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authorEric Anholt <eric@anholt.net>2020-12-01 14:05:30 -0800
committerDylan Baker <dylan.c.baker@intel.com>2021-01-26 09:05:11 -0800
commitdacf8a517b095ca3978b796ddb4bf2f17f51900b (patch)
tree407eb528c3c0eccdecb3e730b2964dad132334f2
parenta132e464f8af105ceaa6665ad47f435cd1d14b3c (diff)
gallium: Fix leak of shader images on context destruction.
Cc: mesa-stable Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8530> (cherry picked from commit efff70e73ff6fbb1f73ace016c8eb53920629fe8)
-rw-r--r--.pick_status.json2
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.c6
2 files changed, 7 insertions, 1 deletions
diff --git a/.pick_status.json b/.pick_status.json
index 0696dcfaaeb..1e15b8fdf1f 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -427,7 +427,7 @@
"description": "gallium: Fix leak of shader images on context destruction.",
"nominated": true,
"nomination_type": 0,
- "resolution": 0,
+ "resolution": 1,
"master_sha": null,
"because_sha": null
},
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index 38ab603ade5..9c8fd4d0809 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -341,10 +341,13 @@ void cso_destroy_context( struct cso_context *ctx )
PIPE_SHADER_CAP_MAX_SHADER_BUFFERS);
int maxcb = scr->get_shader_param(scr, sh,
PIPE_SHADER_CAP_MAX_CONST_BUFFERS);
+ int maximg = scr->get_shader_param(scr, sh,
+ PIPE_SHADER_CAP_MAX_SHADER_IMAGES);
assert(maxsam <= PIPE_MAX_SAMPLERS);
assert(maxview <= PIPE_MAX_SHADER_SAMPLER_VIEWS);
assert(maxssbo <= PIPE_MAX_SHADER_BUFFERS);
assert(maxcb <= PIPE_MAX_CONSTANT_BUFFERS);
+ assert(maximg <= PIPE_MAX_SHADER_IMAGES);
if (maxsam > 0) {
ctx->pipe->bind_sampler_states(ctx->pipe, sh, 0, maxsam, zeros);
}
@@ -354,6 +357,9 @@ void cso_destroy_context( struct cso_context *ctx )
if (maxssbo > 0) {
ctx->pipe->set_shader_buffers(ctx->pipe, sh, 0, maxssbo, ssbos, 0);
}
+ if (maximg > 0) {
+ ctx->pipe->set_shader_images(ctx->pipe, sh, 0, maximg, NULL);
+ }
for (int i = 0; i < maxcb; i++) {
ctx->pipe->set_constant_buffer(ctx->pipe, sh, i, NULL);
}