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authorSam Hocevar <sam@hocevar.net>2011-02-16 17:04:20 -0700
committerIan Romanick <ian.d.romanick@intel.com>2011-03-01 12:54:05 -0800
commit6eb1f39b55e2191f5bb8cbd253428efd1de43e35 (patch)
tree8d90cb4b12c55c372135b32859facb817750443d
parent5e987d084922437b0574c469a835e741c82a7e1d (diff)
docs: add glsl info
(cherry picked from commit 3e8fb54fb8940d015dcc4631cb84255228b1ad9e)
-rw-r--r--docs/sourcetree.html1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/sourcetree.html b/docs/sourcetree.html
index 00dc4e7c9f4..08a9a50e9ec 100644
--- a/docs/sourcetree.html
+++ b/docs/sourcetree.html
@@ -23,6 +23,7 @@ each directory.
<ul>
<li><b>docs</b> - EGL documentation
<li><b>drivers</b> - EGL drivers
+ <li><b>glsl</b> - the GLSL compiler
<li><b>main</b> - main EGL library implementation. This is where all
the EGL API functions are implemented, like eglCreateContext().
</ul>