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authorBrian Paul <brianp@vmware.com>2012-03-17 16:30:03 -0600
committerBrian Paul <brianp@vmware.com>2012-03-20 08:23:32 -0600
commit73fd269d2f5aa2a0b9bc03ef904b81e263e3cc37 (patch)
tree1839105a2ce1d882e774437f78e78f28763fbc0f
parentf4a93e0665881dd58a95abb6525676bd1cc2e6af (diff)
mesa: add integer texture completeness check
Per the spec, only nearest filtering is supported for integer textures. Otherwise, the texture is incomplete. Reviewed-by: José Fonseca <jfonseca@vmware.com> Reviewed-by: Eric Anholt <eric@anholt.net>
-rw-r--r--src/mesa/main/mtypes.h1
-rw-r--r--src/mesa/main/texobj.c6
-rw-r--r--src/mesa/main/texobj.h8
3 files changed, 15 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index c6e5b9467c0..a3827d48d78 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1318,6 +1318,7 @@ struct gl_texture_object
GLboolean GenerateMipmap; /**< GL_SGIS_generate_mipmap */
GLboolean _BaseComplete; /**< Is the base texture level valid? */
GLboolean _MipmapComplete; /**< Is the whole mipmap valid? */
+ GLboolean _IsIntegerFormat; /**< Does the texture store integer values? */
GLboolean _RenderToTexture; /**< Any rendering to this texture? */
GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */
GLboolean Immutable; /**< GL_ARB_texture_storage */
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index da27d9236e9..d641e40ad72 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -478,6 +478,12 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
return;
}
+ /* Check if the texture values are integer */
+ {
+ GLenum datatype = _mesa_get_format_datatype(baseImage->TexFormat);
+ t->_IsIntegerFormat = datatype == GL_INT || datatype == GL_UNSIGNED_INT;
+ }
+
/* Compute _MaxLevel (the maximum mipmap level we'll sample from given the
* mipmap image sizes and GL_TEXTURE_MAX_LEVEL state).
*/
diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h
index 850091e9636..c020b901382 100644
--- a/src/mesa/main/texobj.h
+++ b/src/mesa/main/texobj.h
@@ -83,6 +83,14 @@ static inline GLboolean
_mesa_is_texture_complete(const struct gl_texture_object *texObj,
const struct gl_sampler_object *sampler)
{
+ if (texObj->_IsIntegerFormat &&
+ (sampler->MagFilter != GL_NEAREST ||
+ (sampler->MinFilter != GL_NEAREST &&
+ sampler->MinFilter != GL_NEAREST_MIPMAP_NEAREST))) {
+ /* If the format is integer, only nearest filtering is allowed */
+ return GL_FALSE;
+ }
+
if (_mesa_is_mipmap_filter(sampler))
return texObj->_MipmapComplete;
else