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authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>2019-12-16 17:14:04 -0500
committerMarge Bot <eric+marge@anholt.net>2019-12-17 17:42:57 +0000
commit66013cb1be2bd60d88d78ebe1624a5556a0460f7 (patch)
tree9f143dbaea161c77c5cc59d50267b4f611e8d088
parent1a53bed41cffa1f44f2253bc98f2f7f8acb76cc2 (diff)
pan/midgard: Set Z to shadow comparator for 2D
We still need to generalize for other types of (non-2D / array) shadow samplers, but this is enough for sampler2DShadow to work with initial dEQP tests passing. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3125> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3125>
-rw-r--r--src/panfrost/midgard/midgard_compile.c23
1 files changed, 21 insertions, 2 deletions
diff --git a/src/panfrost/midgard/midgard_compile.c b/src/panfrost/midgard/midgard_compile.c
index c28a69a4291..e2a6cef1433 100644
--- a/src/panfrost/midgard/midgard_compile.c
+++ b/src/panfrost/midgard/midgard_compile.c
@@ -1731,7 +1731,10 @@ emit_texop_native(compiler_context *ctx, nir_tex_instr *instr,
/* We may need a temporary for the coordinate */
- bool needs_temp_coord = (midgard_texop == TEXTURE_OP_TEXEL_FETCH);
+ bool needs_temp_coord =
+ (midgard_texop == TEXTURE_OP_TEXEL_FETCH) ||
+ (instr->is_shadow);
+
unsigned coords = needs_temp_coord ? make_compiler_temp_reg(ctx) : 0;
for (unsigned i = 0; i < instr->num_srcs; ++i) {
@@ -1795,7 +1798,8 @@ emit_texop_native(compiler_context *ctx, nir_tex_instr *instr,
ins.swizzle[1][2] = COMPONENT_Z;
ins.swizzle[1][3] = COMPONENT_Z;
} else if (nr_components == 2) {
- ins.swizzle[1][2] = COMPONENT_X;
+ ins.swizzle[1][2] =
+ instr->is_shadow ? COMPONENT_Z : COMPONENT_X;
ins.swizzle[1][3] = COMPONENT_X;
} else
unreachable("Invalid texture 2D components");
@@ -1819,6 +1823,21 @@ emit_texop_native(compiler_context *ctx, nir_tex_instr *instr,
break;
};
+ case nir_tex_src_comparator: {
+ /* TODO: generalize */
+ unsigned comp = COMPONENT_Z;
+
+ /* mov coord_temp.foo, coords */
+ midgard_instruction mov = v_mov(index, coords);
+ mov.mask = 1 << comp;
+
+ for (unsigned i = 0; i < MIR_VEC_COMPONENTS; ++i)
+ mov.swizzle[1][i] = COMPONENT_X;
+
+ emit_mir_instruction(ctx, mov);
+ break;
+ }
+
default:
unreachable("Unknown texture source type\n");
}