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authorJordan Justen <jordan.l.justen@intel.com>2012-10-29 10:47:19 -0700
committerJordan Justen <jordan.l.justen@intel.com>2012-11-03 10:54:41 -0700
commit4d62cb64a552c8e31a6facfb99d04fd11758ec25 (patch)
tree4415392bb4509a13f74b9be19dd0054327f2a312
parentf625cb580a14ce6fedd62f98bb7437c167a11c76 (diff)
mesa: remove unimplemented FramebufferTextureFaceARB
This function can be re-added with an actual implementation when ARB_geometry_shader4 is supported. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Paul Berry <stereotype441@gmail.com>
-rw-r--r--src/mesa/main/api_exec.c4
-rw-r--r--src/mesa/main/fbobject.c10
-rw-r--r--src/mesa/main/fbobject.h5
3 files changed, 0 insertions, 19 deletions
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index d9c306f2c34..bc5f71f0dd9 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -788,10 +788,6 @@ _mesa_create_exec_table(struct gl_context *ctx)
}
if (_mesa_is_desktop_gl(ctx)) {
- SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB);
- }
-
- if (_mesa_is_desktop_gl(ctx)) {
SET_ClampColorARB(exec, _mesa_ClampColorARB);
}
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 078e8320c71..fc5681ccc05 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -3055,16 +3055,6 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
}
-void GLAPIENTRY
-_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment,
- GLuint texture, GLint level, GLenum face)
-{
- GET_CURRENT_CONTEXT(ctx);
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glFramebufferTextureFaceARB "
- "not implemented!");
-}
-
static void
invalidate_framebuffer_storage(GLenum target, GLsizei numAttachments,
const GLenum *attachments, GLint x, GLint y,
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 5b724161431..44d92d42156 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -206,11 +206,6 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLbitfield mask, GLenum filter);
extern void GLAPIENTRY
-_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment,
- GLuint texture, GLint level, GLenum face);
-
-
-extern void GLAPIENTRY
_mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments,
const GLenum *attachments, GLint x, GLint y,
GLsizei width, GLsizei height);