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authorBrian Paul <brianp@vmware.com>2012-10-27 08:58:19 -0600
committerBrian Paul <brianp@vmware.com>2012-10-29 17:56:05 -0600
commit1e46d810c839c8dcfa4201bbbd2d967011046560 (patch)
tree189effcc15acc9661cd4500ae99401886df1d3df
parentec5341800b6abc42ceb612842b8c8029fc12365f (diff)
mesa: use GLuint for more gl_constants fields
To silence assorted MSVC warnings. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
-rw-r--r--src/mesa/main/mtypes.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index c3378cd99ed..7f2adc773b6 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2763,12 +2763,12 @@ struct gl_program_constants
*/
struct gl_constants
{
- GLint MaxTextureMbytes; /**< Max memory per image, in MB */
- GLint MaxTextureLevels; /**< Max mipmap levels. */
- GLint Max3DTextureLevels; /**< Max mipmap levels for 3D textures */
- GLint MaxCubeTextureLevels; /**< Max mipmap levels for cube textures */
- GLint MaxArrayTextureLayers; /**< Max layers in array textures */
- GLint MaxTextureRectSize; /**< Max rectangle texture size, in pixes */
+ GLuint MaxTextureMbytes; /**< Max memory per image, in MB */
+ GLuint MaxTextureLevels; /**< Max mipmap levels. */
+ GLuint Max3DTextureLevels; /**< Max mipmap levels for 3D textures */
+ GLuint MaxCubeTextureLevels; /**< Max mipmap levels for cube textures */
+ GLuint MaxArrayTextureLayers; /**< Max layers in array textures */
+ GLuint MaxTextureRectSize; /**< Max rectangle texture size, in pixes */
GLuint MaxTextureCoordUnits;
GLuint MaxTextureImageUnits;
GLuint MaxVertexTextureImageUnits;