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authorBoris Brezillon <boris.brezillon@collabora.com>2020-06-30 12:03:00 +0200
committerMarge Bot <eric+marge@anholt.net>2020-09-03 18:02:50 +0000
commit42f97f8ce3a9c119ccf960c5cad399f18114e924 (patch)
tree0bc0dcccf09073ae3c6c39886b80684cd3bd11c3
parentbe68de81abb3cf2d6944c4c5273c453a61437208 (diff)
nir/glsl: Consider block interfaces as structs when it comes to size/align calculation
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6472>
-rw-r--r--src/compiler/nir_types.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
index f86f0a79868..c7d07415cd2 100644
--- a/src/compiler/nir_types.cpp
+++ b/src/compiler/nir_types.cpp
@@ -696,6 +696,7 @@ glsl_get_natural_size_align_bytes(const struct glsl_type *type,
break;
}
+ case GLSL_TYPE_INTERFACE:
case GLSL_TYPE_STRUCT:
*size = 0;
*align = 0;
@@ -719,7 +720,6 @@ glsl_get_natural_size_align_bytes(const struct glsl_type *type,
case GLSL_TYPE_SUBROUTINE:
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
- case GLSL_TYPE_INTERFACE:
case GLSL_TYPE_FUNCTION:
unreachable("type does not have a natural size");
}