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authorRob Clark <robclark@freedesktop.org>2014-09-08 11:18:01 -0400
committerEmil Velikov <emil.l.velikov@gmail.com>2014-10-29 17:40:47 +0000
commit852da37330c2619c5b6725fc0a41d7fcd4d84133 (patch)
tree3600a9227ca259d15d1dcf72a9572a31441fa791
parentea955ffd4d902cda0a0ed4c4114bddbf1f38658c (diff)
freedreno: don't overflow cmdstream buffer so much
We currently aren't too clever about dealing with running out of cmdstream buffer space. Since we use a single buffer for both drawing and tiling commands, we need to ensure there is enough space at the tail of the cmdstream buffer to fit the tiling commands. Until we get more clever, the easy solution is a threshold to trigger flushing rendering even if the application does not trigger flush (swap, changing render target, etc). This way we at least don't crash for apps that do several thousand draw calls (like some piglit tests do). Signed-off-by: Rob Clark <robclark@freedesktop.org> (cherry picked from commit 4f338c9bbff090d606afdc22373cc7869b0d0c89)
-rw-r--r--src/gallium/drivers/freedreno/freedreno_draw.c15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_draw.c b/src/gallium/drivers/freedreno/freedreno_draw.c
index e3c8cc8e5a0..e4634958ba9 100644
--- a/src/gallium/drivers/freedreno/freedreno_draw.c
+++ b/src/gallium/drivers/freedreno/freedreno_draw.c
@@ -157,8 +157,23 @@ fd_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
/* and any buffers used, need to be resolved: */
ctx->resolve |= buffers;
+ DBG("%x num_draws=%u (%s/%s)", buffers, ctx->num_draws,
+ util_format_short_name(pipe_surface_format(pfb->cbufs[0])),
+ util_format_short_name(pipe_surface_format(pfb->zsbuf)));
+
fd_hw_query_set_stage(ctx, ctx->ring, FD_STAGE_DRAW);
ctx->draw(ctx, info);
+
+ /* if an app (or, well, piglit test) does many thousands of draws
+ * without flush (or anything which implicitly flushes, like
+ * changing render targets), we can exceed the ringbuffer size.
+ * Since we don't currently have a sane way to wrapparound, and
+ * we use the same buffer for both draw and tiling commands, for
+ * now we need to do this hack and trigger flush if we are running
+ * low on remaining space for cmds:
+ */
+ if ((ctx->ring->cur - ctx->ring->start) > ctx->ring->size/8)
+ fd_context_render(pctx);
}
/* TODO figure out how to make better use of existing state mechanism