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authorBoris Brezillon <boris.brezillon@collabora.com>2021-04-30 15:17:50 +0200
committerMarge Bot <eric+marge@anholt.net>2021-05-07 15:58:56 +0000
commit09e65df92e9f9457f9116bb04f581871ed0ce18f (patch)
tree24e9f9848ec4b35095c6daf789fb03bb9dee41fd
parent666072c91f441fac73a633cc60f56b44fcc3f680 (diff)
panfrost: Don't select the blit shader fragout type twice
The type has already been selected when forging the key, no need to do it again pan_blitter_emit_bifrost_blend(). Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10548>
-rw-r--r--src/panfrost/lib/pan_blitter.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/panfrost/lib/pan_blitter.c b/src/panfrost/lib/pan_blitter.c
index 2d853457a60..f6e22abf1c2 100644
--- a/src/panfrost/lib/pan_blitter.c
+++ b/src/panfrost/lib/pan_blitter.c
@@ -224,10 +224,7 @@ pan_blitter_emit_bifrost_blend(const struct panfrost_device *dev,
return;
}
- nir_alu_type type =
- (util_format_is_pure_uint(iview->format)) ? nir_type_uint32 :
- (util_format_is_pure_sint(iview->format)) ? nir_type_int32 :
- nir_type_float32;
+ nir_alu_type type = blit_shader->key.surfaces[rt].type;
cfg.round_to_fb_precision = true;
cfg.srgb = util_format_is_srgb(iview->format);