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authorCorbin Simpson <MostAwesomeDude@gmail.com>2010-01-18 18:05:55 -0800
committerCorbin Simpson <MostAwesomeDude@gmail.com>2010-01-18 18:06:55 -0800
commit09f69b1e5d4e9a4086950de97e0bff46e70bd686 (patch)
tree2ca1f3f9ecb1a2a7ba810a73f066c5560e289f63
parentf90733c116acb68d79b3c4dda76983819062a5f1 (diff)
docs: Clarify PIPE_TEXTURE_USAGE_DYNAMIC.
-rw-r--r--src/gallium/docs/source/screen.rst6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index bac63135b51..72bb75a55dc 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -23,7 +23,7 @@ texture that can be used as multiple things.
validated here is implicitly also a depthbuffer.
* ``SAMPLER``: A texture that may be sampled from in a fragment or vertex
shader.
-* ``DYNAMIC``: XXX undefined
+* ``DYNAMIC``: A texture that will be mapped frequently.
Methods
-------
@@ -59,6 +59,10 @@ See if a format can be used in a specific manner.
Returns TRUE if all usages can be satisfied.
+.. note::
+
+ ``PIPE_TEXTURE_USAGE_DYNAMIC`` is not a valid usage.
+
texture_create
^^^^^^^^^^^^^^