/
+47
2022-06-16
draw: s/unsigned/enum pipe_prim_type/
Brian Paul
1
-2
/
+2
2022-04-12
draw: handle tess eval shader when getting num outputs
Dave Airlie
1
-0
/
+1
2021-08-17
draw/tess: add clipvertex support for compatibility
Dave Airlie
1
-0
/
+1
2021-08-17
draw/gs: add clipvertex support for compatibility
Dave Airlie
1
-0
/
+1
2021-06-21
gallium/draw: Garbage collect draw_pt_fetch_emit.
Emma Anholt
1
-1
/
+0
2021-06-21
gallium/draw: Garbage collect draw_set_force_passthrough
Emma Anholt
1
-2
/
+0
2021-05-19
draw: Allocate extra padding for extra shader outputs.
Jose Fonseca
1
-3
/
+34
2021-03-29
aux/draw: track increment_draw_id value from draw info
Mike Blumenkrantz
1
-0
/
+1
2021-03-12
draw: add view_mask rendering support
Dave Airlie
1
-0
/
+1
2021-02-25
meson/gallium: Add an option to not use LLVM for gallium draw module
Jesse Natalie
1
-1
/
+1
2020-11-12
gallium/draw: Fix rasterizer_discard for wide points/lines.
Eric Anholt
1
-3
/
+2
2020-07-23
llvmpipe/draw: handle constant buffer limits and robustness (v1.1)
Dave Airlie
1
-1
/
+1
2020-06-11
draw: add disk cache callbacks for draw shaders
Dave Airlie
1
-1
/
+9
2020-04-15
draw: fix user culling pipeline order. (v2)
Dave Airlie
1
-0
/
+1
2020-02-28
draw: add main tessellation code
Dave Airlie
1
-1
/
+39
2019-12-12
gallivm/draw: add support for draw_id system value.
Dave Airlie
1
-0
/
+1
2019-12-06
draw: add support for collecting primitives generated outside streamout
Dave Airlie
1
-0
/
+2
2019-09-06
aux/draw: replace binary HAVE_LLVM checks with LLVM_AVAILABLE
Eric Engestrom
1
-1
/
+1
2019-08-27
draw: add vs/gs images support
Dave Airlie
1
-0
/
+3
2019-07-07
draw: add shader buffer interfaces.
Dave Airlie
1
-1
/
+7
2017-09-07
llvmpipe, draw: increase shader cache limits
Roland Scheidegger
1
-1
/
+1
2016-11-21
draw: simplify vsplit elts code a bit
Roland Scheidegger
1
-4
/
+3
2016-05-23
draw: stop using CULLDIST semantic.
Dave Airlie
1
-3
/
+2
2016-04-12
draw: add support for passing buffers to vs/gs shaders.
Dave Airlie
1
-0
/
+3
2016-03-31
draw: add support for passing images to vs/gs shaders.
Dave Airlie
1
-0
/
+3
2015-12-15
draw: remove clip_vertex from vertex header
Roland Scheidegger
1
-1
/
+0
2015-12-15
draw: rename vertex header members
Roland Scheidegger
1
-2
/
+2
2015-12-15
draw: don't pretend have_clipdist is per-vertex
Roland Scheidegger
1
-1
/
+1
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