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authorDave Airlie <airlied@redhat.com>2022-04-21 10:23:11 +1000
committerDylan Baker <dylan.c.baker@intel.com>2022-04-21 11:20:20 -0700
commitf8dc7e0d374c45c8291123b0da038edff23c5854 (patch)
tree545416b49e38aa589124fd6df968231a04b34ea6
parent55d9bd1b648d1608a15d77d6b16babe8194fa00f (diff)
util/stencil: fix stencil fallback blit shader texture types.
src/gallium/auxiliary/tgsi/tgsi_scan.c:287: scan_src_operand: Assertion `info->sampler_targets[index] == target' failed. assert was being triggered by GTF-GL46.gtf30.GL3Tests.framebuffer_blit.framebuffer_blit_functionality_multisampled_to_singlesampled_blit using the stencil fallback with zink. Fixes: f05dfddeb1ad ("u_blitter: fix stencil blit fallback for crocus.") Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16069> (cherry picked from commit 4b7ba3869be3f706efc717d40535c61d5c7a20c7)
-rw-r--r--.pick_status.json2
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.c4
2 files changed, 3 insertions, 3 deletions
diff --git a/.pick_status.json b/.pick_status.json
index 168b8ee25a8..517799612d3 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -121,7 +121,7 @@
"description": "util/stencil: fix stencil fallback blit shader texture types.",
"nominated": true,
"nomination_type": 1,
- "resolution": 0,
+ "resolution": 1,
"main_sha": null,
"because_sha": "f05dfddeb1adad9f6d4ca18f5e066b3ae23d3e28"
},
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index f46b319789d..07c667b2184 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -1189,7 +1189,7 @@ util_make_fs_stencil_blit(struct pipe_context *pipe, bool msaa_src)
"FRAG\n"
"DCL IN[0], GENERIC[0], LINEAR\n"
"DCL SAMP[0]\n"
- "DCL SVIEW[0], 2D, UINT\n"
+ "DCL SVIEW[0], %s, UINT\n"
"DCL CONST[0][0]\n"
"DCL TEMP[0]\n"
@@ -1208,7 +1208,7 @@ util_make_fs_stencil_blit(struct pipe_context *pipe, bool msaa_src)
enum tgsi_texture_type tgsi_tex = msaa_src ? TGSI_TEXTURE_2D_MSAA :
TGSI_TEXTURE_2D;
- sprintf(text, shader_templ, tgsi_texture_names[tgsi_tex]);
+ sprintf(text, shader_templ, tgsi_texture_names[tgsi_tex], tgsi_texture_names[tgsi_tex]);
if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
assert(0);