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authorMarek Olšák <marek.olsak@amd.com>2013-11-20 01:47:36 +0100
committerMarek Olšák <marek.olsak@amd.com>2013-11-23 01:54:57 +0100
commita3969aa125c8f61b093a5f5f69e8265a131051d0 (patch)
treeaaa0b9350231b29d9dd51c49c5c86e1fe78a6096
parent46cf80fb366cb14827724a7fea004e81400cc602 (diff)
mesa: initialize gl_renderbuffer::Depth in core
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Tested-by: Ian Romanick <ian.d.romanick@intel.com>
-rw-r--r--src/mesa/drivers/dri/i915/intel_fbo.c2
-rw-r--r--src/mesa/drivers/dri/i965/intel_fbo.c2
-rw-r--r--src/mesa/main/fbobject.c1
3 files changed, 1 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_fbo.c b/src/mesa/drivers/dri/i915/intel_fbo.c
index f5343865660..36b22caa168 100644
--- a/src/mesa/drivers/dri/i915/intel_fbo.c
+++ b/src/mesa/drivers/dri/i915/intel_fbo.c
@@ -420,8 +420,6 @@ intel_renderbuffer_update_wrapper(struct intel_context *intel,
struct intel_mipmap_tree *mt = intel_image->mt;
int level = image->Level;
- rb->Depth = image->Depth;
-
rb->AllocStorage = intel_nop_alloc_storage;
intel_miptree_check_level_layer(mt, level, layer);
diff --git a/src/mesa/drivers/dri/i965/intel_fbo.c b/src/mesa/drivers/dri/i965/intel_fbo.c
index 472d2ca6f86..913621559a7 100644
--- a/src/mesa/drivers/dri/i965/intel_fbo.c
+++ b/src/mesa/drivers/dri/i965/intel_fbo.c
@@ -423,8 +423,6 @@ intel_renderbuffer_update_wrapper(struct brw_context *brw,
struct intel_mipmap_tree *mt = intel_image->mt;
int level = image->Level;
- rb->Depth = image->Depth;
-
rb->AllocStorage = intel_nop_alloc_storage;
intel_miptree_check_level_layer(mt, level, layer);
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 36506272932..861885dd3f7 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -411,6 +411,7 @@ _mesa_update_texture_renderbuffer(struct gl_context *ctx,
rb->InternalFormat = texImage->InternalFormat;
rb->Width = texImage->Width2;
rb->Height = texImage->Height2;
+ rb->Depth = texImage->Depth2;
rb->NumSamples = texImage->NumSamples;
rb->TexImage = texImage;