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authorFrancisco Jerez <currojerez@riseup.net>2015-07-30 14:45:57 +0300
committerFrancisco Jerez <currojerez@riseup.net>2015-07-31 16:20:52 +0300
commit781dc7c0e1f41502f18e07c0940af949a78d2792 (patch)
tree21771b78370f657d3c3d5f926eabdca9a52134f7
parent383558c56427b0e8b4e56cce8737771ad053f753 (diff)
i965/fs: Fix regression with SIMD8 VS since b5f1a48e234d47b24df38cb562cffb8941d43795.
With num_direct_uniforms == 0 there's no space allocated in the param_size array for the one block of direct uniforms -- On the FS stage this would be a harmless no-op because it would simply re-set one of the param_size entries allocated for the sampler units to zero, but on the VS stage it has been reported to cause memory corruption followed by a crash -- Surprising how a full piglit run on Gen8 didn't catch it. Reported-and-reviewed-by: "Lofstedt, Marta" <marta.lofstedt@intel.com>
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_nir.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
index 722e4e75a82..9cb7b0db3f6 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
@@ -182,7 +182,8 @@ fs_visitor::nir_setup_uniforms(nir_shader *shader)
/* We split the uniform register file in half. The first half is
* entirely direct uniforms. The second half is indirect.
*/
- param_size[0] = num_direct_uniforms;
+ if (num_direct_uniforms > 0)
+ param_size[0] = num_direct_uniforms;
if (shader->num_uniforms > num_direct_uniforms)
param_size[num_direct_uniforms] = shader->num_uniforms - num_direct_uniforms;