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authorAlan Hourihane <alanh@vmware.com>2013-03-05 12:05:26 +0000
committerAlan Hourihane <alanh@vmware.com>2013-03-05 17:22:44 +0000
commit196443f3f5b43d26895043701ea0cdabfaa78210 (patch)
treeb1c7cbea3ab0009366f81dcc039ede9f26c03263
parent87fdcd87b163176dc7336a88c81f4b2d8f160231 (diff)
Add missing GL_TEXTURE_CUBE_MAP entry in _mesa_legal_texture_dimensions
This was hit on the glTexStorage2D() path. Note: this is a candidate for the stable branches Signed-off-by: Alan Hourihane <alanh@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
-rw-r--r--src/mesa/main/teximage.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 0dcf88ae424..9d4a17052d5 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1416,6 +1416,7 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
return GL_FALSE;
return GL_TRUE;
+ case GL_TEXTURE_CUBE_MAP:
case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: