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path: root/docs/GL3.txt
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19 hoursdocs: mark GL_MAX_VERTEX_ATTRIB_STRIDE as doneTimothy Arceri1-1/+1
24 hoursdocs: fix up status of softpipe, llvmpipeRoland Scheidegger1-19/+21
3 daysdocs: Update who is working on tessellationChris Forbes1-1/+1
9 daysdocs: Mark off ARB_conditional_render_inverted for i965Chris Forbes1-1/+1
10 daysdocs: Update status of ARB_conditional_render_invertedTobias Klausmann1-1/+1
14 daysr600g: Implement ARB_derivative_controlGlenn Kennard1-1/+1
14 daysdocs: Mark off ARB_gpu_shader5 for i965Chris Forbes1-9/+9
14 daysdocs: Mark off ARB_gpu_shader5 UBO array indexing for i965Chris Forbes1-1/+1
14 daysdocs: Mark off ARB_derivative_control for i965.Chris Forbes1-1/+1
2014-08-15nv50,nvc0: add support for fine derivativesIlia Mirkin1-1/+1
2014-08-15mesa: add ARB_texture_barrier supportIlia Mirkin1-1/+1
2014-08-15docs: document radeonsi BPTC support, sort extensions in 10.3 release notesMarek Olšák1-1/+1
2014-08-14r600g: Implement BPTC texture supportGlenn Kennard1-1/+1
2014-08-14docs: update ARB_vertex_attrib_64bit statusDave Airlie1-1/+1
2014-08-14docs/GL3.txt: add GLES 3.1 sectionDave Airlie1-1/+17
2014-08-13nvc0: increase GLSL level to 400 to enable ARB_gpu_shader5Ilia Mirkin1-8/+8
2014-08-12nvc0: add BPTC format supportIlia Mirkin1-1/+1
2014-08-12docs: add GL4.5 sectionIlia Mirkin1-0/+16
2014-08-12docs: Update release notes and GL3.txt for GL_ARB_texture_compression_bptcNeil Roberts1-1/+1
2014-08-11st/mesa: advertise ARB_ES3_compatibility if GLSL 3.30 and ETC2 are supportedMarek Olšák1-1/+1
2014-08-11docs/GL3: Mark ARB_copy_image as implemented on i965Jason Ekstrand1-1/+1
2014-08-07docs: List GL+GLSL versions as parts of a whole.Matt Turner1-18/+9
2014-08-01r600g: Implement gpu_shader5 textureGatherGlenn Kennard1-2/+2
2014-07-31r600g: gpu_shader5 gl_SampleMaskIn supportGlenn Kennard1-1/+1
2014-07-31r600g: Implement gpu_shader5 integer opsGlenn Kennard1-1/+1
2014-07-31r600g: Implement GL_ARB_texture_query_lodGlenn Kennard1-1/+1
2014-07-23docs: Update GL3.txt and relnotes for GL_ARB_clear_textureNeil Roberts1-1/+1
2014-07-23docs/GL3.txt: update status for ARB_compute_shaderDave Airlie1-1/+1
2014-07-17radeonsi: implement ARB_draw_indirectMarek Olšák1-2/+2
2014-07-17r600g: Implement GL_ARB_texture_gatherGlenn Kennard1-1/+1
2014-07-15nvc0: add support for indirect drawingChristoph Bumiller1-2/+2
2014-07-12docs: Mark off ARB_gpu_shader5 interpolation functions for i965Chris Forbes1-1/+1
2014-07-03mesa/st: enable ARB_fragment_layer_viewportIlia Mirkin1-1/+1
2014-07-02docs: update hw-dependent bits of ARB_gpu_shader5Ilia Mirkin1-5/+5
2014-07-01nvc0: expose 4 vertex streams, use stream ids in xfbIlia Mirkin1-1/+1
2014-06-30docs: mark "Geometry shader multiple streams" as done for i965Samuel Iglesias Gonsalvez1-1/+1
2014-06-27docs: Update the status of a few things in GL3.txtChris Forbes1-8/+8
2014-06-18radeonsi: implement ARB_texture_query_lodMarek Olšák1-1/+1
2014-06-18gallium: implement ARB_texture_query_levelsMarek Olšák1-1/+1
2014-06-18radeonsi: implement ARB_texture_gather and Gather functions from GLSL 4.00Marek Olšák1-1/+1
2014-06-17docs: update GL3.txt, relnotes: mark GL_ARB_viewport_array as done for nvc0Tobias Klausmann1-1/+1
2014-06-16docs: update ARB_explicit_uniform_location statusTapani Pälli1-1/+1
2014-06-09docs: Mark off ARB_compressed_texture_pixel_storageChris Forbes1-1/+1
2014-06-04docs: Mark off gs5/overload resolutionChris Forbes1-1/+1
2014-06-04docs: Mark off gs5/implicit conversionsChris Forbes1-1/+1
2014-06-04docs: Update `precise` qualifier status in GL3.txtChris Forbes1-1/+1
2014-06-02radeonsi: enable ARB_sample_shadingMarek Olšák1-1/+1
2014-05-06radeonsi: implement ARB_texture_cube_map_arrayMarek Olšák1-1/+1
2014-05-05docs: mark ARB_stencil_texturing as done for nv50+/r600+Ilia Mirkin1-1/+1
2014-05-03docs: Add missing release notes for ARB_separate_shader_objects10.2-branchpointIan Romanick1-1/+1