diff options
author | Clément Guérin <libcg@protonmail.com> | 2020-06-02 22:14:44 -0700 |
---|---|---|
committer | Marge Bot <eric+marge@anholt.net> | 2020-06-04 15:16:30 +0000 |
commit | 202252566bf053a31a4162e99f6fef5b82efc837 (patch) | |
tree | 6b6acca2f1f0aea5c6f31a989144e1da6d083389 | |
parent | 622e3a8510ad6ccff41b2ba2f6184b80ad67dea5 (diff) |
radv: Always expose non-visible local memory type on dedicated GPUs
DOOM Eternal expects this type, but RADV doesn't expose it when the VRAM
is entirely host-visible, in my case on Fiji. Matches AMDVLK behavior.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/3054
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5308>
-rw-r--r-- | src/amd/vulkan/radv_device.c | 25 |
1 files changed, 7 insertions, 18 deletions
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index c6845c5c494..4d3d0dea3e4 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -162,24 +162,13 @@ radv_physical_device_init_mem_types(struct radv_physical_device *device) unsigned type_count = 0; - if (device->rad_info.has_dedicated_vram) { - if (vram_index >= 0) { - device->memory_domains[type_count] = RADEON_DOMAIN_VRAM; - device->memory_flags[type_count] = RADEON_FLAG_NO_CPU_ACCESS; - device->memory_properties.memoryTypes[type_count++] = (VkMemoryType) { - .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, - .heapIndex = vram_index, - }; - } - } else { - if (visible_vram_index >= 0) { - device->memory_domains[type_count] = RADEON_DOMAIN_VRAM; - device->memory_flags[type_count] = RADEON_FLAG_NO_CPU_ACCESS; - device->memory_properties.memoryTypes[type_count++] = (VkMemoryType) { - .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, - .heapIndex = visible_vram_index, - }; - } + if (vram_index >= 0 || visible_vram_index >= 0) { + device->memory_domains[type_count] = RADEON_DOMAIN_VRAM; + device->memory_flags[type_count] = RADEON_FLAG_NO_CPU_ACCESS; + device->memory_properties.memoryTypes[type_count++] = (VkMemoryType) { + .propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, + .heapIndex = vram_index >= 0 ? vram_index : visible_vram_index, + }; } if (gart_index >= 0) { |