diff options
author | Eric Anholt <eric@anholt.net> | 2020-05-12 16:25:13 -0700 |
---|---|---|
committer | Marge Bot <eric+marge@anholt.net> | 2020-05-14 00:10:43 +0000 |
commit | d2a0cde390001e70e7f9696f4ac7cbca9616cbdf (patch) | |
tree | 20bdd505940f236bd8c82ccf888d85d0dd8eee70 | |
parent | 492d664be06ca538d4e5c1e380ab7966714a12a9 (diff) |
nir: Include num_ubos in the printed shader (if nonzero).
I keep wanting this number for debugging shaders.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4858>
-rw-r--r-- | src/compiler/nir/nir_print.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c index 6fc8fc9b5c1..e9b6b1097cd 100644 --- a/src/compiler/nir/nir_print.c +++ b/src/compiler/nir/nir_print.c @@ -1496,6 +1496,8 @@ nir_print_shader_annotated(nir_shader *shader, FILE *fp, fprintf(fp, "inputs: %u\n", shader->num_inputs); fprintf(fp, "outputs: %u\n", shader->num_outputs); fprintf(fp, "uniforms: %u\n", shader->num_uniforms); + if (shader->info.num_ubos) + fprintf(fp, "ubos: %u\n", shader->info.num_ubos); fprintf(fp, "shared: %u\n", shader->num_shared); if (shader->scratch_size) fprintf(fp, "scratch: %u\n", shader->scratch_size); |