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authorBrian <brian.paul@tungstengraphics.com>2008-01-28 17:22:12 -0700
committerBen Skeggs <skeggsb@gmail.com>2008-02-15 13:50:24 +1100
commit2f868411a209d909f3ea8f29a317b7327fe6f88a (patch)
tree60bc8ed1c5d986651971ef0948a0729b83c1b674
parent7c596b80110da42435f8f0714d6f21b760f11c4f (diff)
Cell: initial texture cache/sampling code
-rw-r--r--src/mesa/pipe/cell/spu/spu_texture.c139
-rw-r--r--src/mesa/pipe/cell/spu/spu_texture.h43
2 files changed, 182 insertions, 0 deletions
diff --git a/src/mesa/pipe/cell/spu/spu_texture.c b/src/mesa/pipe/cell/spu/spu_texture.c
new file mode 100644
index 00000000000..6d566a5006d
--- /dev/null
+++ b/src/mesa/pipe/cell/spu/spu_texture.c
@@ -0,0 +1,139 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_compiler.h"
+#include "spu_main.h"
+#include "spu_texture.h"
+#include "spu_tile.h"
+
+
+/**
+ * Number of texture tiles to cache.
+ * Note that this will probably be the largest consumer of SPU local store/
+ * memory for this driver!
+ */
+#define CACHE_SIZE 16
+
+static tile_t tex_tiles[CACHE_SIZE] ALIGN16_ATTRIB;
+
+static int tex_tile_x[CACHE_SIZE], tex_tile_y[CACHE_SIZE];
+
+
+
+/**
+ * Mark all tex cache entries as invalid.
+ */
+void
+invalidate_tex_cache(void)
+{
+ /* XXX memset? */
+ uint i;
+ for (i = 0; i < CACHE_SIZE; i++)
+ tex_tile_x[i] = tex_tile_y[i] = -1;
+}
+
+
+/**
+ * Return the cache pos/index which corresponds to texel (i,j)
+ */
+static INLINE uint
+cache_pos(uint i, uint j)
+{
+ uint tx = i / TILE_SIZE;
+ uint ty = j / TILE_SIZE;
+ uint pos = (tx + ty * 4) % CACHE_SIZE;
+ return pos;
+}
+
+
+/**
+ * Make sure the tile for texel (i,j) is present, return its position/index
+ * in the cache.
+ */
+static uint
+get_tex_tile(uint i, uint j)
+{
+ const int tx = i / TILE_SIZE;
+ const int ty = j / TILE_SIZE;
+ const uint pos = cache_pos(i, j);
+
+ if (tex_tile_x[pos] != tx || tex_tile_y[pos] != ty) {
+ /* texture cache miss, fetch tile from main memory */
+ const uint tiles_per_row = spu.texture.width / TILE_SIZE;
+ const uint bytes_per_tile = sizeof(tile_t);
+ const void *src = (const ubyte *) spu.texture.start
+ + (ty * tiles_per_row + tx) * bytes_per_tile;
+
+ printf("SPU %u: tex cache miss at %d, %d pos=%u old=%d,%d\n",
+ spu.init.id, tx, ty, pos,
+ tex_tile_x[pos], tex_tile_y[pos]);
+#if 0
+ printf("SPU %u: get tex tile from %p to %p\n",
+ spu.init.id, src, tex_tiles[pos].t32);
+#endif
+
+ ASSERT_ALIGN16(tex_tiles[pos].t32);
+ ASSERT_ALIGN16(src);
+
+ mfc_get(tex_tiles[pos].t32, /* dest */
+ (unsigned int) src,
+ bytes_per_tile, /* size */
+ TAG_TEXTURE_TILE,
+ 0, /* tid */
+ 0 /* rid */);
+
+ wait_on_mask(1 << TAG_TEXTURE_TILE);
+
+ tex_tile_x[pos] = tx;
+ tex_tile_y[pos] = ty;
+ }
+ else {
+#if 0
+ printf("SPU %u: tex cache HIT at %d, %d\n",
+ spu.init.id, tx, ty);
+#endif
+ }
+
+ return pos;
+}
+
+
+/**
+ * Get texture sample at texcoord.
+ * XXX this is extremely primitive for now.
+ */
+uint
+sample_texture(const float *texcoord)
+{
+ /* wrap/repeat */
+ uint i = (uint) (texcoord[0] * spu.texture.width) % spu.texture.width;
+ uint j = (uint) (texcoord[1] * spu.texture.height) % spu.texture.height;
+ uint pos = get_tex_tile(i, j);
+ uint texel = tex_tiles[pos].t32[j % TILE_SIZE][i % TILE_SIZE];
+ return texel;
+}
diff --git a/src/mesa/pipe/cell/spu/spu_texture.h b/src/mesa/pipe/cell/spu/spu_texture.h
new file mode 100644
index 00000000000..b75b7ac44fd
--- /dev/null
+++ b/src/mesa/pipe/cell/spu/spu_texture.h
@@ -0,0 +1,43 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef SPU_TEXTURE_H
+#define SPU_TEXTURE_H
+
+
+#include "pipe/p_compiler.h"
+
+
+extern void
+invalidate_tex_cache(void);
+
+
+extern uint
+sample_texture(const float *texcoord);
+
+
+#endif /* SPU_TEXTURE_H */