diff options
author | Samuel Pitoiset <samuel.pitoiset@gmail.com> | 2018-09-12 15:40:09 +0200 |
---|---|---|
committer | Juan A. Suarez Romero <jasuarez@igalia.com> | 2018-09-17 16:50:10 +0200 |
commit | 40b930c982a6449af24120009d054f6128afa4e5 (patch) | |
tree | b49ec05038b7f5422f0dec31b764b113f5bb91de | |
parent | a103bc9b1f17eee7a9bb3490f13ebbb5c14a8326 (diff) |
radv: fix setting global locations for indirect descriptors
Indirect descriptors only need one entry, we don't have to
emit a location for every descriptors.
Fixes GPU hangs with new CTS:
dEQP-VK.binding_model.descriptorset_random.*
CC: 18.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
(cherry picked from commit 9de062ef207c6062d1fabb70209f4bbc9dc4732d)
-rw-r--r-- | src/amd/vulkan/radv_nir_to_llvm.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c index e0dbba10982..12a47f127bd 100644 --- a/src/amd/vulkan/radv_nir_to_llvm.c +++ b/src/amd/vulkan/radv_nir_to_llvm.c @@ -817,7 +817,6 @@ set_global_input_locs(struct radv_shader_context *ctx, gl_shader_stage stage, for (unsigned i = 0; i < num_sets; ++i) { if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) && ctx->options->layout->set[i].layout->shader_stages & stage_mask) { - set_loc_desc(ctx, i, user_sgpr_idx, true); ctx->descriptor_sets[i] = ac_build_load_to_sgpr(&ctx->ac, desc_sets, |