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authorIlia Mirkin <imirkin@alum.mit.edu>2014-04-26 12:38:31 -0400
committerIlia Mirkin <imirkin@alum.mit.edu>2014-04-27 00:16:29 -0400
commite88644c1f2ab42515187062a64c70f6634dfa2fd (patch)
tree016049c5d43b5dc08894627157aff6054d95ed52 /docs/GL3.txt
parent7b2dd89041f458e90e65c4bf1edb9ff9580cbaee (diff)
docs: mark off nv50/nvc0 for ARB_sample_shading, update relnotes
relnotes weren't updated this whole time, so I went through all the GL3.txt changes and picked out the nouveau ones since 10.1. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'docs/GL3.txt')
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index b8557bf4194..d8a8894c01a 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -113,7 +113,7 @@ GL 4.0:
- Enhanced per-sample shading DONE
- Interpolation functions started
GL_ARB_gpu_shader_fp64 not started
- GL_ARB_sample_shading DONE (i965)
+ GL_ARB_sample_shading DONE (i965, nv50, nvc0)
GL_ARB_shader_subroutine not started
GL_ARB_tessellation_shader not started
GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, softpipe)