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authorErik Faye-Lund <erik.faye-lund@collabora.com>2022-04-06 15:04:34 +0200
committerMarge Bot <emma+marge@anholt.net>2022-04-19 15:39:48 +0000
commit0551f8ed62b106f3c1f1ac0c6f1a6171cde2c2cf (patch)
tree8c048a09afb99c6b00d1cb15189a42ae54fdd408
parentb369e10d08af8a59d2e8159f3e0374aa094b33d5 (diff)
dzn: port code to plain c
This does quite a lot in one go, simply because C and C++ are too different to cleanly move from one language to another. But hopefully this won't create too many rebase-issues. Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15816>
-rw-r--r--src/microsoft/vulkan/dzn_cmd_buffer.c (renamed from src/microsoft/vulkan/dzn_cmd_buffer.cpp)50
-rw-r--r--src/microsoft/vulkan/dzn_descriptor_set.c (renamed from src/microsoft/vulkan/dzn_descriptor_set.cpp)16
-rw-r--r--src/microsoft/vulkan/dzn_device.c (renamed from src/microsoft/vulkan/dzn_device.cpp)85
-rw-r--r--src/microsoft/vulkan/dzn_image.c (renamed from src/microsoft/vulkan/dzn_image.cpp)18
-rw-r--r--src/microsoft/vulkan/dzn_meta.c (renamed from src/microsoft/vulkan/dzn_meta.cpp)30
-rw-r--r--src/microsoft/vulkan/dzn_pass.c (renamed from src/microsoft/vulkan/dzn_pass.cpp)0
-rw-r--r--src/microsoft/vulkan/dzn_pipeline.c (renamed from src/microsoft/vulkan/dzn_pipeline.cpp)22
-rw-r--r--src/microsoft/vulkan/dzn_pipeline_cache.c (renamed from src/microsoft/vulkan/dzn_pipeline_cache.cpp)0
-rw-r--r--src/microsoft/vulkan/dzn_private.h10
-rw-r--r--src/microsoft/vulkan/dzn_query.c (renamed from src/microsoft/vulkan/dzn_query.cpp)12
-rw-r--r--src/microsoft/vulkan/dzn_sync.c (renamed from src/microsoft/vulkan/dzn_sync.cpp)8
-rw-r--r--src/microsoft/vulkan/dzn_wsi.c (renamed from src/microsoft/vulkan/dzn_wsi.cpp)0
-rw-r--r--src/microsoft/vulkan/meson.build22
13 files changed, 141 insertions, 132 deletions
diff --git a/src/microsoft/vulkan/dzn_cmd_buffer.cpp b/src/microsoft/vulkan/dzn_cmd_buffer.c
index 495b0468f7e..d5172c38a45 100644
--- a/src/microsoft/vulkan/dzn_cmd_buffer.cpp
+++ b/src/microsoft/vulkan/dzn_cmd_buffer.c
@@ -182,16 +182,16 @@ dzn_cmd_buffer_create(const VkCommandBufferAllocateInfo *info,
cmdbuf->vk.destroy = dzn_cmd_buffer_destroy;
if (FAILED(ID3D12Device1_CreateCommandAllocator(device->dev, type,
- IID_ID3D12CommandAllocator,
- (void **)&cmdbuf->cmdalloc))) {
+ &IID_ID3D12CommandAllocator,
+ &cmdbuf->cmdalloc))) {
result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
goto out;
}
if (FAILED(ID3D12Device1_CreateCommandList(device->dev, 0, type,
cmdbuf->cmdalloc, NULL,
- IID_ID3D12GraphicsCommandList1,
- (void **)&cmdbuf->cmdlist))) {
+ &IID_ID3D12GraphicsCommandList1,
+ &cmdbuf->cmdlist))) {
result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
goto out;
}
@@ -265,8 +265,8 @@ dzn_cmd_buffer_reset(struct dzn_cmd_buffer *cmdbuf)
if (FAILED(ID3D12Device1_CreateCommandList(device->dev, 0,
type,
cmdbuf->cmdalloc, NULL,
- IID_ID3D12GraphicsCommandList1,
- (void **)&cmdbuf->cmdlist))) {
+ &IID_ID3D12GraphicsCommandList1,
+ &cmdbuf->cmdlist))) {
cmdbuf->error = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
}
@@ -689,7 +689,7 @@ dzn_CmdPipelineBarrier2(VkCommandBuffer commandBuffer,
* D3D12 barrier API.
*/
if (info->memoryBarrierCount) {
- D3D12_RESOURCE_BARRIER barriers[2] = {};
+ D3D12_RESOURCE_BARRIER barriers[2] = { 0 };
barriers[0].Type = D3D12_RESOURCE_BARRIER_TYPE_UAV;
barriers[0].Flags = D3D12_RESOURCE_BARRIER_FLAG_NONE;
@@ -703,7 +703,7 @@ dzn_CmdPipelineBarrier2(VkCommandBuffer commandBuffer,
for (uint32_t i = 0; i < info->bufferMemoryBarrierCount; i++) {
VK_FROM_HANDLE(dzn_buffer, buf, info->pBufferMemoryBarriers[i].buffer);
- D3D12_RESOURCE_BARRIER barrier = {};
+ D3D12_RESOURCE_BARRIER barrier = { 0 };
/* UAV are used only for storage buffers, skip all other buffers. */
if (!(buf->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT))
@@ -863,8 +863,8 @@ dzn_cmd_buffer_alloc_internal_buf(struct dzn_cmd_buffer *cmdbuf,
ID3D12Device1_CreateCommittedResource(device->dev, &hprops,
D3D12_HEAP_FLAG_NONE, &rdesc,
init_state, NULL,
- IID_ID3D12Resource,
- (void **)&res);
+ &IID_ID3D12Resource,
+ &res);
if (FAILED(hres)) {
cmdbuf->error = vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
return cmdbuf->error;
@@ -895,8 +895,8 @@ dzn_cmd_buffer_clear_rects_with_copy(struct dzn_cmd_buffer *cmdbuf,
{
enum pipe_format pfmt = vk_format_to_pipe_format(image->vk.format);
uint32_t blksize = util_format_get_blocksize(pfmt);
- uint8_t buf[D3D12_TEXTURE_DATA_PITCH_ALIGNMENT * 3] = {};
- uint32_t raw[4] = {};
+ uint8_t buf[D3D12_TEXTURE_DATA_PITCH_ALIGNMENT * 3] = { 0 };
+ uint32_t raw[4] = { 0 };
assert(blksize <= sizeof(raw));
assert(!(sizeof(buf) % blksize));
@@ -1046,8 +1046,8 @@ dzn_cmd_buffer_clear_ranges_with_copy(struct dzn_cmd_buffer *cmdbuf,
{
enum pipe_format pfmt = vk_format_to_pipe_format(image->vk.format);
uint32_t blksize = util_format_get_blocksize(pfmt);
- uint8_t buf[D3D12_TEXTURE_DATA_PITCH_ALIGNMENT * 3] = {};
- uint32_t raw[4] = {};
+ uint8_t buf[D3D12_TEXTURE_DATA_PITCH_ALIGNMENT * 3] = { 0 };
+ uint32_t raw[4] = { 0 };
assert(blksize <= sizeof(raw));
assert(!(sizeof(buf) % blksize));
@@ -1376,7 +1376,7 @@ dzn_cmd_buffer_clear_zs(struct dzn_cmd_buffer *cmdbuf,
dzn_foreach_aspect(aspect, range->aspectMask) {
barrier_aspects[barrier_count] = aspect;
- barriers[barrier_count] = D3D12_RESOURCE_BARRIER {
+ barriers[barrier_count] = (D3D12_RESOURCE_BARRIER) {
.Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION,
.Flags = D3D12_RESOURCE_BARRIER_FLAG_NONE,
.Transition = {
@@ -2238,7 +2238,7 @@ dzn_cmd_buffer_resolve_attachment(struct dzn_cmd_buffer *cmdbuf, uint32_t i)
/* TODO: 2DArrays/3D */
if (subpass->colors[i].during != D3D12_RESOURCE_STATE_RESOLVE_SOURCE) {
- barriers[barrier_count++] = D3D12_RESOURCE_BARRIER {
+ barriers[barrier_count++] = (D3D12_RESOURCE_BARRIER) {
.Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION,
.Flags = D3D12_RESOURCE_BARRIER_FLAG_NONE,
.Transition = {
@@ -2251,7 +2251,7 @@ dzn_cmd_buffer_resolve_attachment(struct dzn_cmd_buffer *cmdbuf, uint32_t i)
}
if (subpass->resolve[i].during != D3D12_RESOURCE_STATE_RESOLVE_DEST) {
- barriers[barrier_count++] = D3D12_RESOURCE_BARRIER {
+ barriers[barrier_count++] = (D3D12_RESOURCE_BARRIER) {
.Type = D3D12_RESOURCE_BARRIER_TYPE_TRANSITION,
.Flags = D3D12_RESOURCE_BARRIER_FLAG_NONE,
.Transition = {
@@ -2284,7 +2284,7 @@ dzn_cmd_buffer_begin_subpass(struct dzn_cmd_buffer *cmdbuf)
struct dzn_render_pass *pass = cmdbuf->state.pass;
const struct dzn_subpass *subpass = &pass->subpasses[cmdbuf->state.subpass];
- D3D12_CPU_DESCRIPTOR_HANDLE rt_handles[MAX_RTS] = { };
+ D3D12_CPU_DESCRIPTOR_HANDLE rt_handles[MAX_RTS] = { 0 };
D3D12_CPU_DESCRIPTOR_HANDLE zs_handle = { 0 };
for (uint32_t i = 0; i < subpass->color_count; i++) {
@@ -2360,8 +2360,8 @@ dzn_cmd_buffer_update_heaps(struct dzn_cmd_buffer *cmdbuf, uint32_t bindpoint)
desc_state->heaps[D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV],
desc_state->heaps[D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER]
};
- uint32_t new_heap_offsets[NUM_POOL_TYPES] = {};
- bool update_root_desc_table[NUM_POOL_TYPES] = {};
+ uint32_t new_heap_offsets[NUM_POOL_TYPES] = { 0 };
+ bool update_root_desc_table[NUM_POOL_TYPES] = { 0 };
const struct dzn_pipeline *pipeline =
cmdbuf->state.bindpoint[bindpoint].pipeline;
@@ -2901,7 +2901,7 @@ dzn_cmd_buffer_indirect_draw(struct dzn_cmd_buffer *cmdbuf,
ID3D12GraphicsCommandList1_ResourceBarrier(cmdbuf->cmdlist, post_barrier_count, post_barriers);
- D3D12_INDEX_BUFFER_VIEW ib_view = {};
+ D3D12_INDEX_BUFFER_VIEW ib_view = { 0 };
if (triangle_fan_exec_buf) {
enum dzn_index_type index_type =
@@ -2911,7 +2911,7 @@ dzn_cmd_buffer_indirect_draw(struct dzn_cmd_buffer *cmdbuf,
struct dzn_meta_triangle_fan_rewrite_index *rewrite_index =
&device->triangle_fan[index_type];
- struct dzn_triangle_fan_rewrite_index_params rewrite_index_params = {};
+ struct dzn_triangle_fan_rewrite_index_params rewrite_index_params = { 0 };
assert(rewrite_index->root_sig);
assert(rewrite_index->pipeline_state);
@@ -3106,7 +3106,7 @@ dzn_CmdCopyImage2(VkCommandBuffer commandBuffer,
};
for (uint32_t r = 0; r < info->regionCount; r++) {
- blit_regions[r] = VkImageBlit2 {
+ blit_regions[r] = (VkImageBlit2) {
.sType = VK_STRUCTURE_TYPE_IMAGE_BLIT_2,
.srcSubresource = info->pRegions[r].srcSubresource,
.srcOffsets = {
@@ -3134,7 +3134,7 @@ dzn_CmdCopyImage2(VkCommandBuffer commandBuffer,
return;
}
- D3D12_TEXTURE_COPY_LOCATION tmp_loc = {};
+ D3D12_TEXTURE_COPY_LOCATION tmp_loc = { 0 };
D3D12_RESOURCE_DESC tmp_desc = {
.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D,
.Alignment = D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT,
@@ -3428,7 +3428,7 @@ dzn_CmdBeginRenderPass2(VkCommandBuffer commandBuffer,
assert(pass->attachment_count == framebuffer->attachment_count);
cmdbuf->state.framebuffer = framebuffer;
- cmdbuf->state.render_area = D3D12_RECT {
+ cmdbuf->state.render_area = (D3D12_RECT) {
.left = pRenderPassBeginInfo->renderArea.offset.x,
.top = pRenderPassBeginInfo->renderArea.offset.y,
.right = (LONG)(pRenderPassBeginInfo->renderArea.offset.x + pRenderPassBeginInfo->renderArea.extent.width),
diff --git a/src/microsoft/vulkan/dzn_descriptor_set.cpp b/src/microsoft/vulkan/dzn_descriptor_set.c
index d15b618e3e3..b19da113a33 100644
--- a/src/microsoft/vulkan/dzn_descriptor_set.cpp
+++ b/src/microsoft/vulkan/dzn_descriptor_set.c
@@ -131,7 +131,7 @@ dzn_descriptor_set_layout_create(struct dzn_device *device,
const VkDescriptorSetLayoutBinding *bindings = pCreateInfo->pBindings;
uint32_t binding_count = 0, static_sampler_count = 0, total_ranges = 0;
uint32_t dynamic_ranges_offset = 0, immutable_sampler_count = 0;
- uint32_t range_count[MAX_SHADER_VISIBILITIES][NUM_POOL_TYPES] = {};
+ uint32_t range_count[MAX_SHADER_VISIBILITIES][NUM_POOL_TYPES] = { 0 };
for (uint32_t i = 0; i < pCreateInfo->bindingCount; i++) {
binding_count = MAX2(binding_count, bindings[i].binding + 1);
@@ -246,7 +246,7 @@ dzn_descriptor_set_layout_create(struct dzn_device *device,
(pCreateInfo->bindingCount ?
(ordered_bindings[pCreateInfo->bindingCount - 1].binding + 1) : 0));
- uint32_t range_idx[MAX_SHADER_VISIBILITIES][NUM_POOL_TYPES] = {};
+ uint32_t range_idx[MAX_SHADER_VISIBILITIES][NUM_POOL_TYPES] = { 0 };
uint32_t static_sampler_idx = 0, immutable_sampler_idx = 0;
uint32_t dynamic_buffer_idx = 0;
uint32_t base_register = 0;
@@ -333,7 +333,7 @@ dzn_descriptor_set_layout_create(struct dzn_device *device,
assert(visibility < ARRAY_SIZE(set_layout->ranges));
- bool has_range[NUM_POOL_TYPES] = {};
+ bool has_range[NUM_POOL_TYPES] = { 0 };
has_range[D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER] =
has_sampler && !has_static_sampler;
has_range[D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV] =
@@ -585,7 +585,7 @@ dzn_pipeline_layout_create(struct dzn_device *device,
}
- D3D12_ROOT_PARAMETER1 root_params[MAX_ROOT_PARAMS] = {};
+ D3D12_ROOT_PARAMETER1 root_params[MAX_ROOT_PARAMS] = { 0 };
D3D12_DESCRIPTOR_RANGE1 *range_ptr = ranges;
D3D12_ROOT_PARAMETER1 *root_param;
uint32_t root_dwords = 0;
@@ -788,8 +788,8 @@ dzn_descriptor_heap_init(struct dzn_descriptor_heap *heap,
};
if (FAILED(ID3D12Device1_CreateDescriptorHeap(device->dev, &desc,
- IID_ID3D12DescriptorHeap,
- (void **)&heap->heap))) {
+ &IID_ID3D12DescriptorHeap,
+ &heap->heap))) {
return vk_error(device,
shader_visible ?
VK_ERROR_OUT_OF_DEVICE_MEMORY : VK_ERROR_OUT_OF_HOST_MEMORY);
@@ -810,7 +810,7 @@ dzn_descriptor_heap_init(struct dzn_descriptor_heap *heap,
D3D12_CPU_DESCRIPTOR_HANDLE
dzn_descriptor_heap_get_cpu_handle(const struct dzn_descriptor_heap *heap, uint32_t desc_offset)
{
- return D3D12_CPU_DESCRIPTOR_HANDLE {
+ return (D3D12_CPU_DESCRIPTOR_HANDLE) {
.ptr = heap->cpu_base + (desc_offset * heap->desc_sz),
};
}
@@ -818,7 +818,7 @@ dzn_descriptor_heap_get_cpu_handle(const struct dzn_descriptor_heap *heap, uint3
D3D12_GPU_DESCRIPTOR_HANDLE
dzn_descriptor_heap_get_gpu_handle(const struct dzn_descriptor_heap *heap, uint32_t desc_offset)
{
- return D3D12_GPU_DESCRIPTOR_HANDLE {
+ return (D3D12_GPU_DESCRIPTOR_HANDLE) {
.ptr = heap->gpu_base ? heap->gpu_base + (desc_offset * heap->desc_sz) : 0,
};
}
diff --git a/src/microsoft/vulkan/dzn_device.cpp b/src/microsoft/vulkan/dzn_device.c
index f18413dcf0e..480ae263f82 100644
--- a/src/microsoft/vulkan/dzn_device.cpp
+++ b/src/microsoft/vulkan/dzn_device.c
@@ -78,7 +78,7 @@ static const struct vk_instance_extension_table instance_extensions = {
static void
dzn_physical_device_get_extensions(struct dzn_physical_device *pdev)
{
- pdev->vk.supported_extensions = vk_device_extension_table {
+ pdev->vk.supported_extensions = (struct vk_device_extension_table) {
#ifdef DZN_USE_WSI_PLATFORM
.KHR_swapchain = true,
#endif
@@ -293,7 +293,7 @@ dzn_physical_device_cache_caps(struct dzn_physical_device *pdev)
ID3D12Device1_CheckFeatureSupport(pdev->dev, D3D12_FEATURE_ARCHITECTURE1, &pdev->architecture, sizeof(pdev->architecture));
ID3D12Device1_CheckFeatureSupport(pdev->dev, D3D12_FEATURE_D3D12_OPTIONS, &pdev->options, sizeof(pdev->options));
- pdev->queue_families[pdev->queue_family_count++] = {
+ pdev->queue_families[pdev->queue_family_count++] = (struct dzn_queue_family) {
.props = {
.queueFlags = VK_QUEUE_GRAPHICS_BIT |
VK_QUEUE_COMPUTE_BIT |
@@ -307,7 +307,7 @@ dzn_physical_device_cache_caps(struct dzn_physical_device *pdev)
},
};
- pdev->queue_families[pdev->queue_family_count++] = {
+ pdev->queue_families[pdev->queue_family_count++] = (struct dzn_queue_family) {
.props = {
.queueFlags = VK_QUEUE_COMPUTE_BIT |
VK_QUEUE_TRANSFER_BIT,
@@ -320,7 +320,7 @@ dzn_physical_device_cache_caps(struct dzn_physical_device *pdev)
},
};
- pdev->queue_families[pdev->queue_family_count++] = {
+ pdev->queue_families[pdev->queue_family_count++] = (struct dzn_queue_family) {
.props = {
.queueFlags = VK_QUEUE_TRANSFER_BIT,
.queueCount = 1,
@@ -343,8 +343,8 @@ dzn_physical_device_cache_caps(struct dzn_physical_device *pdev)
ID3D12CommandQueue *cmdqueue;
ID3D12Device1_CreateCommandQueue(pdev->dev, &queue_desc,
- IID_ID3D12CommandQueue,
- (void **)&cmdqueue);
+ &IID_ID3D12CommandQueue,
+ &cmdqueue);
uint64_t ts_freq;
ID3D12CommandQueue_GetTimestampFrequency(cmdqueue, &ts_freq);
@@ -359,17 +359,17 @@ dzn_physical_device_init_memory(struct dzn_physical_device *pdev)
const DXGI_ADAPTER_DESC1 *desc = &pdev->adapter_desc;
mem->memoryHeapCount = 1;
- mem->memoryHeaps[0] = VkMemoryHeap {
+ mem->memoryHeaps[0] = (VkMemoryHeap) {
.size = desc->SharedSystemMemory,
.flags = 0,
};
- mem->memoryTypes[mem->memoryTypeCount++] = VkMemoryType {
+ mem->memoryTypes[mem->memoryTypeCount++] = (VkMemoryType) {
.propertyFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
.heapIndex = 0,
};
- mem->memoryTypes[mem->memoryTypeCount++] = VkMemoryType {
+ mem->memoryTypes[mem->memoryTypeCount++] = (VkMemoryType) {
.propertyFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
@@ -377,11 +377,11 @@ dzn_physical_device_init_memory(struct dzn_physical_device *pdev)
};
if (!pdev->architecture.UMA) {
- mem->memoryHeaps[mem->memoryHeapCount++] = VkMemoryHeap {
+ mem->memoryHeaps[mem->memoryHeapCount++] = (VkMemoryHeap) {
.size = desc->DedicatedVideoMemory,
.flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
};
- mem->memoryTypes[mem->memoryTypeCount++] = VkMemoryType {
+ mem->memoryTypes[mem->memoryTypeCount++] = (VkMemoryType) {
.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
.heapIndex = mem->memoryHeapCount - 1,
};
@@ -559,13 +559,13 @@ dzn_physical_device_get_format_properties(struct dzn_physical_device *pdev,
}
if (dfmt_info.Format == DXGI_FORMAT_UNKNOWN) {
- *base_props = VkFormatProperties { };
+ *base_props = (VkFormatProperties) { 0 };
return;
}
ID3D12Device1 *dev = dzn_physical_device_get_d3d12_dev(pdev);
- *base_props = VkFormatProperties {
+ *base_props = (VkFormatProperties) {
.linearTilingFeatures = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT,
.optimalTilingFeatures = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT,
.bufferFeatures = VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT,
@@ -657,7 +657,7 @@ dzn_physical_device_get_image_format_properties(struct dzn_physical_device *pdev
const VkPhysicalDeviceExternalImageFormatInfo *external_info = NULL;
VkExternalImageFormatProperties *external_props = NULL;
- *properties = VkImageFormatProperties2 {
+ *properties = (VkImageFormatProperties2) {
.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2,
};
@@ -857,7 +857,7 @@ dzn_GetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice,
.flags = createFlags,
};
- VkImageFormatProperties2 props = {};
+ VkImageFormatProperties2 props = { 0 };
VkResult result =
dzn_GetPhysicalDeviceImageFormatProperties2(physicalDevice, &info, &props);
@@ -894,7 +894,7 @@ dzn_GetPhysicalDeviceExternalBufferProperties(VkPhysicalDevice physicalDevice,
VkExternalBufferProperties *pExternalBufferProperties)
{
pExternalBufferProperties->externalMemoryProperties =
- VkExternalMemoryProperties {
+ (VkExternalMemoryProperties) {
.compatibleHandleTypes = (VkExternalMemoryHandleTypeFlags)pExternalBufferInfo->handleType,
};
}
@@ -960,7 +960,7 @@ dzn_physical_device_supports_compressed_format(struct dzn_physical_device *pdev,
VK_FORMAT_FEATURE_BLIT_SRC_BIT | \
VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT)
for (uint32_t i = 0; i < format_count; i++) {
- VkFormatProperties2 props = {};
+ VkFormatProperties2 props = { 0 };
dzn_physical_device_get_format_properties(pdev, formats[i], &props);
if ((props.formatProperties.optimalTilingFeatures & REQUIRED_COMPRESSED_CAPS) != REQUIRED_COMPRESSED_CAPS)
return false;
@@ -1000,7 +1000,7 @@ dzn_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
{
VK_FROM_HANDLE(dzn_physical_device, pdev, physicalDevice);
- pFeatures->features = VkPhysicalDeviceFeatures {
+ pFeatures->features = (VkPhysicalDeviceFeatures) {
.robustBufferAccess = true, /* This feature is mandatory */
.fullDrawIndexUint32 = false,
.imageCubeArray = true,
@@ -1296,7 +1296,7 @@ dzn_GetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
devtype = VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU;
}
- pProperties->properties = VkPhysicalDeviceProperties {
+ pProperties->properties = (VkPhysicalDeviceProperties) {
.apiVersion = DZN_API_VERSION,
.driverVersion = vk_get_driver_version(),
@@ -1548,15 +1548,15 @@ dzn_queue_init(struct dzn_queue *queue,
queue_desc.NodeMask = 0;
if (FAILED(ID3D12Device1_CreateCommandQueue(device->dev, &queue_desc,
- IID_ID3D12CommandQueue,
- (void **)&queue->cmdqueue))) {
+ &IID_ID3D12CommandQueue,
+ &queue->cmdqueue))) {
dzn_queue_finish(queue);
return vk_error(device->vk.physical->instance, VK_ERROR_INITIALIZATION_FAILED);
}
if (FAILED(ID3D12Device1_CreateFence(device->dev, 0, D3D12_FENCE_FLAG_NONE,
- IID_ID3D12Fence,
- (void **)&queue->fence))) {
+ &IID_ID3D12Fence,
+ &queue->fence))) {
dzn_queue_finish(queue);
return vk_error(device->vk.physical->instance, VK_ERROR_INITIALIZATION_FAILED);
}
@@ -1635,12 +1635,12 @@ dzn_device_query_init(struct dzn_device *device)
&rdesc,
D3D12_RESOURCE_STATE_GENERIC_READ,
NULL,
- IID_ID3D12Resource,
- (void **)&device->queries.refs)))
+ &IID_ID3D12Resource,
+ &device->queries.refs)))
return vk_error(device->vk.physical, VK_ERROR_OUT_OF_DEVICE_MEMORY);
uint8_t *queries_ref;
- if (FAILED(ID3D12Resource_Map(device->queries.refs, 0, NULL, (void **)&queries_ref)))
+ if (FAILED(ID3D12Resource_Map(device->queries.refs, 0, NULL, &queries_ref)))
return vk_error(device->vk.physical, VK_ERROR_OUT_OF_HOST_MEMORY);
memset(queries_ref + DZN_QUERY_REFS_ALL_ONES_OFFSET, 0xff, DZN_QUERY_REFS_SECTION_SIZE);
@@ -1748,8 +1748,9 @@ dzn_device_create(struct dzn_physical_device *pdev,
ID3D12Device1_AddRef(device->dev);
ID3D12InfoQueue *info_queue;
- if (SUCCEEDED(ID3D12Device1_QueryInterface(device->dev, IID_ID3D12InfoQueue,
- (void **)&info_queue))) {
+ if (SUCCEEDED(ID3D12Device1_QueryInterface(device->dev,
+ &IID_ID3D12InfoQueue,
+ &info_queue))) {
D3D12_MESSAGE_SEVERITY severities[] = {
D3D12_MESSAGE_SEVERITY_INFO,
D3D12_MESSAGE_SEVERITY_WARNING,
@@ -1759,7 +1760,7 @@ dzn_device_create(struct dzn_physical_device *pdev,
D3D12_MESSAGE_ID_CLEARRENDERTARGETVIEW_MISMATCHINGCLEARVALUE,
};
- D3D12_INFO_QUEUE_FILTER NewFilter = {};
+ D3D12_INFO_QUEUE_FILTER NewFilter = { 0 };
NewFilter.DenyList.NumSeverities = ARRAY_SIZE(severities);
NewFilter.DenyList.pSeverityList = severities;
NewFilter.DenyList.NumIDs = ARRAY_SIZE(msg_ids);
@@ -1826,8 +1827,8 @@ dzn_device_create_root_sig(struct dzn_device *device,
if (FAILED(ID3D12Device1_CreateRootSignature(device->dev, 0,
ID3D10Blob_GetBufferPointer(sig),
ID3D10Blob_GetBufferSize(sig),
- IID_ID3D12RootSignature,
- (void **)&root_sig))) {
+ &IID_ID3D12RootSignature,
+ &root_sig))) {
ID3D10Blob_Release(sig);
return NULL;
}
@@ -1936,7 +1937,7 @@ dzn_device_memory_create(struct dzn_device *device,
const VkMemoryType *mem_type =
&pdevice->memory.memoryTypes[pAllocateInfo->memoryTypeIndex];
- D3D12_HEAP_DESC heap_desc = {};
+ D3D12_HEAP_DESC heap_desc = { 0 };
// TODO: fix all of these:
heap_desc.SizeInBytes = pAllocateInfo->allocationSize;
heap_desc.Alignment =
@@ -1963,15 +1964,15 @@ dzn_device_memory_create(struct dzn_device *device,
}
if (FAILED(ID3D12Device1_CreateHeap(device->dev, &heap_desc,
- IID_ID3D12Heap,
- (void **)&mem->heap))) {
+ &IID_ID3D12Heap,
+ &mem->heap))) {
dzn_device_memory_destroy(mem, pAllocator);
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
}
if ((mem_type->propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) &&
!(heap_desc.Flags & D3D12_HEAP_FLAG_DENY_BUFFERS)){
- D3D12_RESOURCE_DESC res_desc = {};
+ D3D12_RESOURCE_DESC res_desc = { 0 };
res_desc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER;
res_desc.Format = DXGI_FORMAT_UNKNOWN;
res_desc.Alignment = D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT;
@@ -1986,8 +1987,8 @@ dzn_device_memory_create(struct dzn_device *device,
HRESULT hr = ID3D12Device1_CreatePlacedResource(device->dev, mem->heap, 0, &res_desc,
mem->initial_state,
NULL,
- IID_ID3D12Resource,
- (void **)&mem->map_res);
+ &IID_ID3D12Resource,
+ &mem->map_res);
if (FAILED(hr)) {
dzn_device_memory_destroy(mem, pAllocator);
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
@@ -2046,7 +2047,7 @@ dzn_MapMemory(VkDevice _device,
assert(offset + size <= mem->size);
assert(mem->map_res);
- D3D12_RANGE range = {};
+ D3D12_RANGE range = { 0 };
range.Begin = offset;
range.End = offset + size;
void *map = NULL;
@@ -2339,8 +2340,8 @@ dzn_BindBufferMemory2(VkDevice _device,
&buffer->desc,
mem->initial_state,
NULL,
- IID_ID3D12Resource,
- (void **)&buffer->res)))
+ &IID_ID3D12Resource,
+ &buffer->res)))
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
}
@@ -2441,8 +2442,8 @@ dzn_event_create(struct dzn_device *device,
vk_object_base_init(&device->vk, &event->base, VK_OBJECT_TYPE_EVENT);
if (FAILED(ID3D12Device1_CreateFence(device->dev, 0, D3D12_FENCE_FLAG_NONE,
- IID_ID3D12Fence,
- (void **)&event->fence))) {
+ &IID_ID3D12Fence,
+ &event->fence))) {
dzn_event_destroy(event, pAllocator);
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
}
diff --git a/src/microsoft/vulkan/dzn_image.cpp b/src/microsoft/vulkan/dzn_image.c
index 48f923ca579..2d01dfdecaf 100644
--- a/src/microsoft/vulkan/dzn_image.cpp
+++ b/src/microsoft/vulkan/dzn_image.c
@@ -635,8 +635,8 @@ dzn_BindImageMemory2(VkDevice dev,
&image->desc,
mem->initial_state,
NULL,
- IID_ID3D12Resource,
- (void **)&image->res)))
+ &IID_ID3D12Resource,
+ &image->res)))
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
did_bind = true;
}
@@ -679,7 +679,7 @@ dzn_GetImageMemoryRequirements2(VkDevice _device,
D3D12_RESOURCE_ALLOCATION_INFO info;
ID3D12Device1_GetResourceAllocationInfo(device->dev, &info, 0, 1, &image->desc);
- pMemoryRequirements->memoryRequirements = VkMemoryRequirements {
+ pMemoryRequirements->memoryRequirements = (VkMemoryRequirements) {
.size = info.SizeInBytes,
.alignment = info.Alignment,
.memoryTypeBits =
@@ -773,7 +773,7 @@ dzn_image_view_prepare_srv_desc(struct dzn_image_view *iview)
bool use_array = (iview->vk.base_array_layer / layers_per_elem) > 0 ||
(iview->vk.layer_count / layers_per_elem) > 1;
- iview->srv_desc = D3D12_SHADER_RESOURCE_VIEW_DESC {
+ iview->srv_desc = (D3D12_SHADER_RESOURCE_VIEW_DESC) {
.Format =
dzn_image_get_dxgi_format(iview->vk.format,
iview->vk.image->usage & ~VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
@@ -876,7 +876,7 @@ dzn_image_view_prepare_uav_desc(struct dzn_image_view *iview)
assert(iview->vk.image->samples == 1);
- iview->uav_desc = D3D12_UNORDERED_ACCESS_VIEW_DESC {
+ iview->uav_desc = (D3D12_UNORDERED_ACCESS_VIEW_DESC) {
.Format =
dzn_image_get_dxgi_format(iview->vk.format,
VK_IMAGE_USAGE_STORAGE_BIT,
@@ -935,7 +935,7 @@ dzn_image_view_prepare_rtv_desc(struct dzn_image_view *iview)
assert(iview->vk.level_count == 1);
- iview->rtv_desc = D3D12_RENDER_TARGET_VIEW_DESC {
+ iview->rtv_desc = (D3D12_RENDER_TARGET_VIEW_DESC) {
.Format =
dzn_image_get_dxgi_format(iview->vk.format,
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
@@ -1001,7 +1001,7 @@ dzn_image_view_prepare_dsv_desc(struct dzn_image_view *iview)
bool use_array = iview->vk.base_array_layer > 0 || iview->vk.layer_count > 1;
bool ms = iview->vk.image->samples > 1;
- iview->dsv_desc = D3D12_DEPTH_STENCIL_VIEW_DESC {
+ iview->dsv_desc = (D3D12_DEPTH_STENCIL_VIEW_DESC) {
.Format =
dzn_image_get_dxgi_format(iview->vk.format,
VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT,
@@ -1192,7 +1192,7 @@ dzn_buffer_view_create(struct dzn_device *device,
if (buf->usage &
(VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT |
VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT)) {
- bview->srv_desc = D3D12_SHADER_RESOURCE_VIEW_DESC {
+ bview->srv_desc = (D3D12_SHADER_RESOURCE_VIEW_DESC) {
.Format = dzn_buffer_get_dxgi_format(pCreateInfo->format),
.ViewDimension = D3D12_SRV_DIMENSION_BUFFER,
.Shader4ComponentMapping =
@@ -1206,7 +1206,7 @@ dzn_buffer_view_create(struct dzn_device *device,
}
if (buf->usage & VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT) {
- bview->uav_desc = D3D12_UNORDERED_ACCESS_VIEW_DESC {
+ bview->uav_desc = (D3D12_UNORDERED_ACCESS_VIEW_DESC) {
.Format = dzn_buffer_get_dxgi_format(pCreateInfo->format),
.ViewDimension = D3D12_UAV_DIMENSION_BUFFER,
.Buffer = {
diff --git a/src/microsoft/vulkan/dzn_meta.cpp b/src/microsoft/vulkan/dzn_meta.c
index ebd0108ddb0..ce69cce8703 100644
--- a/src/microsoft/vulkan/dzn_meta.cpp
+++ b/src/microsoft/vulkan/dzn_meta.c
@@ -123,7 +123,7 @@ dzn_meta_indirect_draw_init(struct dzn_device *device,
uint32_t root_param_count = 0;
D3D12_ROOT_PARAMETER1 root_params[DZN_META_INDIRECT_DRAW_MAX_PARAM_COUNT];
- root_params[root_param_count++] = D3D12_ROOT_PARAMETER1 {
+ root_params[root_param_count++] = (D3D12_ROOT_PARAMETER1) {
.ParameterType = D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS,
.Constants = {
.ShaderRegister = 0,
@@ -133,7 +133,7 @@ dzn_meta_indirect_draw_init(struct dzn_device *device,
.ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL,
};
- root_params[root_param_count++] = D3D12_ROOT_PARAMETER1 {
+ root_params[root_param_count++] = (D3D12_ROOT_PARAMETER1) {
.ParameterType = D3D12_ROOT_PARAMETER_TYPE_SRV,
.Descriptor = {
.ShaderRegister = 1,
@@ -143,7 +143,7 @@ dzn_meta_indirect_draw_init(struct dzn_device *device,
.ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL,
};
- root_params[root_param_count++] = D3D12_ROOT_PARAMETER1 {
+ root_params[root_param_count++] = (D3D12_ROOT_PARAMETER1) {
.ParameterType = D3D12_ROOT_PARAMETER_TYPE_UAV,
.Descriptor = {
.ShaderRegister = 2,
@@ -155,7 +155,7 @@ dzn_meta_indirect_draw_init(struct dzn_device *device,
if (triangle_fan) {
- root_params[root_param_count++] = D3D12_ROOT_PARAMETER1 {
+ root_params[root_param_count++] = (D3D12_ROOT_PARAMETER1) {
.ParameterType = D3D12_ROOT_PARAMETER_TYPE_UAV,
.Descriptor = {
.ShaderRegister = 3,
@@ -193,8 +193,8 @@ dzn_meta_indirect_draw_init(struct dzn_device *device,
assert(desc.CS.pShaderBytecode);
if (FAILED(ID3D12Device1_CreateComputePipelineState(device->dev, &desc,
- IID_ID3D12PipelineState,
- (void **)&meta->pipeline_state)))
+ &IID_ID3D12PipelineState,
+ &meta->pipeline_state)))
ret = vk_error(instance, VK_ERROR_INITIALIZATION_FAILED);
out:
@@ -244,7 +244,7 @@ dzn_meta_triangle_fan_rewrite_index_init(struct dzn_device *device,
uint32_t root_param_count = 0;
D3D12_ROOT_PARAMETER1 root_params[DZN_META_TRIANGLE_FAN_REWRITE_IDX_MAX_PARAM_COUNT];
- root_params[root_param_count++] = D3D12_ROOT_PARAMETER1 {
+ root_params[root_param_count++] = (D3D12_ROOT_PARAMETER1) {
.ParameterType = D3D12_ROOT_PARAMETER_TYPE_UAV,
.Descriptor = {
.ShaderRegister = 1,
@@ -254,7 +254,7 @@ dzn_meta_triangle_fan_rewrite_index_init(struct dzn_device *device,
.ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL,
};
- root_params[root_param_count++] = D3D12_ROOT_PARAMETER1 {
+ root_params[root_param_count++] = (D3D12_ROOT_PARAMETER1) {
.ParameterType = D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS,
.Constants = {
.ShaderRegister = 0,
@@ -265,7 +265,7 @@ dzn_meta_triangle_fan_rewrite_index_init(struct dzn_device *device,
};
if (old_index_type != DZN_NO_INDEX) {
- root_params[root_param_count++] = D3D12_ROOT_PARAMETER1 {
+ root_params[root_param_count++] = (D3D12_ROOT_PARAMETER1) {
.ParameterType = D3D12_ROOT_PARAMETER_TYPE_SRV,
.Descriptor = {
.ShaderRegister = 2,
@@ -330,16 +330,16 @@ dzn_meta_triangle_fan_rewrite_index_init(struct dzn_device *device,
dzn_meta_compile_shader(device, nir, &desc.CS);
if (FAILED(ID3D12Device1_CreateComputePipelineState(device->dev, &desc,
- IID_ID3D12PipelineState,
- (void **)&meta->pipeline_state))) {
+ &IID_ID3D12PipelineState,
+ &meta->pipeline_state))) {
ret = vk_error(instance, VK_ERROR_INITIALIZATION_FAILED);
goto out;
}
if (FAILED(ID3D12Device1_CreateCommandSignature(device->dev, &cmd_sig_desc,
meta->root_sig,
- IID_ID3D12CommandSignature,
- (void **)&meta->cmd_sig)))
+ &IID_ID3D12CommandSignature,
+ &meta->cmd_sig)))
ret = vk_error(instance, VK_ERROR_INITIALIZATION_FAILED);
out:
@@ -612,8 +612,8 @@ dzn_meta_blit_create(struct dzn_device *device, const struct dzn_meta_blit_key *
}
if (FAILED(ID3D12Device1_CreateGraphicsPipelineState(device->dev, &desc,
- IID_ID3D12PipelineState,
- (void **)&blit->pipeline_state))) {
+ &IID_ID3D12PipelineState,
+ &blit->pipeline_state))) {
dzn_meta_blit_destroy(device, blit);
return NULL;
}
diff --git a/src/microsoft/vulkan/dzn_pass.cpp b/src/microsoft/vulkan/dzn_pass.c
index 67e0e0c5608..67e0e0c5608 100644
--- a/src/microsoft/vulkan/dzn_pass.cpp
+++ b/src/microsoft/vulkan/dzn_pass.c
diff --git a/src/microsoft/vulkan/dzn_pipeline.cpp b/src/microsoft/vulkan/dzn_pipeline.c
index c0726c5c6af..11fd1a54b75 100644
--- a/src/microsoft/vulkan/dzn_pipeline.cpp
+++ b/src/microsoft/vulkan/dzn_pipeline.c
@@ -905,8 +905,8 @@ dzn_graphics_pipeline_create(struct dzn_device *device,
hres = ID3D12Device1_CreateGraphicsPipelineState(device->dev, &desc,
- IID_ID3D12PipelineState,
- (void **)&pipeline->base.state);
+ &IID_ID3D12PipelineState,
+ &pipeline->base.state);
if (FAILED(hres)) {
ret = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
goto out;
@@ -952,12 +952,12 @@ dzn_graphics_pipeline_get_indirect_cmd_sig(struct dzn_graphics_pipeline *pipelin
D3D12_INDIRECT_ARGUMENT_DESC cmd_args[DZN_INDIRECT_CMD_SIG_MAX_ARGS];
if (triangle_fan) {
- cmd_args[cmd_arg_count++] = D3D12_INDIRECT_ARGUMENT_DESC {
+ cmd_args[cmd_arg_count++] = (D3D12_INDIRECT_ARGUMENT_DESC) {
.Type = D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW,
};
}
- cmd_args[cmd_arg_count++] = D3D12_INDIRECT_ARGUMENT_DESC {
+ cmd_args[cmd_arg_count++] = (D3D12_INDIRECT_ARGUMENT_DESC) {
.Type = D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT,
.Constant = {
.RootParameterIndex = pipeline->base.root.sysval_cbv_param_idx,
@@ -966,7 +966,7 @@ dzn_graphics_pipeline_get_indirect_cmd_sig(struct dzn_graphics_pipeline *pipelin
},
};
- cmd_args[cmd_arg_count++] = D3D12_INDIRECT_ARGUMENT_DESC {
+ cmd_args[cmd_arg_count++] = (D3D12_INDIRECT_ARGUMENT_DESC) {
.Type = indexed ?
D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED :
D3D12_INDIRECT_ARGUMENT_TYPE_DRAW,
@@ -986,8 +986,8 @@ dzn_graphics_pipeline_get_indirect_cmd_sig(struct dzn_graphics_pipeline *pipelin
HRESULT hres =
ID3D12Device1_CreateCommandSignature(device->dev, &cmd_sig_desc,
pipeline->base.root.sig,
- IID_ID3D12CommandSignature,
- (void **)&cmdsig);
+ &IID_ID3D12CommandSignature,
+ &cmdsig);
if (FAILED(hres))
return NULL;
@@ -1080,8 +1080,8 @@ dzn_compute_pipeline_create(struct dzn_device *device,
goto out;
if (FAILED(ID3D12Device1_CreateComputePipelineState(device->dev, &desc,
- IID_ID3D12PipelineState,
- (void **)&pipeline->base.state))) {
+ &IID_ID3D12PipelineState,
+ &pipeline->base.state))) {
ret = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
goto out;
}
@@ -1128,8 +1128,8 @@ dzn_compute_pipeline_get_indirect_cmd_sig(struct dzn_compute_pipeline *pipeline)
HRESULT hres =
ID3D12Device1_CreateCommandSignature(device->dev, &indirect_dispatch_desc,
pipeline->base.root.sig,
- IID_ID3D12CommandSignature,
- (void **)&pipeline->indirect_cmd_sig);
+ &IID_ID3D12CommandSignature,
+ &pipeline->indirect_cmd_sig);
if (FAILED(hres))
return NULL;
diff --git a/src/microsoft/vulkan/dzn_pipeline_cache.cpp b/src/microsoft/vulkan/dzn_pipeline_cache.c
index de6e3053c0a..de6e3053c0a 100644
--- a/src/microsoft/vulkan/dzn_pipeline_cache.cpp
+++ b/src/microsoft/vulkan/dzn_pipeline_cache.c
diff --git a/src/microsoft/vulkan/dzn_private.h b/src/microsoft/vulkan/dzn_private.h
index c4492843f59..0b08e517bdf 100644
--- a/src/microsoft/vulkan/dzn_private.h
+++ b/src/microsoft/vulkan/dzn_private.h
@@ -173,7 +173,7 @@ struct dzn_physical_device {
DXGI_ADAPTER_DESC1 adapter_desc;
uint32_t queue_family_count;
- struct {
+ struct dzn_queue_family {
VkQueueFamilyProperties props;
D3D12_COMMAND_QUEUE_DESC desc;
} queue_families[MAX_QUEUE_FAMILIES];
@@ -206,6 +206,10 @@ dzn_physical_device_get_mem_type_mask_for_resource(const struct dzn_physical_dev
#define dzn_debug_ignored_stype(sType) \
mesa_logd("%s: ignored VkStructureType %u\n", __func__, (sType))
+#ifdef __cplusplus
+extern "C" {
+#endif
+
IDXGIFactory4 *
dxgi_get_factory(bool debug);
@@ -221,6 +225,10 @@ d3d12_enable_gpu_validation();
ID3D12Device1 *
d3d12_create_device(IDXGIAdapter1 *adapter, bool experimental_features);
+#ifdef __cplusplus
+}
+#endif
+
struct dzn_queue {
struct vk_queue vk;
diff --git a/src/microsoft/vulkan/dzn_query.cpp b/src/microsoft/vulkan/dzn_query.c
index 6d8712f05a0..0739e22091f 100644
--- a/src/microsoft/vulkan/dzn_query.cpp
+++ b/src/microsoft/vulkan/dzn_query.c
@@ -110,8 +110,8 @@ dzn_query_pool_create(struct dzn_device *device,
HRESULT hres =
ID3D12Device1_CreateQueryHeap(device->dev, &desc,
- IID_ID3D12QueryHeap,
- (void **)&qpool->heap);
+ &IID_ID3D12QueryHeap,
+ &qpool->heap);
if (FAILED(hres)) {
dzn_query_pool_destroy(qpool, alloc);
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
@@ -150,8 +150,8 @@ dzn_query_pool_create(struct dzn_device *device,
&rdesc,
D3D12_RESOURCE_STATE_COPY_DEST,
NULL,
- IID_ID3D12Resource,
- (void **)&qpool->resolve_buffer);
+ &IID_ID3D12Resource,
+ &qpool->resolve_buffer);
if (FAILED(hres)) {
dzn_query_pool_destroy(qpool, alloc);
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
@@ -165,8 +165,8 @@ dzn_query_pool_create(struct dzn_device *device,
&rdesc,
D3D12_RESOURCE_STATE_COPY_DEST,
NULL,
- IID_ID3D12Resource,
- (void **)&qpool->collect_buffer);
+ &IID_ID3D12Resource,
+ &qpool->collect_buffer);
if (FAILED(hres)) {
dzn_query_pool_destroy(qpool, alloc);
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
diff --git a/src/microsoft/vulkan/dzn_sync.cpp b/src/microsoft/vulkan/dzn_sync.c
index 4251e497352..1379c332c4e 100644
--- a/src/microsoft/vulkan/dzn_sync.cpp
+++ b/src/microsoft/vulkan/dzn_sync.c
@@ -42,8 +42,8 @@ dzn_sync_init(struct vk_device *device,
if (FAILED(ID3D12Device1_CreateFence(ddev->dev, initial_value,
D3D12_FENCE_FLAG_NONE,
- IID_ID3D12Fence,
- (void **)&dsync->fence)))
+ &IID_ID3D12Fence,
+ &dsync->fence)))
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
return VK_SUCCESS;
@@ -109,8 +109,8 @@ dzn_sync_move(struct vk_device *device,
if (FAILED(ID3D12Device1_CreateFence(ddev->dev, 0,
D3D12_FENCE_FLAG_NONE,
- IID_ID3D12Fence,
- (void **)&new_fence)))
+ &IID_ID3D12Fence,
+ &new_fence)))
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
ID3D12Fence_Release(ddst->fence);
diff --git a/src/microsoft/vulkan/dzn_wsi.cpp b/src/microsoft/vulkan/dzn_wsi.c
index 1cb95ef0a00..1cb95ef0a00 100644
--- a/src/microsoft/vulkan/dzn_wsi.cpp
+++ b/src/microsoft/vulkan/dzn_wsi.c
diff --git a/src/microsoft/vulkan/meson.build b/src/microsoft/vulkan/meson.build
index 2d8ce7a8092..ac35a87c3c7 100644
--- a/src/microsoft/vulkan/meson.build
+++ b/src/microsoft/vulkan/meson.build
@@ -31,20 +31,20 @@ dzn_entrypoints = custom_target(
)
libdzn_files = files(
- 'dzn_cmd_buffer.cpp',
- 'dzn_descriptor_set.cpp',
- 'dzn_device.cpp',
- 'dzn_image.cpp',
- 'dzn_meta.cpp',
+ 'dzn_cmd_buffer.c',
+ 'dzn_descriptor_set.c',
+ 'dzn_device.c',
+ 'dzn_image.c',
+ 'dzn_meta.c',
'dzn_nir.c',
- 'dzn_pass.cpp',
- 'dzn_pipeline_cache.cpp',
- 'dzn_pipeline.cpp',
- 'dzn_query.cpp',
- 'dzn_sync.cpp',
+ 'dzn_pass.c',
+ 'dzn_pipeline_cache.c',
+ 'dzn_pipeline.c',
+ 'dzn_query.c',
+ 'dzn_sync.c',
'dzn_util.cpp',
'dzn_util.c',
- 'dzn_wsi.cpp',
+ 'dzn_wsi.c',
)
dzn_deps = [