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authorIan Romanick <ian.d.romanick@intel.com>2010-06-29 15:10:09 -0700
committerIan Romanick <ian.d.romanick@intel.com>2010-06-29 15:19:42 -0700
commit9c4b1f2bad97b1b83c6bf01db567be5494dfaee5 (patch)
tree1d444a4df86304d0c3ed32539ef301cfed8447b8
parent5e18b051c039564d1998818d08caf1bff3983630 (diff)
glsl2: Make gl_FragData be available in GLSL 1.10 too
-rw-r--r--src/glsl/ir_variable.cpp17
1 files changed, 5 insertions, 12 deletions
diff --git a/src/glsl/ir_variable.cpp b/src/glsl/ir_variable.cpp
index 44c3065107f..6e466fa6d1e 100644
--- a/src/glsl/ir_variable.cpp
+++ b/src/glsl/ir_variable.cpp
@@ -30,6 +30,9 @@
#define Elements(x) (sizeof(x)/sizeof(*(x)))
#endif
+static void generate_ARB_draw_buffers_fs_variables(exec_list *,
+ struct _mesa_glsl_parse_state *, bool);
+
static ir_variable *
add_variable(const char *name, enum ir_variable_mode mode, int slot,
const glsl_type *type, exec_list *instructions,
@@ -246,6 +249,8 @@ generate_110_fs_variables(exec_list *instructions,
add_variable("gl_TexCoord", ir_var_in, FRAG_ATTRIB_TEX0, vec4_array_type,
instructions, state->symbols);
+
+ generate_ARB_draw_buffers_fs_variables(instructions, state, false);
}
@@ -272,7 +277,6 @@ generate_120_fs_variables(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
{
generate_110_fs_variables(instructions, state);
- generate_ARB_draw_buffers_fs_variables(instructions, state, false);
}
static void
@@ -309,17 +313,6 @@ initialize_fs_variables(exec_list *instructions,
generate_130_fs_variables(instructions, state);
break;
}
-
-
- /* Since GL_ARB_draw_buffers is included in GLSL 1.20 and later, we
- * can basically ignore any extension settings for it.
- */
- if (state->language_version < 120) {
- if (state->ARB_draw_buffers_enable) {
- generate_ARB_draw_buffers_fs_variables(instructions, state,
- state->ARB_draw_buffers_warn);
- }
- }
}
void