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authorMarek Olšák <marek.olsak@amd.com>2015-01-31 20:09:46 +0100
committerMarek Olšák <marek.olsak@amd.com>2015-02-04 14:34:13 +0100
commit1fe7ba8c6939ecaaa6c7e5cb6ce351167c5b6519 (patch)
tree00a4a9a75d496ab34f8fd5babd38213c774570ea
parent8f65e6eae8a3d44ff9ae04c62621e360a06ae29d (diff)
radeonsi: deduce rasterizer primitive type at the beginning of draw_vbo
I will need this for polygon stippling. Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.h1
-rw-r--r--src/gallium/drivers/radeonsi/si_state_draw.c29
2 files changed, 17 insertions, 13 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index d2edcdf8ea7..02820a1dd2d 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -223,6 +223,7 @@ struct si_context {
int last_prim;
int last_multi_vgt_param;
int last_rast_prim;
+ int current_rast_prim; /* primitive type after TES, GS */
/* Scratch buffer */
boolean emit_scratch_reloc;
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index 9446eca09c8..128ea04b71a 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -149,28 +149,26 @@ static unsigned si_get_ia_multi_vgt_param(struct si_context *sctx,
S_028AA8_WD_SWITCH_ON_EOP(sctx->b.chip_class >= CIK ? wd_switch_on_eop : 0);
}
-static void si_emit_rasterizer_prim_state(struct si_context *sctx, unsigned mode)
+/* rast_prim is the primitive type after GS. */
+static void si_emit_rasterizer_prim_state(struct si_context *sctx, unsigned rast_prim)
{
struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs;
- if (sctx->gs_shader)
- mode = sctx->gs_shader->gs_output_prim;
-
- if (mode == sctx->last_rast_prim)
+ if (rast_prim == sctx->last_rast_prim)
return;
r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
sctx->pa_sc_line_stipple |
- S_028A0C_AUTO_RESET_CNTL(mode == PIPE_PRIM_LINES ? 1 :
- mode == PIPE_PRIM_LINE_STRIP ? 2 : 0));
+ S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 :
+ rast_prim == PIPE_PRIM_LINE_STRIP ? 2 : 0));
r600_write_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL,
sctx->pa_su_sc_mode_cntl |
- S_028814_PROVOKING_VTX_LAST(mode == PIPE_PRIM_QUADS ||
- mode == PIPE_PRIM_QUAD_STRIP ||
- mode == PIPE_PRIM_POLYGON));
+ S_028814_PROVOKING_VTX_LAST(rast_prim == PIPE_PRIM_QUADS ||
+ rast_prim == PIPE_PRIM_QUAD_STRIP ||
+ rast_prim == PIPE_PRIM_POLYGON));
- sctx->last_rast_prim = mode;
+ sctx->last_rast_prim = rast_prim;
}
static void si_emit_draw_registers(struct si_context *sctx,
@@ -502,7 +500,7 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
{
struct si_context *sctx = (struct si_context *)ctx;
struct pipe_index_buffer ib = {};
- uint32_t i;
+ unsigned i;
if (!info->count && !info->indirect &&
(info->indexed || !info->count_from_stream_output))
@@ -511,6 +509,11 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
if (!sctx->ps_shader || !sctx->vs_shader)
return;
+ if (sctx->gs_shader)
+ sctx->current_rast_prim = sctx->gs_shader->gs_output_prim;
+ else
+ sctx->current_rast_prim = info->mode;
+
si_decompress_textures(sctx);
si_update_shaders(sctx);
@@ -596,7 +599,7 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
}
si_pm4_emit_dirty(sctx);
- si_emit_rasterizer_prim_state(sctx, info->mode);
+ si_emit_rasterizer_prim_state(sctx, sctx->current_rast_prim);
si_emit_draw_registers(sctx, info, &ib);
si_emit_draw_packets(sctx, info, &ib);