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authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>2020-08-05 19:33:20 -0400
committerTomeu Vizoso <tomeu.vizoso@collabora.com>2020-08-13 08:55:15 +0200
commit7f487e087f9170ff2bd23a071cd857475520def7 (patch)
tree14ecb6788e1a9aeb6f2182f642b954b2c8795b12
parentef20691e3d81021fcb246468e1a170220591617d (diff)
panfrost: XMLify viewport
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6195>
-rw-r--r--src/gallium/drivers/panfrost/pan_cmdstream.c133
-rw-r--r--src/panfrost/include/panfrost-job.h19
-rw-r--r--src/panfrost/lib/decode.c27
-rw-r--r--src/panfrost/lib/midgard.xml13
-rw-r--r--src/panfrost/lib/pan_blit.c19
5 files changed, 52 insertions, 159 deletions
diff --git a/src/gallium/drivers/panfrost/pan_cmdstream.c b/src/gallium/drivers/panfrost/pan_cmdstream.c
index bf1efa42256..d2091e6f07b 100644
--- a/src/gallium/drivers/panfrost/pan_cmdstream.c
+++ b/src/gallium/drivers/panfrost/pan_cmdstream.c
@@ -958,128 +958,55 @@ panfrost_emit_shader_meta(struct panfrost_batch *batch,
postfix->shader = shader_ptr;
}
-static void
-panfrost_mali_viewport_init(struct panfrost_context *ctx,
- struct mali_viewport *mvp)
+void
+panfrost_emit_viewport(struct panfrost_batch *batch,
+ struct mali_vertex_tiler_postfix *tiler_postfix)
{
+ struct panfrost_context *ctx = batch->ctx;
const struct pipe_viewport_state *vp = &ctx->pipe_viewport;
-
- /* Clip bounds are encoded as floats. The viewport itself is encoded as
- * (somewhat) asymmetric ints. */
-
const struct pipe_scissor_state *ss = &ctx->scissor;
+ const struct pipe_rasterizer_state *rast = &ctx->rasterizer->base;
+ const struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer;
- memset(mvp, 0, sizeof(*mvp));
-
- /* By default, do no viewport clipping, i.e. clip to (-inf, inf) in
- * each direction. Clipping to the viewport in theory should work, but
- * in practice causes issues when we're not explicitly trying to
- * scissor */
-
- *mvp = (struct mali_viewport) {
- .clip_minx = -INFINITY,
- .clip_miny = -INFINITY,
- .clip_maxx = INFINITY,
- .clip_maxy = INFINITY,
- };
-
- /* Always scissor to the viewport by default. */
+ /* Derive min/max from translate/scale. Note since |x| >= 0 by
+ * definition, we have that -|x| <= |x| hence translate - |scale| <=
+ * translate + |scale|, so the ordering is correct here. */
float vp_minx = (int) (vp->translate[0] - fabsf(vp->scale[0]));
float vp_maxx = (int) (vp->translate[0] + fabsf(vp->scale[0]));
-
float vp_miny = (int) (vp->translate[1] - fabsf(vp->scale[1]));
float vp_maxy = (int) (vp->translate[1] + fabsf(vp->scale[1]));
-
float minz = (vp->translate[2] - fabsf(vp->scale[2]));
float maxz = (vp->translate[2] + fabsf(vp->scale[2]));
- /* Apply the scissor test */
+ /* Scissor to the intersection of viewport and to the scissor, clamped
+ * to the framebuffer */
- unsigned minx, miny, maxx, maxy;
+ unsigned minx = MIN2(fb->width, vp_minx);
+ unsigned maxx = MIN2(fb->width, vp_maxx);
+ unsigned miny = MIN2(fb->height, vp_miny);
+ unsigned maxy = MIN2(fb->height, vp_maxy);
- if (ss && ctx->rasterizer && ctx->rasterizer->base.scissor) {
- minx = MAX2(ss->minx, vp_minx);
- miny = MAX2(ss->miny, vp_miny);
- maxx = MIN2(ss->maxx, vp_maxx);
- maxy = MIN2(ss->maxy, vp_maxy);
- } else {
- minx = vp_minx;
- miny = vp_miny;
- maxx = vp_maxx;
- maxy = vp_maxy;
+ if (ss && rast && rast->scissor) {
+ minx = MAX2(ss->minx, minx);
+ miny = MAX2(ss->miny, miny);
+ maxx = MIN2(ss->maxx, maxx);
+ maxy = MIN2(ss->maxy, maxy);
}
- /* Hardware needs the min/max to be strictly ordered, so flip if we
- * need to. The viewport transformation in the vertex shader will
- * handle the negatives if we don't */
+ struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool, MALI_VIEWPORT_LENGTH);
- if (miny > maxy) {
- unsigned temp = miny;
- miny = maxy;
- maxy = temp;
- }
+ pan_pack(T.cpu, VIEWPORT, cfg) {
+ cfg.scissor_minimum_x = minx;
+ cfg.scissor_minimum_y = miny;
+ cfg.scissor_maximum_x = maxx - 1;
+ cfg.scissor_maximum_y = maxy - 1;
- if (minx > maxx) {
- unsigned temp = minx;
- minx = maxx;
- maxx = temp;
+ cfg.minimum_z = rast->depth_clip_near ? minz : -INFINITY;
+ cfg.maximum_z = rast->depth_clip_far ? maxz : INFINITY;
}
- if (minz > maxz) {
- float temp = minz;
- minz = maxz;
- maxz = temp;
- }
-
- /* Clamp to the framebuffer size as a last check */
-
- minx = MIN2(ctx->pipe_framebuffer.width, minx);
- maxx = MIN2(ctx->pipe_framebuffer.width, maxx);
-
- miny = MIN2(ctx->pipe_framebuffer.height, miny);
- maxy = MIN2(ctx->pipe_framebuffer.height, maxy);
-
- /* Upload */
-
- mvp->viewport0[0] = minx;
- mvp->viewport1[0] = MALI_POSITIVE(maxx);
-
- mvp->viewport0[1] = miny;
- mvp->viewport1[1] = MALI_POSITIVE(maxy);
-
- bool clip_near = true;
- bool clip_far = true;
-
- if (ctx->rasterizer) {
- clip_near = ctx->rasterizer->base.depth_clip_near;
- clip_far = ctx->rasterizer->base.depth_clip_far;
- }
-
- mvp->clip_minz = clip_near ? minz : -INFINITY;
- mvp->clip_maxz = clip_far ? maxz : INFINITY;
-}
-
-void
-panfrost_emit_viewport(struct panfrost_batch *batch,
- struct mali_vertex_tiler_postfix *tiler_postfix)
-{
- struct panfrost_context *ctx = batch->ctx;
- struct mali_viewport mvp;
-
- panfrost_mali_viewport_init(batch->ctx, &mvp);
-
- /* Update the job, unless we're doing wallpapering (whose lack of
- * scissor we can ignore, since if we "miss" a tile of wallpaper, it'll
- * just... be faster :) */
-
- if (!ctx->wallpaper_batch)
- panfrost_batch_union_scissor(batch, mvp.viewport0[0],
- mvp.viewport0[1],
- mvp.viewport1[0] + 1,
- mvp.viewport1[1] + 1);
-
- tiler_postfix->viewport = panfrost_pool_upload(&batch->pool, &mvp,
- sizeof(mvp));
+ tiler_postfix->viewport = T.gpu;
+ panfrost_batch_union_scissor(batch, minx, miny, maxx, maxy);
}
static mali_ptr
diff --git a/src/panfrost/include/panfrost-job.h b/src/panfrost/include/panfrost-job.h
index db92c13c3ab..8a9fb6854c1 100644
--- a/src/panfrost/include/panfrost-job.h
+++ b/src/panfrost/include/panfrost-job.h
@@ -1375,25 +1375,6 @@ struct bifrost_sampler_descriptor {
uint64_t zero4;
} __attribute__((packed));
-/* viewport0/viewport1 form the arguments to glViewport. viewport1 is
- * modified by MALI_POSITIVE; viewport0 is as-is.
- */
-
-struct mali_viewport {
- /* XY clipping planes */
- float clip_minx;
- float clip_miny;
- float clip_maxx;
- float clip_maxy;
-
- /* Depth clipping planes */
- float clip_minz;
- float clip_maxz;
-
- u16 viewport0[2];
- u16 viewport1[2];
-} __attribute__((packed));
-
/* From presentations, 16x16 tiles externally. Use shift for fast computation
* of tile numbers. */
diff --git a/src/panfrost/lib/decode.c b/src/panfrost/lib/decode.c
index fa9e6c5f01b..83d762d27dd 100644
--- a/src/panfrost/lib/decode.c
+++ b/src/panfrost/lib/decode.c
@@ -2768,31 +2768,8 @@ pandecode_vertex_tiler_postfix_pre(
} else
pandecode_msg("XXX: missing shader descriptor\n");
- if (p->viewport) {
- struct pandecode_mapped_memory *fmem = pandecode_find_mapped_gpu_mem_containing(p->viewport);
- struct mali_viewport *PANDECODE_PTR_VAR(f, fmem, p->viewport);
-
- pandecode_log("struct mali_viewport viewport_%"PRIx64"_%d%s = {\n", p->viewport, job_no, suffix);
- pandecode_indent++;
-
- pandecode_prop("clip_minx = %f", f->clip_minx);
- pandecode_prop("clip_miny = %f", f->clip_miny);
- pandecode_prop("clip_minz = %f", f->clip_minz);
- pandecode_prop("clip_maxx = %f", f->clip_maxx);
- pandecode_prop("clip_maxy = %f", f->clip_maxy);
- pandecode_prop("clip_maxz = %f", f->clip_maxz);
-
- /* Only the higher coordinates are MALI_POSITIVE scaled */
-
- pandecode_prop("viewport0 = { %d, %d }",
- f->viewport0[0], f->viewport0[1]);
-
- pandecode_prop("viewport1 = { MALI_POSITIVE(%d), MALI_POSITIVE(%d) }",
- f->viewport1[0] + 1, f->viewport1[1] + 1);
-
- pandecode_indent--;
- pandecode_log("};\n");
- }
+ if (p->viewport)
+ DUMP_ADDR("Viewport", VIEWPORT, p->viewport, 1);
unsigned max_attr_index = 0;
diff --git a/src/panfrost/lib/midgard.xml b/src/panfrost/lib/midgard.xml
index e811c27dc4c..f6df1d55580 100644
--- a/src/panfrost/lib/midgard.xml
+++ b/src/panfrost/lib/midgard.xml
@@ -60,4 +60,17 @@
<value name="Mirrored Clamp to Border" value="15"/>
</enum>
+ <struct name="Viewport">
+ <field name="Minimum X" size="32" start="0:0" default="-INFINITY" type="float"/>
+ <field name="Minimum Y" size="32" start="1:0" default="-INFINITY" type="float"/>
+ <field name="Maximum X" size="32" start="2:0" default="+INFINITY" type="float"/>
+ <field name="Maximum Y" size="32" start="3:0" default="+INFINITY" type="float"/>
+ <field name="Minimum Z" size="32" start="4:0" default="0.0" type="float"/>
+ <field name="Maximum Z" size="32" start="5:0" default="1.0" type="float"/>
+ <field name="Scissor Minimum X" size="16" start="6:0" default="0" type="uint"/>
+ <field name="Scissor Minimum Y" size="16" start="6:16" default="0" type="uint"/>
+ <field name="Scissor Maximum X" size="16" start="7:0" type="uint"/>
+ <field name="Scissor Maximum Y" size="16" start="7:16" type="uint"/>
+ </struct>
+
</panxml>
diff --git a/src/panfrost/lib/pan_blit.c b/src/panfrost/lib/pan_blit.c
index 041059eeda1..cbf58f4a539 100644
--- a/src/panfrost/lib/pan_blit.c
+++ b/src/panfrost/lib/pan_blit.c
@@ -186,17 +186,12 @@ panfrost_load_midg(
unsigned width = u_minify(image->width0, image->first_level);
unsigned height = u_minify(image->height0, image->first_level);
- struct mali_viewport viewport = {
- .clip_minx = -INFINITY,
- .clip_miny = -INFINITY,
- .clip_maxx = INFINITY,
- .clip_maxy = INFINITY,
- .clip_minz = 0.0,
- .clip_maxz = 1.0,
-
- .viewport0 = { 0, 0 },
- .viewport1 = { MALI_POSITIVE(width), MALI_POSITIVE(height) }
- };
+ struct panfrost_transfer viewport = panfrost_pool_alloc(pool, MALI_VIEWPORT_LENGTH);
+
+ pan_pack(viewport.cpu, VIEWPORT, cfg) {
+ cfg.scissor_maximum_x = width - 1; /* Inclusive */
+ cfg.scissor_maximum_y = height - 1;
+ }
union mali_attr varying = {
.elements = coordinates | MALI_ATTR_LINEAR,
@@ -358,7 +353,7 @@ panfrost_load_midg(
.shader = shader_meta_t.gpu,
.varyings = panfrost_pool_upload(pool, &varying, sizeof(varying)),
.varying_meta = panfrost_pool_upload(pool, &varying_meta, sizeof(varying_meta)),
- .viewport = panfrost_pool_upload(pool, &viewport, sizeof(viewport)),
+ .viewport = viewport.gpu,
.shared_memory = fbd
}
};