summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTimothy Arceri <t_arceri@yahoo.com.au>2013-08-02 11:57:50 (GMT)
committerAndreas Boll <andreas.boll.dev@gmail.com>2013-08-02 14:22:03 (GMT)
commit37f9e0e84f27b9fa2010888aa3081f0461209403 (patch)
tree084112ae59a3e23fa9897ff43239ac7c412f3f1a
parent957a2014f9f3f9d7c3e53642dafcdc529eb0a466 (diff)
docs: Update some out of date sourcetree information
Reviewed-by: Andreas Boll <andreas.boll.dev@gmail.com> Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
-rw-r--r--docs/devinfo.html2
-rw-r--r--docs/sourcetree.html2
2 files changed, 1 insertions, 3 deletions
diff --git a/docs/devinfo.html b/docs/devinfo.html
index bf77259..4c1099c 100644
--- a/docs/devinfo.html
+++ b/docs/devinfo.html
@@ -36,7 +36,7 @@ To add a new GL extension to Mesa you have to do at least the following.
</pre>
</li>
<li>
- In the src/mesa/glapi/ directory, add the new extension functions and
+ In the src/mapi/glapi/gen/ directory, add the new extension functions and
enums to the gl_API.xml file.
Then, a bunch of source files must be regenerated by executing the
corresponding Python scripts.
diff --git a/docs/sourcetree.html b/docs/sourcetree.html
index 530c333..a6868d3 100644
--- a/docs/sourcetree.html
+++ b/docs/sourcetree.html
@@ -59,7 +59,6 @@ each directory.
<li><b>osmesa</b> - off-screen software driver
<li>XXX more
</ul>
- <li><b>es</b> - OpenGL ES overlay, parallelly buildable with the core Mesa
<li><b>math</b> - vertex array translation and transformation code
(not used with Gallium)
<li><b>program</b> - Vertex/fragment shader and GLSL compiler code
@@ -135,7 +134,6 @@ each directory.
<li><b>clover</b> - OpenCL state tracker
<li><b>dri</b> - Meta state tracker for DRI drivers
<li><b>egl</b> - Meta state tracker for EGL drivers
- <li><b>es</b> - OpenGL ES 1.x and 2.x state trackers
<li><b>glx</b> - Meta state tracker for GLX
<li><b>vdpau</b> - VDPAU state tracker
<li><b>vega</b> - OpenVG 1.x state tracker