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authorEric Engestrom <eric@engestrom.ch>2017-09-25 22:35:24 +0100
committerEric Engestrom <eric.engestrom@intel.com>2018-10-31 11:01:54 +0000
commitcb0980e69aa921af7086e5d00a547735bc3229e2 (patch)
treec9ee9e11bddd37dd98c90699609c29c3f5f53383
parent21d9b78289fadc09c0dc5cf82eef9e798a99b196 (diff)
egl: move alloc & init out of _eglBuiltInDriver{DRI2,Haiku}
This is a revert of Marek's 84f3afc2e122cb418573 revert, with a missing line added back. I failed a rebase and dropped that crucial line, and didn't do a runtime test after my rebase, and as a result broke EGL for everyone. This commit has been tested by Intel's CI and I re-read it once more, so it should be good this time. -- Note: dropping the EGL_BAD_ALLOC in egl_haiku because it's overwritten by the EGL_NOT_INITIALIZED in eglInitialize(). Signed-off-by: Eric Engestrom <eric@engestrom.ch> Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
-rw-r--r--src/egl/drivers/dri2/egl_dri2.c13
-rw-r--r--src/egl/drivers/haiku/egl_haiku.cpp16
-rw-r--r--src/egl/main/README.txt9
-rw-r--r--src/egl/main/egldriver.c9
-rw-r--r--src/egl/main/egldriver.h4
5 files changed, 19 insertions, 32 deletions
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index 8b482c90be0..e38459de0b1 100644
--- a/src/egl/drivers/dri2/egl_dri2.c
+++ b/src/egl/drivers/dri2/egl_dri2.c
@@ -3255,16 +3255,11 @@ dri2_interop_export_object(_EGLDisplay *dpy, _EGLContext *ctx,
/**
* This is the main entrypoint into the driver, called by libEGL.
- * Create a new _EGLDriver object and init its dispatch table.
+ * Gets an _EGLDriver object and init its dispatch table.
*/
-_EGLDriver *
-_eglBuiltInDriver(void)
+void
+_eglInitDriver(_EGLDriver *dri2_drv)
{
- _EGLDriver *dri2_drv = calloc(1, sizeof *dri2_drv);
- if (!dri2_drv)
- return NULL;
-
- _eglInitDriverFallbacks(dri2_drv);
dri2_drv->API.Initialize = dri2_initialize;
dri2_drv->API.Terminate = dri2_terminate;
dri2_drv->API.CreateContext = dri2_create_context;
@@ -3316,6 +3311,4 @@ _eglBuiltInDriver(void)
dri2_drv->API.SetBlobCacheFuncsANDROID = dri2_set_blob_cache_funcs;
dri2_drv->Name = "DRI2";
-
- return dri2_drv;
}
diff --git a/src/egl/drivers/haiku/egl_haiku.cpp b/src/egl/drivers/haiku/egl_haiku.cpp
index 287760661e5..590e43f00fb 100644
--- a/src/egl/drivers/haiku/egl_haiku.cpp
+++ b/src/egl/drivers/haiku/egl_haiku.cpp
@@ -305,22 +305,14 @@ haiku_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
/**
* This is the main entrypoint into the driver, called by libEGL.
- * Create a new _EGLDriver object and init its dispatch table.
+ * Gets an _EGLDriver object and init its dispatch table.
*/
extern "C"
-_EGLDriver*
-_eglBuiltInDriver(void)
+void
+_eglInitDriver(_EGLDriver *driver)
{
CALLED();
- _EGLDriver* driver;
- driver = (_EGLDriver*) calloc(1, sizeof(*driver));
- if (!driver) {
- _eglError(EGL_BAD_ALLOC, "_eglBuiltInDriverHaiku");
- return NULL;
- }
-
- _eglInitDriverFallbacks(driver);
driver->API.Initialize = init_haiku;
driver->API.Terminate = haiku_terminate;
driver->API.CreateContext = haiku_create_context;
@@ -336,6 +328,4 @@ _eglBuiltInDriver(void)
driver->Name = "Haiku";
TRACE("API Calls defined\n");
-
- return driver;
}
diff --git a/src/egl/main/README.txt b/src/egl/main/README.txt
index 1af99599729..9b5fd410618 100644
--- a/src/egl/main/README.txt
+++ b/src/egl/main/README.txt
@@ -19,13 +19,12 @@ Bootstrapping:
When the apps calls eglInitialize() a device driver is selected and loaded
(look for _eglAddDrivers() and _eglLoadModule() in egldriver.c).
-The built-in driver's entry point function is then called. This driver function
-allocates, initializes and returns a new _EGLDriver object (usually a
-subclass of that type).
+The built-in driver's entry point function is then called and given
+a freshly allocated and initialised _EGLDriver, with default fallback
+entrypoints set.
As part of initialization, the dispatch table in _EGLDriver->API must be
-populated with all the EGL entrypoints. Typically, _eglInitDriverFallbacks()
-can be used to plug in default/fallback functions. Some functions like
+populated with all the EGL entrypoints. Some functions like
driver->API.Initialize and driver->API.Terminate _must_ be implemented
with driver-specific code (no default/fallback function is possible).
diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c
index 218b3daef25..3fe37f1641c 100644
--- a/src/egl/main/egldriver.c
+++ b/src/egl/main/egldriver.c
@@ -54,8 +54,13 @@ _eglGetDriver(void)
{
mtx_lock(&_eglModuleMutex);
- if (!_eglDriver)
- _eglDriver = _eglBuiltInDriver();
+ if (!_eglDriver) {
+ _eglDriver = calloc(1, sizeof(*_eglDriver));
+ if (!_eglDriver)
+ return NULL;
+ _eglInitDriverFallbacks(_eglDriver);
+ _eglInitDriver(_eglDriver);
+ }
mtx_unlock(&_eglModuleMutex);
diff --git a/src/egl/main/egldriver.h b/src/egl/main/egldriver.h
index 6ab667c4e69..ba12a060cab 100644
--- a/src/egl/main/egldriver.h
+++ b/src/egl/main/egldriver.h
@@ -81,8 +81,8 @@ struct _egl_driver
};
-extern _EGLDriver*
-_eglBuiltInDriver(void);
+extern void
+_eglInitDriver(_EGLDriver *driver);
extern _EGLDriver *