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authorJason Ekstrand <jason@jlekstrand.net>2021-12-02 14:42:16 -0600
committerMarge Bot <emma+marge@anholt.net>2021-12-11 04:40:20 +0000
commit1f559930b6b7a633d93cd4e9cc4965b3f5e7c607 (patch)
treea7be097ef381716a9a921adb3f9d4a6bdb3694a3
parent5197809302b183572a2b8380378dd266951e7726 (diff)
anv: Stop doing too much per-sample shading
We were setting anv_pipeline::sample_shading_enable based on sampleShadingEnable without looking at minSampleShading. We would then pass this value into nir_lower_wpos_center which would add sample_pos to frag_coord. Then the back-end compiler picks up on the existence of sample_pos and forces persample dispatch. This leads to doing per-sample dispatch whenever sampleShadingEnable = VK_TRUE regardless of the value of minSampleShading. This is almost certainly costing us perf somewhere. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14022>
-rw-r--r--src/intel/vulkan/anv_pipeline.c40
1 files changed, 19 insertions, 21 deletions
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index 0fbb15dbc93..ba02871d679 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -497,6 +497,13 @@ pipeline_has_coarse_pixel(const struct anv_graphics_pipeline *pipeline,
return true;
}
+static bool
+is_sample_shading(const VkPipelineMultisampleStateCreateInfo *ms_info)
+{
+ return ms_info->sampleShadingEnable &&
+ (ms_info->minSampleShading * ms_info->rasterizationSamples) > 1;
+}
+
static void
populate_wm_prog_key(const struct anv_graphics_pipeline *pipeline,
VkPipelineShaderStageCreateFlags flags,
@@ -542,14 +549,8 @@ populate_wm_prog_key(const struct anv_graphics_pipeline *pipeline,
key->alpha_test_replicate_alpha = false;
if (ms_info) {
- /* We should probably pull this out of the shader, but it's fairly
- * harmless to compute it and then let dead-code take care of it.
- */
- if (ms_info->rasterizationSamples > 1) {
- key->persample_interp = ms_info->sampleShadingEnable &&
- (ms_info->minSampleShading * ms_info->rasterizationSamples) > 1;
- key->multisample_fbo = true;
- }
+ key->persample_interp = is_sample_shading(ms_info);
+ key->multisample_fbo = ms_info->rasterizationSamples > 1;
}
key->coarse_pixel =
@@ -2414,10 +2415,16 @@ anv_graphics_pipeline_init(struct anv_graphics_pipeline *pipeline,
PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT);
pipeline->depth_clip_enable = clip_info ? clip_info->depthClipEnable : !pipeline->depth_clamp_enable;
- pipeline->sample_shading_enable =
- !pCreateInfo->pRasterizationState->rasterizerDiscardEnable &&
- pCreateInfo->pMultisampleState &&
- pCreateInfo->pMultisampleState->sampleShadingEnable;
+ /* If rasterization is not enabled, ms_info must be ignored. */
+ const bool raster_enabled =
+ !pCreateInfo->pRasterizationState->rasterizerDiscardEnable ||
+ (pipeline->dynamic_states &
+ ANV_CMD_DIRTY_DYNAMIC_RASTERIZER_DISCARD_ENABLE);
+
+ const VkPipelineMultisampleStateCreateInfo *ms_info =
+ raster_enabled ? pCreateInfo->pMultisampleState : NULL;
+
+ pipeline->sample_shading_enable = ms_info && is_sample_shading(ms_info);
result = anv_pipeline_compile_graphics(pipeline, cache, pCreateInfo);
if (result != VK_SUCCESS) {
@@ -2499,15 +2506,6 @@ anv_graphics_pipeline_init(struct anv_graphics_pipeline *pipeline,
pipeline->topology = vk_to_intel_primitive_type[ia_info->topology];
}
- /* If rasterization is not enabled, ms_info must be ignored. */
- const bool raster_enabled =
- !pCreateInfo->pRasterizationState->rasterizerDiscardEnable ||
- (pipeline->dynamic_states &
- ANV_CMD_DIRTY_DYNAMIC_RASTERIZER_DISCARD_ENABLE);
-
- const VkPipelineMultisampleStateCreateInfo *ms_info =
- raster_enabled ? pCreateInfo->pMultisampleState : NULL;
-
const VkPipelineRasterizationLineStateCreateInfoEXT *line_info =
vk_find_struct_const(pCreateInfo->pRasterizationState->pNext,
PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT);