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authorBrian Paul <brian.paul@tungstengraphics.com>2008-04-25 13:59:25 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-04-25 14:18:09 -0600
commit7dcbbdf353fe14401ba23e5b486658d2b46c550e (patch)
treede9d9be7a824a4634546c524d4a8c74dcb352a1c
parent1e71283ccee61aa5d774fdef6d7668d3376d3a6d (diff)
gallium: use util_draw_vertex_buffer() instead of st_draw_vertices()
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c94
1 files changed, 70 insertions, 24 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 3921500659d..8d5769f9606 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -409,32 +409,43 @@ static void
draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
GLfloat x1, GLfloat y1, GLboolean invertTex)
{
+ struct st_context *st = ctx->st;
+ struct pipe_context *pipe = ctx->st->pipe;
+ const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
+ const GLfloat fb_width = fb->Width;
+ const GLfloat fb_height = fb->Height;
+ const GLfloat clip_x0 = x0 / fb_width * 2.0 - 1.0;
+ const GLfloat clip_y0 = y0 / fb_height * 2.0 - 1.0;
+ const GLfloat clip_x1 = x1 / fb_width * 2.0 - 1.0;
+ const GLfloat clip_y1 = y1 / fb_height * 2.0 - 1.0;
+ const GLfloat sLeft = 0.0, sRight = 1.0;
+ const GLfloat tTop = invertTex, tBot = 1.0 - tTop;
GLfloat verts[4][2][4]; /* four verts, two attribs, XYZW */
+ struct pipe_buffer *buf;
+ ubyte *map;
GLuint i;
- GLfloat sLeft = 0.0, sRight = 1.0;
- GLfloat tTop = invertTex, tBot = 1.0 - tTop;
/* upper-left */
- verts[0][0][0] = x0; /* attr[0].x */
- verts[0][0][1] = y0; /* attr[0].y */
- verts[0][1][0] = sLeft; /* attr[1].s */
- verts[0][1][1] = tTop; /* attr[1].t */
+ verts[0][0][0] = clip_x0; /* attr[0].x */
+ verts[0][0][1] = clip_y0; /* attr[0].y */
+ verts[0][1][0] = sLeft; /* attr[1].s */
+ verts[0][1][1] = tTop; /* attr[1].t */
/* upper-right */
- verts[1][0][0] = x1;
- verts[1][0][1] = y0;
+ verts[1][0][0] = clip_x1;
+ verts[1][0][1] = clip_y0;
verts[1][1][0] = sRight;
verts[1][1][1] = tTop;
/* lower-right */
- verts[2][0][0] = x1;
- verts[2][0][1] = y1;
+ verts[2][0][0] = clip_x1;
+ verts[2][0][1] = clip_y1;
verts[2][1][0] = sRight;
verts[2][1][1] = tBot;
/* lower-left */
- verts[3][0][0] = x0;
- verts[3][0][1] = y1;
+ verts[3][0][0] = clip_x0;
+ verts[3][0][1] = clip_y1;
verts[3][1][0] = sLeft;
verts[3][1][1] = tBot;
@@ -446,7 +457,21 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
verts[i][1][3] = 1.0; /*Q*/
}
- st_draw_vertices(ctx, PIPE_PRIM_QUADS, 4, (float *) verts, 2, GL_FALSE);
+ buf = pipe->winsys->buffer_create(pipe->winsys, 32,
+ PIPE_BUFFER_USAGE_VERTEX,
+ sizeof(verts));
+ /* put vertex data into buffer */
+ map = pipe->winsys->buffer_map(pipe->winsys, buf,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ memcpy(map, verts, sizeof(verts));
+ pipe->winsys->buffer_unmap(pipe->winsys, buf);
+
+ util_draw_vertex_buffer(pipe, buf,
+ PIPE_PRIM_QUADS,
+ 4, /* verts */
+ 2); /* attribs/vert */
+
+ pipe->winsys->buffer_destroy(pipe->winsys, buf);
}
@@ -455,6 +480,15 @@ draw_quad_colored(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
GLfloat x1, GLfloat y1, const GLfloat *color,
GLboolean invertTex)
{
+ struct st_context *st = ctx->st;
+ struct pipe_context *pipe = ctx->st->pipe;
+ const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
+ const GLfloat fb_width = fb->Width;
+ const GLfloat fb_height = fb->Height;
+ const GLfloat clip_x0 = x0 / fb_width * 2.0 - 1.0;
+ const GLfloat clip_y0 = y0 / fb_height * 2.0 - 1.0;
+ const GLfloat clip_x1 = x1 / fb_width * 2.0 - 1.0;
+ const GLfloat clip_y1 = y1 / fb_height * 2.0 - 1.0;
GLfloat bias = ctx->st->bitmap_texcoord_bias;
GLfloat verts[4][3][4]; /* four verts, three attribs, XYZW */
GLuint i;
@@ -462,28 +496,30 @@ draw_quad_colored(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
GLfloat yBias = bias / (y1-y0);
GLfloat sLeft = 0.0 + xBias, sRight = 1.0 + xBias;
GLfloat tTop = invertTex - yBias, tBot = 1.0 - tTop - yBias;
+ struct pipe_buffer *buf;
+ ubyte *map;
/* upper-left */
- verts[0][0][0] = x0; /* attr[0].x */
- verts[0][0][1] = y0; /* attr[0].y */
+ verts[0][0][0] = clip_x0; /* attr[0].x */
+ verts[0][0][1] = clip_y0; /* attr[0].y */
verts[0][2][0] = sLeft; /* attr[2].s */
verts[0][2][1] = tTop; /* attr[2].t */
/* upper-right */
- verts[1][0][0] = x1;
- verts[1][0][1] = y0;
+ verts[1][0][0] = clip_x1;
+ verts[1][0][1] = clip_y0;
verts[1][2][0] = sRight;
verts[1][2][1] = tTop;
/* lower-right */
- verts[2][0][0] = x1;
- verts[2][0][1] = y1;
+ verts[2][0][0] = clip_x1;
+ verts[2][0][1] = clip_y1;
verts[2][2][0] = sRight;
verts[2][2][1] = tBot;
/* lower-left */
- verts[3][0][0] = x0;
- verts[3][0][1] = y1;
+ verts[3][0][0] = clip_x0;
+ verts[3][0][1] = clip_y1;
verts[3][2][0] = sLeft;
verts[3][2][1] = tBot;
@@ -499,7 +535,19 @@ draw_quad_colored(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
verts[i][2][3] = 1.0; /*Q*/
}
- st_draw_vertices(ctx, PIPE_PRIM_QUADS, 4, (float *) verts, 3, GL_FALSE);
+ buf = pipe->winsys->buffer_create(pipe->winsys, 32,
+ PIPE_BUFFER_USAGE_VERTEX,
+ sizeof(verts));
+ /* put vertex data into buffer */
+ map = pipe->winsys->buffer_map(pipe->winsys, buf,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ memcpy(map, verts, sizeof(verts));
+ pipe->winsys->buffer_unmap(pipe->winsys, buf);
+
+ util_draw_vertex_buffer(pipe, buf,
+ PIPE_PRIM_QUADS,
+ 4, /* verts */
+ 3); /* attribs/vert */
}
@@ -878,9 +926,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
GLsizei width, GLsizei height,
GLint dstx, GLint dsty)
{
- struct st_renderbuffer *rbRead = st_renderbuffer(ctx->ReadBuffer->_StencilBuffer);
struct st_renderbuffer *rbDraw = st_renderbuffer(ctx->DrawBuffer->_StencilBuffer);
- struct pipe_surface *psRead = rbRead->surface;
struct pipe_surface *psDraw = rbDraw->surface;
ubyte *drawMap;
ubyte *buffer;