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authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>2021-04-07 11:00:06 -0400
committerMarge Bot <eric+marge@anholt.net>2021-05-10 02:21:13 +0000
commit564519dc84c527a4f6e952a5f0374008d26c5ec0 (patch)
tree1b15213c879f09df05594e0cb6f47a907dda46ba
parent25ab2347f8f70b582e9a24a9981f04aff54e131c (diff)
zink: rework memory_barrier hook again (third time's the charm)
this improves granularity for the barriers and is more in line with the spec for glMemoryBarrier Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10706>
-rw-r--r--src/gallium/drivers/zink/zink_context.c47
1 files changed, 22 insertions, 25 deletions
diff --git a/src/gallium/drivers/zink/zink_context.c b/src/gallium/drivers/zink/zink_context.c
index 5b4b7dadbb9..6b180d932fb 100644
--- a/src/gallium/drivers/zink/zink_context.c
+++ b/src/gallium/drivers/zink/zink_context.c
@@ -1978,14 +1978,14 @@ zink_texture_barrier(struct pipe_context *pctx, unsigned flags)
}
static inline void
-mem_barrier(struct zink_batch *batch, VkPipelineStageFlags stage, VkAccessFlags src, VkAccessFlags dst)
+mem_barrier(struct zink_batch *batch, VkPipelineStageFlags src_stage, VkPipelineStageFlags dst_stage, VkAccessFlags src, VkAccessFlags dst)
{
VkMemoryBarrier mb;
mb.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
mb.pNext = NULL;
mb.srcAccessMask = src;
mb.dstAccessMask = dst;
- vkCmdPipelineBarrier(batch->state->cmdbuf, stage, stage, 0, 1, &mb, 0, NULL, 0, NULL);
+ vkCmdPipelineBarrier(batch->state->cmdbuf, src_stage, dst_stage, 0, 1, &mb, 0, NULL, 0, NULL);
}
static void
@@ -2010,47 +2010,44 @@ zink_memory_barrier(struct pipe_context *pctx, unsigned flags)
/* TODO: this should flush all persistent buffers in use as I think */
}
- if (flags & (PIPE_BARRIER_SHADER_BUFFER | PIPE_BARRIER_TEXTURE |
- PIPE_BARRIER_IMAGE | PIPE_BARRIER_GLOBAL_BUFFER))
- mem_barrier(batch, all_flags, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
- VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT);
+ if (flags & (PIPE_BARRIER_TEXTURE | PIPE_BARRIER_SHADER_BUFFER | PIPE_BARRIER_IMAGE))
+ mem_barrier(batch, all_flags, all_flags, VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT);
- if (flags & (PIPE_BARRIER_QUERY_BUFFER | PIPE_BARRIER_IMAGE))
- mem_barrier(batch, VK_PIPELINE_STAGE_TRANSFER_BIT,
- VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
- VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT);
+ if (flags & PIPE_BARRIER_QUERY_BUFFER)
+ mem_barrier(batch, all_flags, VK_PIPELINE_STAGE_TRANSFER_BIT,
+ VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_TRANSFER_READ_BIT);
if (flags & PIPE_BARRIER_VERTEX_BUFFER)
- mem_barrier(batch, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
- VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
+ mem_barrier(batch, all_flags, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
+ VK_ACCESS_SHADER_WRITE_BIT,
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT);
if (flags & PIPE_BARRIER_INDEX_BUFFER)
- mem_barrier(batch, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
- VK_ACCESS_INDEX_READ_BIT,
+ mem_barrier(batch, all_flags, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
+ VK_ACCESS_SHADER_WRITE_BIT,
VK_ACCESS_INDEX_READ_BIT);
- if (flags & (PIPE_BARRIER_CONSTANT_BUFFER | PIPE_BARRIER_IMAGE))
- mem_barrier(batch, all_flags,
- VK_ACCESS_UNIFORM_READ_BIT,
+ if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
+ mem_barrier(batch, all_flags, all_flags,
+ VK_ACCESS_SHADER_WRITE_BIT,
VK_ACCESS_UNIFORM_READ_BIT);
if (flags & PIPE_BARRIER_INDIRECT_BUFFER)
- mem_barrier(batch, VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT,
- VK_ACCESS_INDIRECT_COMMAND_READ_BIT,
+ mem_barrier(batch, all_flags, VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT,
+ VK_ACCESS_SHADER_WRITE_BIT,
VK_ACCESS_INDIRECT_COMMAND_READ_BIT);
if (flags & PIPE_BARRIER_FRAMEBUFFER) {
- mem_barrier(batch, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT);
- mem_barrier(batch, VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT,
+ mem_barrier(batch, all_flags, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
+ VK_ACCESS_SHADER_WRITE_BIT,
+ VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT);
+ mem_barrier(batch, all_flags, VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT,
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT);
}
if (flags & PIPE_BARRIER_STREAMOUT_BUFFER)
- mem_barrier(batch, VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT |
- VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT,
+ mem_barrier(batch, all_flags,
+ VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT | VK_PIPELINE_STAGE_TRANSFORM_FEEDBACK_BIT_EXT,
VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT |
VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT,
VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_READ_BIT_EXT);