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authorErico Nunes <nunes.erico@gmail.com>2018-04-14 21:14:41 +0200
committerJason Ekstrand <jason.ekstrand@intel.com>2018-04-16 07:59:25 -0700
commitd19b488339be4b908dbd3b1636a677d11a2232f0 (patch)
treefe58b843a20e199dd9b2bfd5cc546a0a9e7f36f8
parent72ab499c9f9fbfa27645168b688ad03ad5d51242 (diff)
nir: fix ir_binop_gequal glsl_to_nir conversion
ir_binop_gequal needs to be converted to nir_op_sge when native integers are not supported in the driver. Otherwise it becomes no different than ir_binop_less after the conversion. Signed-off-by: Erico Nunes <nunes.erico@gmail.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
-rw-r--r--src/compiler/glsl/glsl_to_nir.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index 17d58acc4c2..8e5e9c34912 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -1832,7 +1832,7 @@ nir_visitor::visit(ir_expression *ir)
else
result = nir_uge(&b, srcs[0], srcs[1]);
} else {
- result = nir_slt(&b, srcs[0], srcs[1]);
+ result = nir_sge(&b, srcs[0], srcs[1]);
}
break;
case ir_binop_equal: