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authorBrian Paul <brianp@vmware.com>2012-06-28 16:07:19 -0600
committerBrian Paul <brianp@vmware.com>2012-06-29 17:19:12 -0600
commitb186a9df32bb90cfa50f28f3df56abaffac40d8b (patch)
tree56ba994f55c27f38507976bda4acef1fc51bb7f3
parentca8fa0230896727af81ee54197f6e2233d49481d (diff)
mesa: remove some unused gl_dlist_state fields
-rw-r--r--src/mesa/main/mtypes.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 5768ed7cdd3..bdbb5137eb3 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3200,12 +3200,6 @@ struct gl_dlist_state
GLubyte ActiveMaterialSize[MAT_ATTRIB_MAX];
GLfloat CurrentMaterial[MAT_ATTRIB_MAX][4];
- GLubyte ActiveIndex;
- GLfloat CurrentIndex;
-
- GLubyte ActiveEdgeFlag;
- GLboolean CurrentEdgeFlag;
-
struct {
/* State known to have been set by the currently-compiling display
* list. Used to eliminate some redundant state changes.