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author | Lionel Landwerlin <lionel.g.landwerlin@intel.com> | 2019-09-16 18:01:28 +0300 |
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committer | Dylan Baker <dylan@pnwbakers.com> | 2019-09-18 09:09:54 -0700 |
commit | b2a09536ff9075b5bcf0e7d88ee401e24c2706ff (patch) | |
tree | e48fccc4a515fda44b46070e3a30b3c049a74202 | |
parent | 3aeddc1f2f7cf8f9fe9f66dd742e06e89d02d1ad (diff) |
drirc: include unreal engine version 0 to 23
This was meant to include up to version 23.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 0616b7ac90 ("vulkan: add vk_x11_strict_image_count option")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111522
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
(cherry picked from commit dcf13fbac9d28ac25fc2c42f87733740009ce621)
-rw-r--r-- | src/util/00-mesa-defaults.conf | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf index 8f3e84788d9..4f307a399e7 100644 --- a/src/util/00-mesa-defaults.conf +++ b/src/util/00-mesa-defaults.conf @@ -475,7 +475,7 @@ TODO: document the other workarounds. <!-- Works around the game not starting (does not deal with the implementation returning more images than the minimum specified by the application. --> - <engine engine_name_match="UnrealEngine4.*" engine_versions="0:21"> + <engine engine_name_match="UnrealEngine4.*" engine_versions="0:23"> <option name="vk_x11_strict_image_count" value="true" /> </engine> </device> |