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authorChia-I Wu <olvaffe@gmail.com>2010-01-21 15:29:28 +0800
committerChia-I Wu <olvaffe@gmail.com>2010-01-21 15:59:06 +0800
commit1af67195b31f66c725293c916b794fbdb633aec9 (patch)
tree0b4505c1878645488d6dcf662cb452177bd7798e
parentada46053a4b37967cc53355b9baf712aa5a8bafd (diff)
docs: Update documentation for OpenVG and OpenGL ES.
Update the instructions and add references to egl.html.
-rw-r--r--docs/opengles.html4
-rw-r--r--docs/openvg.html19
2 files changed, 8 insertions, 15 deletions
diff --git a/docs/opengles.html b/docs/opengles.html
index d460bccf6c5..8665a9c353e 100644
--- a/docs/opengles.html
+++ b/docs/opengles.html
@@ -13,7 +13,8 @@ More informations about OpenGL ES can be found at
<a href="http://www.khronos.org/opengles/">http://www.khronos.org/opengles/</a>.</p>
<p>The OpenGL ES state trackers depends on the Gallium architecture and a
-working EGL implementation.</p>
+working EGL implementation. Please refer to <a href="egl.html">Mesa EGL</a>
+for more information about EGL.</p>
<h2>Build the Libraries</h2>
@@ -28,7 +29,6 @@ working EGL implementation.</p>
<p>There are some demos in <code>progs/es1/</code> and <code>progs/es2/</code>. You can use them to test your build. For example,</p>
<pre>
- $ export EGL_DRIVER=/usr/local/lib/dri/egl_x11_i915.so # specify the EGL driver
$ cd progs/es1/xegl
$ make
$ ./torus
diff --git a/docs/openvg.html b/docs/openvg.html
index 442ee522f18..cd39b133c43 100644
--- a/docs/openvg.html
+++ b/docs/openvg.html
@@ -1,6 +1,6 @@
<HTML>
-<TITLE>Mesa Release Notes</TITLE>
+<TITLE>OpenVG State Tracker</TITLE>
<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
@@ -20,12 +20,13 @@ http://www.khronos.org/openvg/</a> .
</p>
<p>
The OpenVG state tracker depends on the Gallium architecture and a working EGL implementation.
+Please refer to <a href="egl.html">Mesa EGL</a> for more information about EGL.
</p>
<h2>Building the library</h2>
<ol>
-<li>Build Mesa3D with Gallium3D. Any build that builds Gallium3D libraries and EGL will suffice</li>
+<li>Build Mesa3D with Gallium3D. Any build that builds Gallium3D libraries, EGL, and Gallium EGL drivers will suffice</li>
<li>cd src/gallium/state_trackers/vega; make</li>
<li>The last step will build libOpenVG library. You can add the libdir to LD_LIBRARY_PATH or install libOpenVG</li>
</ol>
@@ -33,12 +34,9 @@ The OpenVG state tracker depends on the Gallium architecture and a working EGL i
<h3>Sample build</h3>
A sample build looks as follows:
<pre>
- make linux-x86-64-debug
- cd src/gallium/state_trackers/vega
- make
- cd ../../../..
- export LD_LIBRARY_PATH=$PWD/lib64
- export EGL_DRIVER="egl_softpipe"
+ $ ./configure --with-state-trackers=egl_g3d,vega --enable-gallium-intel
+ $ make
+ $ make install
</pre>
<h2>OpenVG Demos</h2>
@@ -59,10 +57,5 @@ To run a demo:
</pre>
-<h2>Notes</h2>
-<ul>
-<li>EGL_DRIVER environmental variable: forces usage of a specific EGL driver. Unless you force egl_softpipe the implementation will look for a DRI hardware accelerate driver and unless you have a Gallium driver that supports it, you'll see crashes</li>
-</ul>
-
</body>
</html>