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authorIan Romanick <ian.d.romanick@intel.com>2011-12-07 16:13:02 -0800
committerIan Romanick <ian.d.romanick@intel.com>2011-12-23 08:40:30 -0800
commited4a65c3cfdf88afba48860be34ce26f7c371869 (patch)
treebc48f68998c384735d73aa4af9fd771e8a925de0
parentfba400072fb64dd326d35bb12a27ca17f9e03ada (diff)
glx: Propagate the glXIsDirect protocol error back to the application
If the server returned BadContext, the error would just get droped on the floor. Fixes the piglit test glx-import-context-single-process NOTE: This is a candidate for the 7.11 branch, but it also requires the previous patch. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
-rw-r--r--src/glx/glxcmds.c29
1 files changed, 26 insertions, 3 deletions
diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c
index 0c778178392..d3f5bf05789 100644
--- a/src/glx/glxcmds.c
+++ b/src/glx/glxcmds.c
@@ -37,12 +37,12 @@
#include "glapi.h"
#include "glxextensions.h"
#include "indirect.h"
+#include "glx_error.h"
#ifdef GLX_DIRECT_RENDERING
#ifdef GLX_USE_APPLEGL
#include "apple_glx_context.h"
#include "apple_glx.h"
-#include "glx_error.h"
#else
#include <sys/time.h>
#ifdef XF86VIDMODE
@@ -589,12 +589,19 @@ __glXIsDirect(Display * dpy, GLXContextID contextID)
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
+ xcb_generic_error_t *err;
xcb_glx_is_direct_reply_t *reply = xcb_glx_is_direct_reply(c,
xcb_glx_is_direct
(c, contextID),
- NULL);
+ &err);
const Bool is_direct = (reply != NULL && reply->is_direct) ? True : False;
+
+ if (err != NULL) {
+ __glXSendErrorForXcb(dpy, err);
+ free(err);
+ }
+
free(reply);
return is_direct;
@@ -1429,7 +1436,23 @@ glXImportContextEXT(Display *dpy, GLXContextID contextID)
uint32_t screen;
Bool got_screen = False;
- if (contextID == None || __glXIsDirect(dpy, contextID))
+ /* The GLX_EXT_import_context spec says:
+ *
+ * "If <contextID> does not refer to a valid context, then a BadContext
+ * error is generated; if <contextID> refers to direct rendering
+ * context then no error is generated but glXImportContextEXT returns
+ * NULL."
+ *
+ * If contextID is None, generate BadContext on the client-side. Other
+ * sorts of invalid contexts will be detected by the server in the
+ * __glXIsDirect call.
+ */
+ if (contextID == None) {
+ __glXSendError(dpy, GLXBadContext, contextID, X_GLXIsDirect, false);
+ return NULL;
+ }
+
+ if (__glXIsDirect(dpy, contextID))
return NULL;
opcode = __glXSetupForCommand(dpy);